Sci fi Character Sculpting in Zbrush
Sci fi Character Sculpting in Zbrush, available at $84.99, has an average rating of 4.8, with 88 lectures, based on 39 reviews, and has 407 subscribers.
You will learn about Female Anatomy Hardsurface Modelling Hardsurface Sculpting Armor Design Modularity Rendering This course is ideal for individuals who are those who want to learn to create amazing 3d characters, including anatomy, hard surface modeling, hard surface sculpting, Armor design, proportions, modularity, and even rendering for a great final result of your high poly. By the end of this course, you'll have the skills you need to create, not just this character , but any 3D character you can imagine. It is particularly useful for those who want to learn to create amazing 3d characters, including anatomy, hard surface modeling, hard surface sculpting, Armor design, proportions, modularity, and even rendering for a great final result of your high poly. By the end of this course, you'll have the skills you need to create, not just this character , but any 3D character you can imagine.
Enroll now: Sci fi Character Sculpting in Zbrush
Summary
Title: Sci fi Character Sculpting in Zbrush
Price: $84.99
Average Rating: 4.8
Number of Lectures: 88
Number of Published Lectures: 88
Number of Curriculum Items: 88
Number of Published Curriculum Objects: 88
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Female Anatomy
- Hardsurface Modelling
- Hardsurface Sculpting
- Armor Design
- Modularity
- Rendering
Who Should Attend
- those who want to learn to create amazing 3d characters, including anatomy, hard surface modeling, hard surface sculpting, Armor design, proportions, modularity, and even rendering for a great final result of your high poly. By the end of this course, you'll have the skills you need to create, not just this character , but any 3D character you can imagine.
Target Audiences
- those who want to learn to create amazing 3d characters, including anatomy, hard surface modeling, hard surface sculpting, Armor design, proportions, modularity, and even rendering for a great final result of your high poly. By the end of this course, you'll have the skills you need to create, not just this character , but any 3D character you can imagine.
Hey Guys! Are you interested in creating amazing 3D characters? Do you want to learn how to model and sculpt anatomy, armour and props? If that is the case then welcome to “Sci fi Character Sculpting in Zbrush”
About Me:
My name is Abraham, and I’m a 3D artist with over 12 years of experience in the industry and in this course i will be showing all the tools you need to create this character.
By the End Of This Course, You Will Be Able To:
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We’ll be using Maya and ZBrush to create a high-poly Sci-Fi character named Saria, a famous soldier who will stop at nothing to find justice.
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We’ll cover everything you need to know to create this amazing character, including anatomy, hard surface modeling, hard surface sculpting, Armor design, proportions, modularity, and even rendering for a great final result of your high poly. By the end of this course, you’ll have the skills you need to create, not just this character , but any 3D character you can imagine.
What You Will Learn:
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Female Anatomy
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Hardsurface Modelling
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Hardsurface Sculpting
-
Armor Design
-
Modularity
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Rendering
Course Project Overview:
I’ll guide you through the full production pipeline, starting with analysing the concept and preparing our project. We’ll then jump into modeling and sculpting Saria’s anatomy, making sure that every detail is in place to create a believable and realistic character.
Next, we’ll move on to modeling her two suits – an exploration mode and a combat mode. We’ll cover everything from hard surface modeling to sculpting to ensure that both suits are production-ready and look amazing.
Who is This Course For?
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This course is designed for intermediate-level students, so you should have a basic understanding of Maya and ZBrush before getting started. At the end I will also use Unreal Engine as well to prepare some nice renders.
Who is Not The Ideal Student For This Course?
This course is not designed for absolute beginners.
What Are The Requirements Or Prerequisites For Taking This Course?
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I expect you to have some sort of basic Maya and zbrush experience
Join Me Now:
So , are you ready to take your 3D character creation skills to the next level? If that is the case then join us and become a great character artist in no time!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Project Setup
Lecture 3: Analysing the Concept
Lecture 4: Creating the Armature
Lecture 5: Primary Forms
Lecture 6: Upper Chest Forms
Lecture 7: Hip Forms
Lecture 8: Arm Forms
Chapter 2: Exploration Suit
Lecture 1: Preparing the Mesh
Lecture 2: Sketching the Suit
Lecture 3: Shoulder Armor
Lecture 4: Chest Armor
Lecture 5: Back Armor
Lecture 6: Neck Armor
Lecture 7: Hip Armor
Lecture 8: Leg Armor
Lecture 9: Ankle Armor
Lecture 10: Polishing Armor
Lecture 11: Boot Block In
Lecture 12: Gloves Block In
Lecture 13: Seam Brush
Lecture 14: Arm Seams
Lecture 15: Back Seams
Lecture 16: Chest Seams
Lecture 17: Leg Seams
Lecture 18: Glove Seams
Lecture 19: Boots Remodel
Lecture 20: Crystals
Lecture 21: Crystals Placement
Lecture 22: Final Details
Chapter 3: Armor Setup
Lecture 1: Armor Block In
Lecture 2: Armor Sculpting
Lecture 3: Chest Armor Sketch
Lecture 4: Scale Master
Lecture 5: Chest Armor Polish
Lecture 6: Chest Armor Details
Lecture 7: Chest Armor Damage
Lecture 8: Neck Armor Modelling
Lecture 9: Neck Collar Modelling
Lecture 10: Abdomen Armor Modelling
Lecture 11: Hip Armor Modelling
Lecture 12: Lower Back Armor Modelling
Lecture 13: Side Armor Modelling
Chapter 4: Leg Armor
Lecture 1: Upper Leg Armor Modelling
Lecture 2: Lower Leg Armor Modelling
Lecture 3: Back Knee Modelling
Lecture 4: KneePad Modelling
Lecture 5: Leg Armor Details
Lecture 6: Boot Sculpt Block In
Lecture 7: Boot Armor Front
Lecture 8: Boot Armor Back
Lecture 9: Boot Final Modelling
Chapter 5: Arm Armor
Lecture 1: Arm Armor Block In
Lecture 2: Arm Armor Cleanup
Lecture 3: Hand Armor Modelling
Lecture 4: Bicep Armor Modelling
Lecture 5: ShoulderPad Armor Modelling
Lecture 6: ShoulderPad Detail Modelling
Lecture 7: Bicep Armor Sculpt
Lecture 8: Detail Pass
Lecture 9: Armor Details
Chapter 6: Jet Pack Armor
Lecture 1: Back Armor
Lecture 2: Neck Armor
Lecture 3: JetPack Block In
Lecture 4: Top Engine
Lecture 5: JetPack Main Frame
Lecture 6: JetPack Exhausts
Lecture 7: JetPack Boxes
Lecture 8: JetPack Lower Engine
Chapter 7: Props and Weapons
Lecture 1: Sword Modelling
Lecture 2: PropBooleans
Lecture 3: Turret Modelling
Lecture 4: Turret Back Armor
Chapter 8: Head and Hair
Lecture 1: Head Block In
Lecture 2: Eye Sculpting
Lecture 3: Mouth Sculpting
Lecture 4: Ear Sculpting
Lecture 5: Hair Block In
Lecture 6: PonyTail Block In
Lecture 7: Face Details
Lecture 8: Micro Details
Chapter 9: Posing and Render
Lecture 1: CleanUp
Lecture 2: Maya Render Setup
Lecture 3: Cinematic Light
Lecture 4: Posing the Character
Lecture 5: Final Render
Lecture 6: Cloth Prop
Lecture 7: Unreal Engine Final Setup
Instructors
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Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 9 votes
- 5 stars: 29 votes
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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