Ultimate Figma Megacourse: UI/UX Design Beginner To Expert
Ultimate Figma Megacourse: UI/UX Design Beginner To Expert, available at $59.99, has an average rating of 4.9, with 96 lectures, 5 quizzes, based on 28 reviews, and has 96 subscribers.
You will learn about How to start working with Figma as a UI/UX Designer. How to use colours & images properly in user interface. How to create your buttons, UI components and assets. How to make micro interactions, page transitions & animated UI. Work with fonts & colors while designing UI. How to make fully interactive prototypes that feels like real website. Best way to export project for development. This course is ideal for individuals who are Anyone who wants to start using Figma in their career or Expand the skill set in CV. or This course is for beginners, newbies & amateurs in the field of UI design. or Anyone wants to design their application, website or blog. It is particularly useful for Anyone who wants to start using Figma in their career or Expand the skill set in CV. or This course is for beginners, newbies & amateurs in the field of UI design. or Anyone wants to design their application, website or blog.
Enroll now: Ultimate Figma Megacourse: UI/UX Design Beginner To Expert
Summary
Title: Ultimate Figma Megacourse: UI/UX Design Beginner To Expert
Price: $59.99
Average Rating: 4.9
Number of Lectures: 96
Number of Quizzes: 5
Number of Published Lectures: 96
Number of Published Quizzes: 5
Number of Curriculum Items: 101
Number of Published Curriculum Objects: 101
Number of Practice Tests: 1
Number of Published Practice Tests: 1
Original Price: $49.99
Quality Status: approved
Status: Live
What You Will Learn
- How to start working with Figma as a UI/UX Designer.
- How to use colours & images properly in user interface.
- How to create your buttons, UI components and assets.
- How to make micro interactions, page transitions & animated UI.
- Work with fonts & colors while designing UI.
- How to make fully interactive prototypes that feels like real website.
- Best way to export project for development.
Who Should Attend
- Anyone who wants to start using Figma in their career or Expand the skill set in CV.
- This course is for beginners, newbies & amateurs in the field of UI design.
- Anyone wants to design their application, website or blog.
Target Audiences
- Anyone who wants to start using Figma in their career or Expand the skill set in CV.
- This course is for beginners, newbies & amateurs in the field of UI design.
- Anyone wants to design their application, website or blog.
Build responsive real-world user interface designs in Figma
If you’re tired of stretching your head while using Figma. Then, this course is the complete guide to learning how to build amazing things in Figma. For absolute beginners — with hands-on exercises.
Figma is a web-based graphics editing and user interface design app that works on your browser. That means you can access your projects from any device without installing software. It has collaboration facilities on the same file in real-time. So, your team can join you online taking the project from brainstorming to prototypes. Figma is not limited to UI design. It has the full potential to use as a daily graphics designing tool. By the end of this project, you will be able to use Figma with full potential.
From this course, you learn,
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Navigation and Interface: Familiarize yourself with Figma’s interface, including the different panels, menus, and shortcuts.
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Vector Graphics: Learn how to create and manipulate vector graphics in Figma, including shapes, paths, and vector networks.
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Layers and Frames: Understand how layers and frames work in Figma, including layer organization, frame creation, and layer styles.
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Components and Assets: Discover how to create and use components and assets to streamline your design workflow and maintain consistency.
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Prototyping: Learn how to create interactive prototypes in Figma using the built-in prototyping tools.
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Design Style: Understand the benefits of design style and how to create and maintain a design system.
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Collaboration and Sharing: Learn how to collaborate with other designers and stakeholders and share your designs with them.
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Plugins and Integrations: Explore Figma’s extensive plugin library and how to integrate Figma with other tools in your workflow
Course Curriculum
Chapter 1: Getting started with FIGMA
Lecture 1: Creating an account
Lecture 2: Creating new file & introduction to the layout
Lecture 3: Layers tab, assets tab & pages
Lecture 4: Design, prototype & inspect tab
Chapter 2: Introduction to different tools & creating basic shapes
Lecture 1: Rectangle, line, arrow & ellipse tool
Lecture 2: Polygon & star shape tools & quick view settings
Lecture 3: Selection, move & scaling tool
Lecture 4: Image tool & quick recap
Chapter 3: Properties, Basic Editing and vector editing of shapes
Lecture 1: Basic and vector edits of rectangles
Lecture 2: Basic and vector edits of lines & arrows
Lecture 3: Basic and vector edits of ellipses
Lecture 4: Polygon and star tool
Lecture 5: Pen & pencil tool, bend tool & bezier curves
Lecture 6: Comment tool, hand tool and basics of text tool
Chapter 4: Frames, booleans & mask tool, first project
Lecture 1: Basics of frame tool
Lecture 2: Boolean groups
Lecture 3: Mask tool
Lecture 4: Image fill Vs masks with effects
Lecture 5: First project: Sliced Text Effect
Lecture 6: Common mistakes to look out for
Chapter 5: Alignment tools
Lecture 1: Alignment tools
Lecture 2: Space distribution, Quick rearrange handles & tidy up tool
Chapter 6: Quiz 01
Chapter 7: Grid system
Lecture 1: Understanding and first look
Lecture 2: How, why and when of the grid system
Lecture 3: Product page design with text baseline alignment
Chapter 8: Constraints, fixed while scrolling & demo the project
Lecture 1: Understanding constraints
Lecture 2: Understanding the settings & practical usage
Lecture 3: Fixed while scrolling
Lecture 4: Practical usage with a demo project
Chapter 9: Getting started with auto layout
Lecture 1: Understanding the basics
Lecture 2: Understanding the options & settings
Lecture 3: Deep dive part 1
Lecture 4: Deep dive part 2
Lecture 5: Deep dive part 3
Lecture 6: Deep dive part 4
Chapter 10: Practical examples & real-life usage using mock projects
Lecture 1: Mock project 1, 2, 3 & 4
Lecture 2: Mock project 5, 6, 7, 8 & 9
Lecture 3: Mock project 10 & 11
Lecture 4: Mock project 12
Lecture 5: Mock project 13
Lecture 6: Mock project 14, 15 & 16
Lecture 7: Latest features & useful shortcut
Chapter 11: Typography
Lecture 1: Understanding the terminology
Lecture 2: Intro to FIGMA text tool
Lecture 3: Text customisation options & shortcuts
Lecture 4: Paragraph controls, alignments, justifications, advanced & additional options
Chapter 12: Quiz 02
Chapter 13: Strokes, effects & Glass morphism effect
Lecture 1: Adding strokes
Lecture 2: Inner shadow & Drop shadow
Lecture 3: Layer Blur & Background Blur
Lecture 4: Glass morphism Project
Chapter 14: Intro to Wireframes
Lecture 1: Understanding the concept of a wireframe
Lecture 2: A walkthrough of creating a Wireframe
Lecture 3: Understanding the points of wireframing & key points to remember
Lecture 4: Sketching out the contact us page & a responsive versio
Chapter 15: From wireframes to the first draft
Lecture 1: Creating a low fidelity design
Lecture 2: Creating a navigation bar & header
Lecture 3: Creating the about us section
Lecture 4: Creating the sponsors & footer section
Chapter 16: Making a high-fidelity design from a low-fidelity design
Lecture 1: Designing the homepage
Lecture 2: Creating the footer section & understanding the design choices
Lecture 3: Creating a responsive version
Chapter 17: Intro to components & Rookie mistakes: Do's and Don'ts
Lecture 1: Do's & Don'ts
Lecture 2: Understanding by comparison
Lecture 3: Introduction to components
Lecture 4: Organic components & slash naming convention
Chapter 18: Quiz 03
Chapter 19: Components & instances: Deep dive
Lecture 1: Understanding Instances
Lecture 2: Understanding variants
Lecture 3: Instances & instance swaps
Lecture 4: Creating component sets
Chapter 20: Component properties
Lecture 1: Understanding component properties
Lecture 2: Properties Vs variants
Lecture 3: Integrating properties in previous component sets
Chapter 21: Prototyping in FIGMA
Lecture 1: What is prototyping & Making connections
Lecture 2: Making a prototype & different interactions
Lecture 3: Understanding overlays
Lecture 4: Overlays part 2
Instructors
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A F M Jamal Uddin
Developer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 3 votes
- 4 stars: 9 votes
- 5 stars: 16 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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