VFX and Virtual Reality Theory Basics
VFX and Virtual Reality Theory Basics, available at Free, has an average rating of 4.8, with 14 lectures, 2 quizzes, based on 132 reviews, and has 7278 subscribers.
You will learn about Understand the current VR terms and vocabulary used in the visual effects industry Know the different types of software used in the industry for different types of VR Learn from the different real-life use cases of VR in the visual effects industry This course is ideal for individuals who are Anyone interested in staying up to date with the latest visual effects industry trends or Film students and graduates interested in understanding more about VR and visual effects or Students of filmmakers interested in cinematic and live-action VR or Students of my other VFX courses who want to enhance their understanding of visual effects or NOT for anyone looking for a hands-on practical course on VR and VFX (this is a beginner's theory-driven course only) It is particularly useful for Anyone interested in staying up to date with the latest visual effects industry trends or Film students and graduates interested in understanding more about VR and visual effects or Students of filmmakers interested in cinematic and live-action VR or Students of my other VFX courses who want to enhance their understanding of visual effects or NOT for anyone looking for a hands-on practical course on VR and VFX (this is a beginner's theory-driven course only).
Enroll now: VFX and Virtual Reality Theory Basics
Summary
Title: VFX and Virtual Reality Theory Basics
Price: Free
Average Rating: 4.8
Number of Lectures: 14
Number of Quizzes: 2
Number of Published Lectures: 14
Number of Published Quizzes: 2
Number of Curriculum Items: 17
Number of Published Curriculum Objects: 17
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Understand the current VR terms and vocabulary used in the visual effects industry
- Know the different types of software used in the industry for different types of VR
- Learn from the different real-life use cases of VR in the visual effects industry
Who Should Attend
- Anyone interested in staying up to date with the latest visual effects industry trends
- Film students and graduates interested in understanding more about VR and visual effects
- Students of filmmakers interested in cinematic and live-action VR
- Students of my other VFX courses who want to enhance their understanding of visual effects
- NOT for anyone looking for a hands-on practical course on VR and VFX (this is a beginner's theory-driven course only)
Target Audiences
- Anyone interested in staying up to date with the latest visual effects industry trends
- Film students and graduates interested in understanding more about VR and visual effects
- Students of filmmakers interested in cinematic and live-action VR
- Students of my other VFX courses who want to enhance their understanding of visual effects
- NOT for anyone looking for a hands-on practical course on VR and VFX (this is a beginner's theory-driven course only)
If you have always wanted to jump on the virtual reality (VR) bandwagon but have no idea how to – you’ve just found your solution right here. This theory course will help you get a good grasp of how VR ties into the visual effects (VFX) industry – keeping you updated on the terms, trends and uses of VR in the Hollywood film industry.
Expand your VFX Knowledge to Include the Booming VR Industry.
Understand every aspect of how VR and VFX work together and what this means for the future of the film, VFX and technology industries.
Why This Course?
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Taught by a real professional in the visual effects and film industry who worked on actual Hollywood blockbusters as well as startups in VR and Silicon Valley
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Covers terms and vocabulary used by visual effects industry veterans as well as applicable tools and types of projects
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In-depth exploration into different real-life examples of VR and VFX collaborations
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Networking and open collaboration opportunities with instructor and students
Get Ahead and Stay Ahead by Speaking the Language of VR with the VFX Crowd.
You will Learn How:
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To use and understand VR terms and vocabulary specific to the VFX industry
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To compare between different software, hardware and tools for VR and VFX
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To differentiate what makes a successful VR and VFX collaboration as well as the type of projects available in the industry
The best part of it all – this course is utterly and ridiculously FREE.
Course Curriculum
Chapter 1: VR Basics
Lecture 1: Who am I and Who are you?
Lecture 2: VR Defined
Lecture 3: VR Basic Terms and Vocabulary
Lecture 4: VR Terms and Vocabulary in VFX
Chapter 2: VR in the VFX World
Lecture 1: VR Types and Comparisons
Lecture 2: VR Software and Tools
Lecture 3: VR Hardware and Production
Lecture 4: VR Work and Projects in VFX
Lecture 5: VR Prominent Names and Companies
Lecture 6: VR in the VFX World
Chapter 3: VR and VFX Case Studies
Lecture 1: VR and VFX Case Study #1
Lecture 2: VR and VFX Case Study #2
Lecture 3: VR and VFX Case Study #3
Chapter 4: BONUS
Lecture 1: Bonus Lecture
Instructors
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Vicki Lau
Multi-Hyphenate Artist, VFX Pro, TEDx Speaker, Author
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 4 votes
- 3 stars: 16 votes
- 4 stars: 41 votes
- 5 stars: 70 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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