Stylised Character Sculpting in Zbrush
Stylised Character Sculpting in Zbrush, available at $79.99, has an average rating of 4.4, with 119 lectures, based on 76 reviews, and has 915 subscribers.
You will learn about Sculpt stylized female anatomy Sculpt stylised costumes with folds and wrinkles Sculpt armour and props Sculpt female face and hair This course is ideal for individuals who are This course is not designed for absolute zbrush beginners. or I have designed this course for intermediate Zbrush user who wants to model stylised characters for games and films. It is particularly useful for This course is not designed for absolute zbrush beginners. or I have designed this course for intermediate Zbrush user who wants to model stylised characters for games and films.
Enroll now: Stylised Character Sculpting in Zbrush
Summary
Title: Stylised Character Sculpting in Zbrush
Price: $79.99
Average Rating: 4.4
Number of Lectures: 119
Number of Published Lectures: 119
Number of Curriculum Items: 119
Number of Published Curriculum Objects: 119
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Sculpt stylized female anatomy
- Sculpt stylised costumes with folds and wrinkles
- Sculpt armour and props
- Sculpt female face and hair
Who Should Attend
- This course is not designed for absolute zbrush beginners.
- I have designed this course for intermediate Zbrush user who wants to model stylised characters for games and films.
Target Audiences
- This course is not designed for absolute zbrush beginners.
- I have designed this course for intermediate Zbrush user who wants to model stylised characters for games and films.
Do you want to learn how to sculpt beautiful stylised characters in Zbrush?
Then I welcome you to Nexttut education’s stylized character sculpting in zbrush course.
About Me:
My name is Daniel da Costa and I have been a 3D character artist for about 11 years now. I have worked for tv commercials, movie agencies and 3D animation studios, currently I’m working as a freelance character artist and 3D tutor.
By the End Of This Course, You Will Be Able To:
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You’ll be able to sculpt stylized high poly female characters using zbrush and you’ll get a great sense of the stylized anatomy and high poly character construction from start to finish.
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You will be able to sculpt stylized high poly characters with better accuracy than before.
What You Will Learn:
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Sculpt stylized female anatomy
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Sculpt stylised costumes with folds and wrinkles
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Sculpt armour and props
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Sculpt female face and hair
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Create high poly characters stylized
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Interpret concepts and turn it in stylized 3d models
Course Project Overview:
We will start with a sphere using our sculpt system. Then we will create the general blocking of the body. I will explain what you should watch for in an initial sculpting. Then we will make the torso and legs, starting the body from the bottom to the top. Then we will make the overall armour and props blocking. After that we will work on the overall sculpt and we are gonna finish the body details and volumes. Then all of it, we’re gonna sculpt the head,hair and look for the sword workflow.
Who is This Course For?
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I have designed this course for intermediate Zbrush user who wants to model stylised characters for games and films.
Who is Not The Ideal Student For This Course?
This course is not designed for absolute zbrush beginners.
What Are The Requirements Or Prerequisites For Taking This Course?
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I expect you to have some sort of basic zbrush experience.
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You should have zbrush installed on your computer.
Join Me Now:
So if you want to model stylized characters in zbrush, then join me now, and take your skills to the next level. Don’t forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Download Project Files
Chapter 2: Chapter 2 Stylized Anatomy
Lecture 1: Starting Base Anatomy
Lecture 2: Addind Basic Legs
Lecture 3: Working On Arms
Lecture 4: Refining The Basemesh
Lecture 5: Torso Redesign
Lecture 6: Blocking The Hand
Lecture 7: Defining Fingers
Lecture 8: Merging Elements
Lecture 9: Adding Other Fingers
Lecture 10: Using ZRemesher
Lecture 11: Hand Reference
Lecture 12: Posing The Fingers
Lecture 13: Final Fingers
Lecture 14: Polishing Mesh
Lecture 15: Finishing Hand
Lecture 16: Finding Torso Stylized
Lecture 17: Refining Elements
Lecture 18: Working On The Legs
Lecture 19: Sketching The Arms
Lecture 20: Using Orb Brush
Lecture 21: Starting The Arm
Lecture 22: Continuing The Arms
Lecture 23: Finished Base Mesh
Chapter 3: Chapter 3 Blocking The Armor And Props
Lecture 1: Blocking Superior Clothes
Lecture 2: Blocking The Pants
Lecture 3: Continuing The Blockage
Lecture 4: The Feet Amor
Lecture 5: Working On Pieces
Lecture 6: Conituing Armor Feet
Lecture 7: Adding Knee Armor
Lecture 8: Working With ZModeler
Lecture 9: Little Tweaks
Lecture 10: Blocking Belts
Lecture 11: Adding The Skirts
Lecture 12: Continuing The Skirt
Lecture 13: Chaging Leg Position
Lecture 14: Adding The Bracelet
Lecture 15: Resize The Skirts
Lecture 16: Working On Top
Lecture 17: Adding Arm Armor
Lecture 18: Changing Arm Design
Lecture 19: Continuing The Armor
Lecture 20: Design Ornaments
Lecture 21: Little Tweaks
Lecture 22: Contiuing The Adjustments
Lecture 23: Making The Scrolls
Lecture 24: Cotinuing The Scrolls
Lecture 25: Little Pieces Take Time
Chapter 4: Chapter 4 Continuing The Armor And Props
Lecture 1: Making Little Details
Lecture 2: Finishing Main Scroll
Lecture 3: Secundary Scrolls
Lecture 4: Blocking The Cross
Lecture 5: Continuing The Cross
Lecture 6: Adding The Support
Lecture 7: Finishing The Cross
Lecture 8: Creating Little Crystal
Lecture 9: Starting Belt Elements
Lecture 10: Continuing Belt Elements
Lecture 11: Starting The Chains
Lecture 12: Continuing The Chains
Lecture 13: Finishing Neck Chains
Lecture 14: Little Adjustments
Lecture 15: First Belt
Lecture 16: Second Belt
Lecture 17: Little Pieces
Lecture 18: Continuing The Metals
Lecture 19: Testing Other Style
Lecture 20: Continuing The Belt
Lecture 21: The Hair Silhouette
Lecture 22: Elvolving The Scrolls
Lecture 23: Starting The Shield
Lecture 24: Adding Shield
Lecture 25: Continuing The Shield
Chapter 5: Chapter 5 Structure And Redesign
Lecture 1: Belt Redesign
Lecture 2: Continuing The Redesign
Lecture 3: Little Tweaks
Lecture 4: Remeshing Feet Armor
Lecture 5: Finishing Feet Armor
Lecture 6: Remaking Short Elements
Lecture 7: Continuing Short Details
Lecture 8: Working On Folds
Lecture 9: Finding The Shapes
Lecture 10: Testing Shapes
Lecture 11: Continuing The Folds
Lecture 12: Pants Connections
Lecture 13: Finishing Pant Connection
Lecture 14: Sculpting Clothing Sleeves
Lecture 15: FinishingThe Sleeves
Lecture 16: Working With Zremesher
Lecture 17: Cleanup Meshes
Lecture 18: Adding Clock Hands
Lecture 19: Working On Cap
Lecture 20: Workflows For Details
Instructors
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Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 3 votes
- 3 stars: 13 votes
- 4 stars: 22 votes
- 5 stars: 37 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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