UI UX Spatial Prototyping/Design For AR/VR Technology
UI UX Spatial Prototyping/Design For AR/VR Technology, available at $49.99, has an average rating of 3.6, with 16 lectures, based on 5 reviews, and has 72 subscribers.
You will learn about Fundamentals of AR/VR: Understand the basics of augmented and virtual reality technologies. UI/UX Design Techniques: Master UI/UX design principles tailored for immersive digital experiences. Prototyping Tools: Gain proficiency in using prototyping tools for creating AR/VR user interfaces. Hands-On Projects: Apply learned concepts through practical projects to enhance skills and understanding. Future Trends: Stay updated on emerging trends and advancements in AR/VR technology and design. This course is ideal for individuals who are Aspiring UI/UX Designers: Individuals interested in breaking into the field of user interface and user experience design, particularly in the context of augmented and virtual reality. or Design Students: Students pursuing degrees or certifications in design-related disciplines who want to expand their knowledge and skills to include spatial design for AR/VR technology. or Professionals Seeking Career Transition: Professionals from diverse backgrounds looking to transition into the rapidly growing AR/VR industry and enhance their design skill set. or Digital Entrepreneurs: Entrepreneurs and startup founders aiming to incorporate immersive digital experiences into their products or services and understand the principles of UI/UX spatial design. or Tech Enthusiasts: Individuals passionate about emerging technologies and eager to explore the creative possibilities of AR/VR in designing engaging user experiences. or Whether you're a beginner looking to enter the field or an experienced designer seeking to specialize in AR/VR design, this course offers valuable insights and practical skills to propel your career forward. It is particularly useful for Aspiring UI/UX Designers: Individuals interested in breaking into the field of user interface and user experience design, particularly in the context of augmented and virtual reality. or Design Students: Students pursuing degrees or certifications in design-related disciplines who want to expand their knowledge and skills to include spatial design for AR/VR technology. or Professionals Seeking Career Transition: Professionals from diverse backgrounds looking to transition into the rapidly growing AR/VR industry and enhance their design skill set. or Digital Entrepreneurs: Entrepreneurs and startup founders aiming to incorporate immersive digital experiences into their products or services and understand the principles of UI/UX spatial design. or Tech Enthusiasts: Individuals passionate about emerging technologies and eager to explore the creative possibilities of AR/VR in designing engaging user experiences. or Whether you're a beginner looking to enter the field or an experienced designer seeking to specialize in AR/VR design, this course offers valuable insights and practical skills to propel your career forward.
Enroll now: UI UX Spatial Prototyping/Design For AR/VR Technology
Summary
Title: UI UX Spatial Prototyping/Design For AR/VR Technology
Price: $49.99
Average Rating: 3.6
Number of Lectures: 16
Number of Published Lectures: 16
Number of Curriculum Items: 16
Number of Published Curriculum Objects: 16
Original Price: $159.99
Quality Status: approved
Status: Live
What You Will Learn
- Fundamentals of AR/VR: Understand the basics of augmented and virtual reality technologies.
- UI/UX Design Techniques: Master UI/UX design principles tailored for immersive digital experiences.
- Prototyping Tools: Gain proficiency in using prototyping tools for creating AR/VR user interfaces.
- Hands-On Projects: Apply learned concepts through practical projects to enhance skills and understanding.
- Future Trends: Stay updated on emerging trends and advancements in AR/VR technology and design.
Who Should Attend
- Aspiring UI/UX Designers: Individuals interested in breaking into the field of user interface and user experience design, particularly in the context of augmented and virtual reality.
- Design Students: Students pursuing degrees or certifications in design-related disciplines who want to expand their knowledge and skills to include spatial design for AR/VR technology.
- Professionals Seeking Career Transition: Professionals from diverse backgrounds looking to transition into the rapidly growing AR/VR industry and enhance their design skill set.
- Digital Entrepreneurs: Entrepreneurs and startup founders aiming to incorporate immersive digital experiences into their products or services and understand the principles of UI/UX spatial design.
- Tech Enthusiasts: Individuals passionate about emerging technologies and eager to explore the creative possibilities of AR/VR in designing engaging user experiences.
- Whether you're a beginner looking to enter the field or an experienced designer seeking to specialize in AR/VR design, this course offers valuable insights and practical skills to propel your career forward.
Target Audiences
- Aspiring UI/UX Designers: Individuals interested in breaking into the field of user interface and user experience design, particularly in the context of augmented and virtual reality.
- Design Students: Students pursuing degrees or certifications in design-related disciplines who want to expand their knowledge and skills to include spatial design for AR/VR technology.
- Professionals Seeking Career Transition: Professionals from diverse backgrounds looking to transition into the rapidly growing AR/VR industry and enhance their design skill set.
- Digital Entrepreneurs: Entrepreneurs and startup founders aiming to incorporate immersive digital experiences into their products or services and understand the principles of UI/UX spatial design.
- Tech Enthusiasts: Individuals passionate about emerging technologies and eager to explore the creative possibilities of AR/VR in designing engaging user experiences.
- Whether you're a beginner looking to enter the field or an experienced designer seeking to specialize in AR/VR design, this course offers valuable insights and practical skills to propel your career forward.
The UI/UX Spatial Design for AR/VR Technology course offers a comprehensive exploration into the principles and practices of user interface (UI) and user experience (UX) design within the dynamic realms of augmented reality (AR) and virtual reality (VR). Throughout the course, students delve into the intricacies of spatial design, understanding how to craft immersive digital experiences that seamlessly integrate with the user’s physical environment. Emphasizing spatial awareness, students learn to navigate challenges such as occlusion, distortion, and discomfort to create compelling AR/VR interfaces.
Covering fundamental concepts of AR and VR technologies, students gain insight into spatial design principles, motion dynamics, text readability, and prototyping tools essential for creating immersive user experiences. The curriculum combines theoretical knowledge with practical application, offering hands-on projects that allow students to implement learned concepts and refine their skills. With a focus on the future of AR/VR in UI/UX design, the course equips participants with the expertise needed to design user-friendly and engaging digital experiences in augmented and virtual realities.
By the end of the course, students emerge with a deep understanding of spatial design for AR/VR technology, positioning themselves as adept designers ready to tackle the challenges and opportunities presented by the rapidly evolving landscape of immersive digital experiences. Whether aspiring designers, seasoned professionals, or tech enthusiasts, learners from diverse backgrounds will find this course invaluable in unlocking their potential in the exciting field of UI/UX spatial design for AR/VR technology.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: 2. Course Table of contents
Lecture 3: 3. Intro to ARVR
Lecture 4: 4. Introduction to Adobe XD
Lecture 5: 5. introduction to Figma
Lecture 6: 6. Setting up DraftXR for Figma and Adobe XD
Lecture 7: 7. Prototyping VR interaction with Adobe XD and DrafXR
Lecture 8: 8. Prototyping VR Interaction with Figma and DraftXR
Lecture 9: 9. Prototyping with Figma and Bezi
Lecture 10: 10.1 Interactive design with Figma and Bezi Part 1.
Lecture 11: 10.2. Interactive design with Figma and Bezi Part 2
Lecture 12: 11. Introduction To ShapesXR and Setup.
Lecture 13: 12. ShapesXR Integration with Figma
Lecture 14: 13. Creating a Movie UI Design with Adobe XD and DraftXR
Lecture 15: 14. Latest design trends
Lecture 16: 15. Conclusion
Instructors
-
Gospel Ononwi
AR/VR Engineer and trainer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 2 votes
- 4 stars: 1 votes
- 5 stars: 1 votes
Frequently Asked Questions
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