The Complete Substance Painter Course: Create 3DGun texture
The Complete Substance Painter Course: Create 3DGun texture, available at $19.99, has an average rating of 3.9, with 35 lectures, based on 62 reviews, and has 362 subscribers.
You will learn about Use Maya and understand it's interface Understand the principles of modelling Understand the principles of texturing Understand the principles of UV layout Create 3D models with simple modeling skill Create professional quality assets for your portfolios, games, and animations. Work in any 3D industry: video games, visual effects, animation, design Building the strong portfolio for your 3D career Creating proper UVs Modeling your own objects and scenes Navigate in the Maya viewports Use powerful modeling commands including extrude, insert edge loop, bridge This course is ideal for individuals who are This course is designed for All Level Maya users and is also intended for absolute newbies. or We designed this course for complete beginners who want to get started with Autodesk Maya. or We designed this course for anyone that wants to learn 3D texturing, and the tools used by professional 3D artist in the film industry. or We designed this course for beginner Substance Painter users who want to take their skills to a more advanced next level. It is particularly useful for This course is designed for All Level Maya users and is also intended for absolute newbies. or We designed this course for complete beginners who want to get started with Autodesk Maya. or We designed this course for anyone that wants to learn 3D texturing, and the tools used by professional 3D artist in the film industry. or We designed this course for beginner Substance Painter users who want to take their skills to a more advanced next level.
Enroll now: The Complete Substance Painter Course: Create 3DGun texture
Summary
Title: The Complete Substance Painter Course: Create 3DGun texture
Price: $19.99
Average Rating: 3.9
Number of Lectures: 35
Number of Published Lectures: 35
Number of Curriculum Items: 35
Number of Published Curriculum Objects: 35
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Use Maya and understand it's interface
- Understand the principles of modelling
- Understand the principles of texturing
- Understand the principles of UV layout
- Create 3D models with simple modeling skill
- Create professional quality assets for your portfolios, games, and animations.
- Work in any 3D industry: video games, visual effects, animation, design
- Building the strong portfolio for your 3D career
- Creating proper UVs
- Modeling your own objects and scenes
- Navigate in the Maya viewports
- Use powerful modeling commands including extrude, insert edge loop, bridge
Who Should Attend
- This course is designed for All Level Maya users and is also intended for absolute newbies.
- We designed this course for complete beginners who want to get started with Autodesk Maya.
- We designed this course for anyone that wants to learn 3D texturing, and the tools used by professional 3D artist in the film industry.
- We designed this course for beginner Substance Painter users who want to take their skills to a more advanced next level.
Target Audiences
- This course is designed for All Level Maya users and is also intended for absolute newbies.
- We designed this course for complete beginners who want to get started with Autodesk Maya.
- We designed this course for anyone that wants to learn 3D texturing, and the tools used by professional 3D artist in the film industry.
- We designed this course for beginner Substance Painter users who want to take their skills to a more advanced next level.
Course Information:
Weapons can be one of the most enjoyable assets to create in modern game and film as they can receive a lot of attention and care, and are highly appreciated by players and developers alike. In this course, Texturing The Weapon for Film Production, we will learn how to create and texture a nice weapon as pistol with nice details. Finally, you’ll discover how to unwrap the low poly mesh in UV Headus Tools that’s ready for texturing.
After that, we will use Substance Painter to create the beautiful textures with detail variation. By the end of this course, you’ll be able to confidently create hard surface weapons for film production.
More about the Instructor:
This course is designed by Animation Hacks which is the visual effect studio with high-quality skill artist work on numerous unannounced projects. In addition, they enjoy sharing their knowledge with those students who learn 3D online.
NOTE FOR STUDENTS – please take a look Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Adding hard and soft edges to our pistol
Lecture 1: Adding hard and soft edges to our pistol_PART1
Lecture 2: Adding hard and soft edges to our pistol_PART2
Chapter 3: Finishing hard and soft edges from our pistol
Lecture 1: Finishing hard and soft edges from our pistol_PART1
Lecture 2: Finishing hard and soft edges from our pistol_PART2
Chapter 4: Renaming and making high poly object for baking
Lecture 1: Renaming and making high poly object for baking
Chapter 5: Finishing our High Poly Mesh for baking
Lecture 1: Finishing our HP Mesh for baking
Chapter 6: Baking our maps in substance painter
Lecture 1: Baking our maps in substance painter
Chapter 7: Creating our metal materials
Lecture 1: Separating our materials and start wood texture_PART1
Lecture 2: Creating our metal materials_PART2
Chapter 8: Adding roughness and color variation
Lecture 1: Adding roughness and color variation_PART1
Lecture 2: Adding roughness and color variation_PART2
Chapter 9: Adding roughness variation to our coin
Lecture 1: Creating the coin image_PART1
Lecture 2: Bringing the our coin image to Substances Painter_PART2
Lecture 3: Adding roughness variation to our coin_PART3
Chapter 10: Adding a coin detail to our pistol
Lecture 1: Adding a coin detail to our pistol
Chapter 11: Adding letter details to our pistol
Lecture 1: Adding letter details to our pistol
Chapter 12: Adding Patterns to our UV pistol
Lecture 1: Creating patterns alpha for our pistol_PART1
Lecture 2: Adding Patterns to our UV pistol_PART2
Lecture 3: Bringing patterns to Substance for detail creation_PART3
Chapter 13: Adding an eagle Pattern
Lecture 1: Adding an eagle Pattern_PART1
Lecture 2: Adding an eagle Pattern_PART2
Lecture 3: Adding an eagle Pattern_PART3
Chapter 14: Adding more Details to our Pistol
Lecture 1: Adding more Details to our Pistol_PART1
Lecture 2: Adding more Details to our Pistol_PART2
Lecture 3: Adding more Details to our Pistol_PART3
Chapter 15: Adding sand to our pistol
Lecture 1: Adding sand to our pistol_PART1
Lecture 2: Adding sand to our pistol_PART2
Chapter 16: Adding piramid detail to our handle
Lecture 1: Adjusting color detail to our handle_PART1
Lecture 2: Creating patterm detail area to our handle_PART2
Lecture 3: Adding piramid pattern to our handle_PART3
Chapter 17: Using Iray to make our pistol image.optimized
Lecture 1: Using Iray to make our pistol image.optimized_PART1
Lecture 2: Using Iray to make our pistol image.optimized_PART2
Lecture 3: Using Iray to make our pistol image.optimized_PART3
Chapter 18: BONUS SECTION: LIMITED TIME OFFER ENDING SOON !
Lecture 1: Limited Time Offer – Ending soon!
Instructors
-
Animation Hacks
High Quality Visual Effect Institute
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 1 votes
- 3 stars: 4 votes
- 4 stars: 17 votes
- 5 stars: 38 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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