Rigging and Animating Cartoons with Duik and Joysticks
Rigging and Animating Cartoons with Duik and Joysticks, available at $59.99, has an average rating of 4.25, with 43 lectures, based on 59 reviews, and has 351 subscribers.
You will learn about How to rig an image based cartoon character in After Effects with the assistance of Duik and Joysticks n' Sliders This course is ideal for individuals who are Beginner animators looking to use an After Effects workflow in their productions or Established animators looking to change pipelines or Beginners looking for an overview to the plugins Duik and Joysticks n' Sliders It is particularly useful for Beginner animators looking to use an After Effects workflow in their productions or Established animators looking to change pipelines or Beginners looking for an overview to the plugins Duik and Joysticks n' Sliders.
Enroll now: Rigging and Animating Cartoons with Duik and Joysticks
Summary
Title: Rigging and Animating Cartoons with Duik and Joysticks
Price: $59.99
Average Rating: 4.25
Number of Lectures: 43
Number of Published Lectures: 43
Number of Curriculum Items: 43
Number of Published Curriculum Objects: 43
Original Price: $54.99
Quality Status: approved
Status: Live
What You Will Learn
- How to rig an image based cartoon character in After Effects with the assistance of Duik and Joysticks n' Sliders
Who Should Attend
- Beginner animators looking to use an After Effects workflow in their productions
- Established animators looking to change pipelines
- Beginners looking for an overview to the plugins Duik and Joysticks n' Sliders
Target Audiences
- Beginner animators looking to use an After Effects workflow in their productions
- Established animators looking to change pipelines
- Beginners looking for an overview to the plugins Duik and Joysticks n' Sliders
In this course you will learn all about the process of rigging and animating a 2D cartoon character using Duik and Joysticks ‘n Sliders. These two plugins are available for After Effects, which is were the bulk of the work for this course will take place.
More specifically in this course you will learn how to:
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Assemble as PSD for layer rigging
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Properly import elements and set up comps
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Build skeletons, auto-rig, and link layers together
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Assemble and rig a Pin-bone based character
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Learn how to adjust common animation settings with the Duik panel
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Create motion controls with Joysticks
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Create reusable actions, such as blinking eyes, with sliders
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Create head turns, hand poses and mouth phonemes using Swap Templates
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Create reusable actions through the Duik panel
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Create a jump animation and place it into a scene to test the rig
Course Curriculum
Chapter 1: Introduction
Lecture 1: What You Will Learn in this Course
Lecture 2: Prerequisites for this Course
Lecture 3: Explanation of Exercise Files
Lecture 4: Installing Duik
Lecture 5: Installing Joysticks 'n Sliders
Lecture 6: Setting Up a Rig-Friendly Workspace
Lecture 7: Adjusting Import Settings for Images
Chapter 2: Rigging with Layers
Lecture 1: Overview of Layer Based Character
Lecture 2: Setting up the After Effects Compositions
Lecture 3: Toggling Duik Settings for More Tools
Lecture 4: Assembling a Hominoid Skeleton
Lecture 5: Zeroing out the Bones
Lecture 6: Attaching Layers to the Skeleton
Lecture 7: Refining Rig Movements
Chapter 3: Rigging with Puppet Pins
Lecture 1: Overview of Puppet Pin Based Character
Lecture 2: Creating Puppet Pins
Lecture 3: Adding Bones to the Pins
Lecture 4: Drawing Skeleton, Rigging and Attaching Bones
Lecture 5: Further Refinement with Bends and Starch Points
Lecture 6: Adding Additional Bones for Hair
Chapter 4: Adding Simple Controls with Joysticks and Sliders
Lecture 1: Swapping Layers Without Plugins
Lecture 2: Creating Movement Joysticks for the Arms and Legs
Lecture 3: Adding Body and Hip Controls
Lecture 4: Creating Movable Eyes
Lecture 5: Sending Joysticks to Parent Comps
Lecture 6: Creating a Blink Control
Lecture 7: Controlling Eyebrow Movement
Lecture 8: Creating Graphical Sliders
Lecture 9: Redoing Bound Actions
Lecture 10: Linking Multiple Actions to One Joystick
Chapter 5: Adding Swap Templates
Lecture 1: Creating Hand Pose Templates with Joysticks
Lecture 2: Creating a Head Turn Joystick
Lecture 3: Swapping Hair Angles
Lecture 4: Interchanging Mouth Poses
Chapter 6: Testing Our Rig with Animation
Lecture 1: Exporting and Importing Duik Animations
Lecture 2: Lip Syncing with Character Animator
Lecture 3: Setting Up an Animation with Duik
Lecture 4: Building More Animation Keyframes with Duik
Lecture 5: Finishing an Animation with Duik
Lecture 6: Supplementing Duik Actions with Joysticks
Lecture 7: Incorporating Character Animation into a Scene
Chapter 7: Conclusion
Lecture 1: Exporting Your Animation
Lecture 2: Final Thoughts
Instructors
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Chad Troftgruben
Freelance animator and screencaster
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 4 votes
- 3 stars: 5 votes
- 4 stars: 20 votes
- 5 stars: 30 votes
Frequently Asked Questions
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