Video Games Animation Course – Animating A Run Cycle
Video Games Animation Course – Animating A Run Cycle, available at $44.99, has an average rating of 5, with 8 lectures, based on 1 reviews, and has 15 subscribers.
You will learn about Learn to use useful shortcut scripts Learn to block out poses Learn how to come out of blocking and cleaning up your animation Learn how to polish your animation to the next level This course is ideal for individuals who are Everyone It is particularly useful for Everyone.
Enroll now: Video Games Animation Course – Animating A Run Cycle
Summary
Title: Video Games Animation Course – Animating A Run Cycle
Price: $44.99
Average Rating: 5
Number of Lectures: 8
Number of Published Lectures: 8
Number of Curriculum Items: 8
Number of Published Curriculum Objects: 8
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to use useful shortcut scripts
- Learn to block out poses
- Learn how to come out of blocking and cleaning up your animation
- Learn how to polish your animation to the next level
Who Should Attend
- Everyone
Target Audiences
- Everyone
About This Class
In this class we will cover how to animate a run cycle for a video game. The course will cover blocking poses, splining and polishing your run.
There will be useful tips along the way as well as scripts that you can use to make your workflow more efficient.
So what are you waiting for, come join me in class one of this Video Games Series of creating an in game run cycle.
In this course you will learn about:
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Introduction To The Class
-
Introduction to the run
-
Useful Shortcut Script
-
The Importance of Matching End Tangents In The Graph Editor For Cycles
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First Pass Blocking The Run
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Second Pass Splining
-
Polishing
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Conclusion
This course will show how to create a vanilla run cycle that can be edited to suit your character. The basic body mechanics will be taught to lay down a strong foundation. This is key to starting any animation project.
This course in part one of a seven series course. Other courses will teach how to create idle, walks, jumps, combos, take hits and combat idle.
All these courses are part of the Video Games Animation course. Opi will be teaching animation the way its done within the games industry as he is also a working professional animator.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Introduction To The Run
Lecture 3: Useful Shortcut Scripts
Lecture 4: The Importance of Matching End Tangents In The Graph Editor For Cycles
Lecture 5: First Pass Blocking The Run
Lecture 6: Second Pass Splining
Lecture 7: Polishing
Lecture 8: Conclusion
Instructors
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Opi Chaggar
Professional Senior Animator
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 1 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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