Unreal Engine 5, Blender – Creating a Classroom Environment
Unreal Engine 5, Blender – Creating a Classroom Environment, available at $49.99, has an average rating of 5, with 28 lectures, based on 1 reviews, and has 53 subscribers.
You will learn about Gather reference images via Pureref to build a vision Create a blockout based on the reference board Model and UV unwrap props and building modules in Blender Texture the assets and create smart materials in Adobe Substance 3D Painter Set up an interior scene in Unreal Engine 5 Compose lighting, adjust post processing settings and take renders This course is ideal for individuals who are Beginner artists who want to learn about the whole workflow of creating a complete scene from start to finish in Unreal Engine or More experienced artists that want to broaden their skill sets It is particularly useful for Beginner artists who want to learn about the whole workflow of creating a complete scene from start to finish in Unreal Engine or More experienced artists that want to broaden their skill sets.
Enroll now: Unreal Engine 5, Blender – Creating a Classroom Environment
Summary
Title: Unreal Engine 5, Blender – Creating a Classroom Environment
Price: $49.99
Average Rating: 5
Number of Lectures: 28
Number of Published Lectures: 28
Number of Curriculum Items: 28
Number of Published Curriculum Objects: 28
Original Price: ₺299.99
Quality Status: approved
Status: Live
What You Will Learn
- Gather reference images via Pureref to build a vision
- Create a blockout based on the reference board
- Model and UV unwrap props and building modules in Blender
- Texture the assets and create smart materials in Adobe Substance 3D Painter
- Set up an interior scene in Unreal Engine 5
- Compose lighting, adjust post processing settings and take renders
Who Should Attend
- Beginner artists who want to learn about the whole workflow of creating a complete scene from start to finish in Unreal Engine
- More experienced artists that want to broaden their skill sets
Target Audiences
- Beginner artists who want to learn about the whole workflow of creating a complete scene from start to finish in Unreal Engine
- More experienced artists that want to broaden their skill sets
Step into the world of Unreal Engine 5 as you embark on a journey to craft a classroom environment from start to finish in Blender, Substance 3D Painter and Unreal Engine 5. Our Udemy course is your ticket to mastering the modelling, texturing, 3D level art, lighting and set dressing.
Led by the seasoned industry professional, Aniket Rawat, this course is tailored for both beginners and experienced artists. You’ll start by gaining a solid foundation in the principles of modelling, texturing and level art, learning how to execute your vision.
Throughout the course, you’ll engage in a practical project designed to sharpen your skills and deepen your understanding of the creative process. By the end, you’ll emerge with a portfolio-worthy environment, ready to showcase your talent and impress potential employers.
Key topics include:
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Establishing a preliminary spatial design by creating a reference board and a 3D blockout
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Understanding the principles of modelling, texturing and environmental design
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Navigating Blender’s, Substance 3D Painter’s and Unreal Engine 5’s robust toolset and features
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Modeling and UV unwrapping props and building modules in Blender
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Texturing the assets in Substance 3D Painter
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Importing and utilizing meshes and textures in Unreal Engine
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Creating a scene in Unreal Engine
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Implementing Quixel Megascans materials in your projects
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Applying dynamic lighting to enhance realism
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Implementing post process volumes for color correction and visual effects
Whether you’re an enthusiast looking to break into the gaming industry or a professional seeking to refine your craft, this course offers invaluable insights and practical skills to elevate your environment art.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Block out
Lecture 1: 01 – Setting up Reference Images
Lecture 2: 02 – Starting the Design Blockout
Lecture 3: 03 – Creating the Design Blockout
Lecture 4: 04 – Adding Doors and Windows to Blockout
Lecture 5: 05 – Finishing the Blockout
Chapter 3: Modelling
Lecture 1: 06-Modelling the Table
Lecture 2: 07 – Modelling the Chair
Lecture 3: 08 – Creating the Modular Wall Panels
Lecture 4: 09 – Finishing the Modular Wall Panels
Lecture 5: 10. Creating Some Miscellaneous Props
Lecture 6: 11. Creating the Lockers
Lecture 7: 12 Creating the Cupboards
Chapter 4: UV Unwrapping Material
Lecture 1: 13 UV Unwrapping and Exporting
Lecture 2: 14. Creating Smart Wood Material
Lecture 3: 15. Finishing Table and Chair Texturing
Lecture 4: 16. Texturing the Cupboards
Lecture 5: 17. Texturing the Blackboard
Lecture 6: 18. Texturing the Lockers and Notice Board
Lecture 7: 19. Texturing the Walls
Chapter 5: Exporting to Unreal Engine 5
Lecture 1: 20. Exporting Models to UE5
Lecture 2: 21. Exporting Textures to UE5 – 2
Lecture 3: 22. Setting up the Environment in UE5
Lecture 4: 23. Placing the Props
Lecture 5: 24. Modelling the Small Props
Lecture 6: 25. Texturing the Small Props
Chapter 6: Detailing and Finishing the final Scene in Unreal Engine
Lecture 1: 26. Adding More Details to Scene
Lecture 2: 27. Lighting, Post-Processing & Screenshots
Instructors
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Leartes Studios
We are Makers At Heart
Rating Distribution
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- 4 stars: 0 votes
- 5 stars: 1 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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