Unreal Engine 5 – Create Zombie Survivor FPS Game
Unreal Engine 5 – Create Zombie Survivor FPS Game, available at $49.99, has an average rating of 4.4, with 60 lectures, based on 64 reviews, and has 993 subscribers.
You will learn about Learn to program using Blueprints, without needing to write code. Setup an FPS human-controlled character from scratch. Connect and animate FPS Character weapons using our own custom animations. Create logics using Blueprints system. Create Zombie AI Make a complete game by the end of this course. This course is ideal for individuals who are This course is ideal if you want to make your own video games in Unreal Engine. or Individuals who want to develop games but not write code. or If you have experience in other engines such as Unity. or Artists that want to create their own Projects and Games. or If you ever wanted to create a Zombie FPS Game It is particularly useful for This course is ideal if you want to make your own video games in Unreal Engine. or Individuals who want to develop games but not write code. or If you have experience in other engines such as Unity. or Artists that want to create their own Projects and Games. or If you ever wanted to create a Zombie FPS Game.
Enroll now: Unreal Engine 5 – Create Zombie Survivor FPS Game
Summary
Title: Unreal Engine 5 – Create Zombie Survivor FPS Game
Price: $49.99
Average Rating: 4.4
Number of Lectures: 60
Number of Published Lectures: 60
Number of Curriculum Items: 60
Number of Published Curriculum Objects: 60
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to program using Blueprints, without needing to write code.
- Setup an FPS human-controlled character from scratch.
- Connect and animate FPS Character weapons using our own custom animations.
- Create logics using Blueprints system.
- Create Zombie AI
- Make a complete game by the end of this course.
Who Should Attend
- This course is ideal if you want to make your own video games in Unreal Engine.
- Individuals who want to develop games but not write code.
- If you have experience in other engines such as Unity.
- Artists that want to create their own Projects and Games.
- If you ever wanted to create a Zombie FPS Game
Target Audiences
- This course is ideal if you want to make your own video games in Unreal Engine.
- Individuals who want to develop games but not write code.
- If you have experience in other engines such as Unity.
- Artists that want to create their own Projects and Games.
- If you ever wanted to create a Zombie FPS Game
Ready to create your first Zombie Survival Gamein Unreal Engine?
*This course won’t cover all the basics of Unreal Engine 5 and prior experience with the Engine is required.
However I’m going to cover some of the basics of Unreal Engine 5 but not all of them.
This course will teach you how to make a Zombie Survivor FPS Game.
We will go step by step setting up our First Person Character, Weapons, Animations, Effects and more from scratch.
After we’ve done that, we will move on creating the Zombies AI and the gameplay mechanics.
In this course, you will:
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Make a complete Zombie Survival FPS game.
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Create a playable FPS characterfrom scratch with animations, weapons and effects.
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Create Zombie AI that will chase you and make damage to your player.
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We will create all the gameplay mechanics including – HUD, Damage, Character Health, Automatic Fire, Ammo Packs, Health Pickups and a lot more.
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In this course we will use the Matrix Demo scene as environment for us. However you can use whatever environment you want – Free or Paid from the Unreal Marketplace.
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Create game modes with a complete game scenario.
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All the necessary materials are included in this course. You won’t need to do any modeling, animation or anything else.
You will be using all the assets from this course.
We’re going to dive straight in, starting a game from scratch and building the FPS Zombie Survivor. It’s going to be an incredibly fun journey, and at the end of it, you’ll have the knowledge needed to create amazing FPS Zombie Survivor in Unreal Engine 5.
Let’s start making a video game!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Introduction
Chapter 2: Introduction and Setup
Lecture 1: Downloading Assets from Epic Marketplace
Lecture 2: Create Night Mood
Lecture 3: Setup The Game Area
Lecture 4: Duplicate Objects
Lecture 5: Organizing Assets
Lecture 6: Editor Overview
Lecture 7: Placing Actors
Lecture 8: Object Hierarchy
Chapter 3: Character Movement and Animations
Lecture 1: Introduction – Movement and Animations
Lecture 2: Creating The Character
Lecture 3: Add Camera
Lecture 4: Add Movement
Lecture 5: Controller Input
Lecture 6: Animation Blueprint
Lecture 7: Character Jumping
Lecture 8: Animation State Machine
Chapter 4: Weapon Setup
Lecture 1: Introduction – Weapon Setup
Lecture 2: Attaching Weapons
Lecture 3: Aiming
Lecture 4: Aiming Animation
Lecture 5: Muzzle Flash
Lecture 6: Single Shot Shell Spawn
Lecture 7: Firing Sound
Lecture 8: Firing Animations
Lecture 9: Aim Firing Animations
Lecture 10: Blueprint Functions
Lecture 11: Weapon Line Trace
Chapter 5: Create AI Zombies
Lecture 1: Introduction – Crete AI Zombies
Lecture 2: Zombie Pawn
Lecture 3: Destroy Character
Lecture 4: Overlap Events
Lecture 5: Go To Random Location
Lecture 6: Follow Player
Lecture 7: Zombie Animations
Lecture 8: Zombie Attack
Lecture 9: Game Mode HUD
Lecture 10: Zombie Roaming Sound
Chapter 6: Ammo, Health Pickups and Overall Combat Improvement
Lecture 1: Introduction – Ammo, Health Pickups and Overall Combat Improvement
Lecture 2: Crosshair
Lecture 3: Damage
Lecture 4: Zombie Dying
Lecture 5: Macros
Lecture 6: Character Health Bar
Lecture 7: Getting Damage
Lecture 8: Automatic Fire
Lecture 9: Ammo
Lecture 10: Ammo Pickups
Lecture 11: Zombies Respond To Shooting
Lecture 12: Health Pickup
Chapter 7: Game Mode Improvements
Lecture 1: Introduction – Game Mode Improvements
Lecture 2: Zombies Remaining
Lecture 3: Game States
Lecture 4: Warmup State
Lecture 5: In Progress State
Lecture 6: Time Format
Lecture 7: Player Won
Lecture 8: Player Died
Lecture 9: Finishing The Game
Chapter 8: Additional Chapter
Lecture 1: Additional Chapter
Instructors
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Ivan Yosifov
Mobile Game Dev Entrepreneur
Rating Distribution
- 1 stars: 5 votes
- 2 stars: 2 votes
- 3 stars: 11 votes
- 4 stars: 21 votes
- 5 stars: 25 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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