The Ultimate 2D Character Animation Course with Dragonbones
The Ultimate 2D Character Animation Course with Dragonbones, available at $59.99, has an average rating of 4.17, with 12 lectures, based on 3 reviews, and has 38 subscribers.
You will learn about You will be able to import, rig and animate your own 2D character with Dragonbones You will learn basic animation principles and create four most used animations walk, idle, attack and hit You will learn to use advanced features of Dragonbones like creating meshes, IK constraints and weights You will learn how to swap character parts in existing animations and how to add new elements You will learn how to export your animations that are ready to be used in your projects This course is ideal for individuals who are 2D game developers or hobby game creators or character designers who want to learn character animation or Developers who want to create easy 2D character animation for their videos or other projects It is particularly useful for 2D game developers or hobby game creators or character designers who want to learn character animation or Developers who want to create easy 2D character animation for their videos or other projects.
Enroll now: The Ultimate 2D Character Animation Course with Dragonbones
Summary
Title: The Ultimate 2D Character Animation Course with Dragonbones
Price: $59.99
Average Rating: 4.17
Number of Lectures: 12
Number of Published Lectures: 12
Number of Curriculum Items: 12
Number of Published Curriculum Objects: 12
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- You will be able to import, rig and animate your own 2D character with Dragonbones
- You will learn basic animation principles and create four most used animations walk, idle, attack and hit
- You will learn to use advanced features of Dragonbones like creating meshes, IK constraints and weights
- You will learn how to swap character parts in existing animations and how to add new elements
- You will learn how to export your animations that are ready to be used in your projects
Who Should Attend
- 2D game developers or hobby game creators
- character designers who want to learn character animation
- Developers who want to create easy 2D character animation for their videos or other projects
Target Audiences
- 2D game developers or hobby game creators
- character designers who want to learn character animation
- Developers who want to create easy 2D character animation for their videos or other projects
If you are looking for a way to create professional animations for your characters which is simple and doesn’t cost you anything then this is the course for you. In this course you will learn how to create smooth and flexible 2D character animations for free!
DragonBones is an open source and free 2D Skeletal Animation program.
It’s simple, it’s free, it’s all you need!
This course will teach you how to use Dragonbones to create dynamic animations for your characters.
Starting off with basics, this course also covers some advanced features of Dragonbones such as Mesh Animations, IK Constraints and many more that you only find in premium software.
What will you learn during this course?
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Exporting the character properly from drawing softwares like photoshop to be used in Dragonbones
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Different methods for importing the character
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Arranging the character parts and build up the skeletal rig for it
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Creating and using meshes to animate soft bodies, like clothes and hair
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Creating IK constraints and how it is used
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Creating four basic animations for the character: idle, walk, attack, hit
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Implementing frame by frame animations
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Swapping character parts to make new animations from existing ones
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Exporting the character to be used in different types of projects
Throughout the course I will go over Dragonbones user interface, useful shortcuts and best practices to make your animation process efficient.
I strive to create lectures that are both highly informative and easy to understand. All of the practices that you will learn, comes from personal experience with 2D animation. The aim of this lecture is to help all the animation enthusiasts, regardless of the level of their prior experience in animation.
Course Curriculum
Chapter 1: Before we start
Lecture 1: Introduction
Lecture 2: Before we start
Chapter 2: Preparing your 2D character for animation
Lecture 1: Getting familiar with the interface and Importing the character
Lecture 2: Creating a bone rig for the character
Chapter 3: Advanced features
Lecture 1: Creating meshes for bendable parts
Lecture 2: Creating IK constraints
Chapter 4: Creating the animations
Lecture 1: Getting familiar with the animation tab and creating your first animation
Lecture 2: Creating new animations and adding new elements into the character
Chapter 5: Adding frame by frame animation to our existing animations
Lecture 1: Adding frame by frame animation
Chapter 6: Miscellaneous tools in Dragonbones
Lecture 1: Miscellaneous tools
Chapter 7: Exporting the animations
Lecture 1: Exporting the animations
Chapter 8: Bonus tips
Lecture 1: Time saving tips for animation
Instructors
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Vishwajeet Prasad
Graphic Designer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 1 votes
- 5 stars: 1 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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