Unreal Engine for Architects & BIM Modelers- Virtual Reality
Unreal Engine for Architects & BIM Modelers- Virtual Reality, available at $19.99, has an average rating of 4.6, with 216 lectures, based on 84 reviews, and has 9273 subscribers.
You will learn about Introduction to Unreal Engine Understanding Asset Management Mastering Project Elements Advanced Asset Handling Asset Enhancement and Manipulation Understanding Materials and Effects Camera Techniques and Realism Character and Interaction Optimization and Animation Architectural Visualization and Blueprint Mastery This course is ideal for individuals who are Architects or BIM Modelers or CG Artists or Animators or BIM Managers or BIM Coordinators It is particularly useful for Architects or BIM Modelers or CG Artists or Animators or BIM Managers or BIM Coordinators.
Enroll now: Unreal Engine for Architects & BIM Modelers- Virtual Reality
Summary
Title: Unreal Engine for Architects & BIM Modelers- Virtual Reality
Price: $19.99
Average Rating: 4.6
Number of Lectures: 216
Number of Published Lectures: 215
Number of Curriculum Items: 216
Number of Published Curriculum Objects: 215
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Introduction to Unreal Engine
- Understanding Asset Management
- Mastering Project Elements
- Advanced Asset Handling
- Asset Enhancement and Manipulation
- Understanding Materials and Effects
- Camera Techniques and Realism
- Character and Interaction
- Optimization and Animation
- Architectural Visualization and Blueprint Mastery
Who Should Attend
- Architects
- BIM Modelers
- CG Artists
- Animators
- BIM Managers
- BIM Coordinators
Target Audiences
- Architects
- BIM Modelers
- CG Artists
- Animators
- BIM Managers
- BIM Coordinators
Note: The main difference in this course compared to others is that we have not confined ourselves to explaining simple techniques. Instead, we have conveyed the subject through challenging projects and specific tricks, which are the result of numerous experiences.
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Ready to dive into the boundless opportunities offered by Unreal Engine?
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Are you ready to turn your passion for architectural design into a profession?
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Ready to gain high-demand skills and stand out in the job market?
Discover the boundless potential of Unreal Engine, a dynamic game development platform. This comprehensive masterclass is your transformative journey, guiding beginners on a path to expertise. Covering an array of topics and hands-on skills, you’ll progress from foundational knowledge to advanced prowess.
From grasping the fundamentals of Unreal Engine to mastering asset management, project elements, and beyond, this masterclass paves the way for a holistic understanding. Elevate your craft by delving into advanced asset manipulation, materials, effects, realism, character interaction, animation, and architectural visualization, culminating in mastery over blueprints.
Headlines:
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Introduction to Unreal Engine
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Understanding Asset Management
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Mastering Project Elements
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Advanced Asset Handling
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AssetEnhancement and Manipulation
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Understanding Materials and Effects
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Camera Techniques and Realism
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Character and Interaction
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Optimization and Animation
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Architectural Visualization and Blueprint Mastery
If you are currently a BIM modeler or planning to become one, it is essential not to limit yourself to any form. You should be able to manage any architectural design in the BIM process And in the end, you will be the hero of this training. Please watch this course and feel free to ask me any questions you have while watching it.
Course Curriculum
Chapter 1: Introduction
Lecture 1: UE5_Zero_Hero_1
Chapter 2: Exercise File
Lecture 1: Exercise File
Chapter 3: Unreal Installation
Lecture 1: UE5_Zero_Hero_2
Chapter 4: Project Browser
Lecture 1: UE5_Zero_Hero_3
Chapter 5: User Interface
Lecture 1: UE5_Zero_Hero_4
Lecture 2: UE5_Zero_Hero_5
Lecture 3: UE5_Zero_Hero_6
Lecture 4: UE5_Zero_Hero_7
Chapter 6: Display Styles
Lecture 1: UE5_Zero_Hero_8
Chapter 7: Content Drawer
Lecture 1: UE5_Zero_Hero_9
Lecture 2: UE5_Zero_Hero_10
Lecture 3: UE5_Zero_Hero_11
Lecture 4: UE5_Zero_Hero_12
Lecture 5: UE5_Zero_Hero_13
Chapter 8: Migrate
Lecture 1: UE5_Zero_Hero_14
Chapter 9: Reference Viewer
Lecture 1: UE5_Zero_Hero_15
Chapter 10: Content Browser
Lecture 1: UE5_Zero_Hero_16
Lecture 2: UE5_Zero_Hero_17
Lecture 3: UE5_Zero_Hero_18
Chapter 11: Level Techniques
Lecture 1: UE5_Zero_Hero_19
Lecture 2: UE5_Zero_Hero_20
Lecture 3: UE5_Zero_Hero_21
Lecture 4: UE5_Zero_Hero_22
Chapter 12: Assets
Lecture 1: UE5_Zero_Hero_23
Lecture 2: UE5_Zero_Hero_24
Lecture 3: UE5_Zero_Hero_25
Lecture 4: UE5_Zero_Hero_26
Chapter 13: Pivot Setting
Lecture 1: UE5_Zero_Hero_27
Lecture 2: UE5_Zero_Hero_28
Chapter 14: Set up 3D Max File
Lecture 1: UE5_Zero_Hero_29
Lecture 2: UE5_Zero_Hero_30
Lecture 3: UE5_Zero_Hero_31
Lecture 4: UE5_Zero_Hero_32
Lecture 5: UE5_Zero_Hero_33
Lecture 6: UE5_Zero_Hero_34
Lecture 7: UE5_Zero_Hero_35
Chapter 15: Importing 3D Max File
Lecture 1: UE5_Zero_Hero_36
Lecture 2: UE5_Zero_Hero_37
Chapter 16: Datasmith Plugin
Lecture 1: UE5_Zero_Hero_38
Lecture 2: UE5_Zero_Hero_39
Chapter 17: Updating the Revised Model
Lecture 1: UE5_Zero_Hero_40
Lecture 2: UE5_Zero_Hero_41
Chapter 18: Group Features
Lecture 1: UE5_Zero_Hero_42
Chapter 19: Landscape Features
Lecture 1: UE5_Zero_Hero_43
Lecture 2: UE5_Zero_Hero_44
Lecture 3: UE5_Zero_Hero_45
Lecture 4: UE5_Zero_Hero_46
Lecture 5: UE5_Zero_Hero_47
Lecture 6: UE5_Zero_Hero_48
Chapter 20: Foliage Features
Lecture 1: UE5_Zero_Hero_49
Lecture 2: UE5_Zero_Hero_50
Chapter 21: Material
Lecture 1: UE5_Zero_Hero_51
Lecture 2: UE5_Zero_Hero_52
Lecture 3: UE5_Zero_Hero_53
Lecture 4: UE5_Zero_Hero_54
Lecture 5: UE5_Zero_Hero_55
Lecture 6: UE5_Zero_Hero_56
Lecture 7: UE5_Zero_Hero_57
Lecture 8: UE5_Zero_Hero_58
Lecture 9: UE5_Zero_Hero_59
Lecture 10: UE5_Zero_Hero_60
Lecture 11: UE5_Zero_Hero_61
Lecture 12: UE5_Zero_Hero_62
Lecture 13: UE5_Zero_Hero_63
Lecture 14: UE5_Zero_Hero_64
Lecture 15: UE5_Zero_Hero_65
Lecture 16: UE5_Zero_Hero_66
Lecture 17: UE5_Zero_Hero_67
Lecture 18: UE5_Zero_Hero_68
Lecture 19: UE5_Zero_Hero_69
Lecture 20: UE5_Zero_Hero_70
Lecture 21: UE5_Zero_Hero_71
Lecture 22: UE5_Zero_Hero_72
Lecture 23: UE5_Zero_Hero_73
Lecture 24: UE5_Zero_Hero_74
Lecture 25: UE5_Zero_Hero_75
Lecture 26: UE5_Zero_Hero_76
Lecture 27: UE5_Zero_Hero_77
Lecture 28: UE5_Zero_Hero_78
Instructors
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Ghasem Ariyani • BIM Manager
BIM Manager, BIM Modeler, Revit Expert
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 1 votes
- 3 stars: 3 votes
- 4 stars: 17 votes
- 5 stars: 60 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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