Zbrush 101: Creating 3D Characters for Beginners
Zbrush 101: Creating 3D Characters for Beginners, available at $74.99, has an average rating of 4.67, with 40 lectures, based on 3 reviews, and has 70 subscribers.
You will learn about Understand the basics of 3D character Creation within Zbrush How to manipulate edge flow through Polygrouping, and Knife Curve Brush Sculpting a high rez character and create a low rez model to match Understanding how UVing in Zbrush works Grasp the basics of Zmodeler and how it relates to Zbrush A foundation to the basics of Zremesher, and how it can be used in Auto Retopologizing This course is ideal for individuals who are This course is intended for both the Beginners and First Time Beginner Interested in Character creation in Zbrush It is particularly useful for This course is intended for both the Beginners and First Time Beginner Interested in Character creation in Zbrush.
Enroll now: Zbrush 101: Creating 3D Characters for Beginners
Summary
Title: Zbrush 101: Creating 3D Characters for Beginners
Price: $74.99
Average Rating: 4.67
Number of Lectures: 40
Number of Published Lectures: 40
Number of Curriculum Items: 40
Number of Published Curriculum Objects: 40
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand the basics of 3D character Creation within Zbrush
- How to manipulate edge flow through Polygrouping, and Knife Curve Brush
- Sculpting a high rez character and create a low rez model to match
- Understanding how UVing in Zbrush works
- Grasp the basics of Zmodeler and how it relates to Zbrush
- A foundation to the basics of Zremesher, and how it can be used in Auto Retopologizing
Who Should Attend
- This course is intended for both the Beginners and First Time Beginner Interested in Character creation in Zbrush
Target Audiences
- This course is intended for both the Beginners and First Time Beginner Interested in Character creation in Zbrush
Welcome to Zbrush 101: Creating 3D Character for Beginners!
This course is the perfect introduction to the exciting world of 3D character creation using Zbrush. Throughout this course, you will gain an in-depth understanding of the basics of 3D character creation within zbrush.
Here we cover the following:
– You will learn how to manipulate edge flow through Polygrouping and Knife Curve Brush to create fun, high-resolution characters. You’ll also learn how to create low-resolution model to match, allowing you to optimize your workflow and improve your overall efficiency.
– We’ll dive into the understanding how UVing in Zbrush works, so you can create clean well-organized textures for your models. You’ll also gain a foundation in the basics of Zmodeler and how it relates to Zbrush.
– We’ll explore the basics of Zremesher and how it can be used in Auto Retopologizing, giving you the power to create stunning models with ease.
– And Finally, you’ll have the opportunity to follow along with either 2D or 3D Supplied reference in creating your first 3D Character, allowing you to put your newfound skills to the test right away.
By the end of this course, you’ll be well on your way to becoming a Zbrush master, with the skills and knowledge you need to create incredible, and fun 3D, Characters. Join us today and lets start sculpting.
Course Curriculum
Chapter 1: Basics Breakdown
Lecture 1: What to Expect
Lecture 2: Interface Breakdown
Lecture 3: 2 Brushes and Masking
Lecture 4: 3 Isolate Select Curves
Lecture 5: 4 Polygrouping
Lecture 6: 5 Loading Reference
Chapter 2: Sculpting Character
Lecture 1: Lesson 1 Block Out Mesh
Lecture 2: Lesson 2 Block Out Pants
Lecture 3: Lesson 3 Detailing Jacket Part One
Lecture 4: Lesson 4 Detailing Jacket Part Two
Lecture 5: Lesson 5 Jacket Wrinkle Sculpting
Lecture 6: Lesson 6 Shirt Part One
Lecture 7: Lesson 7 Making the Shirt Collar
Lecture 8: Lesson 8 Shirt Tie Construction
Lecture 9: Lesson 9 Pant Wrinkle Sculpting
Lecture 10: Lesson 10 Belt Construction
Lecture 11: Lesson 11 Creating Shoes
Lecture 12: Lesson 12 Creating Base Mesh for Hands
Lecture 13: Lesson 13 Sculpting Hands
Lecture 14: Lesson 14 Blocking Out Head
Lecture 15: Lesson 15 Combining Meshes
Lecture 16: Lesson 16 Detailing
Lecture 17: Lesson 17 Hair Construction
Chapter 3: Retopologizing Meshes
Lecture 1: Lesson 18 Retopolgize and UV Breakdown
Lecture 2: Lesson 19 Retopolgizing Upper Body
Lecture 3: Lesson 20 Retopologizing LowervBody
Lecture 4: Lesson 21 Manual Retopologizing Breakdown
Lecture 5: Lesson 22 Manual Retopologizing Part 1
Lecture 6: Lesson 23 Manual Retopologizing Part 2
Lecture 7: Lesson 24 Manual Retopologizing Part 3
Lecture 8: Lesson 25 Manual Retopologizing Part 4
Lecture 9: Lesson 26 Manual Retopologizing Part 5
Lecture 10: Lesson 27 Manual Retopologizing Part 6
Lecture 11: Lesson 28 UVING Head
Lecture 12: Lesson 29 Wrapping Up Head
Lecture 13: Lesson 30 Retopologizing Fingers
Lecture 14: Lesson 31 Connecting Fingers
Lecture 15: Lesson 32 Finishing Hand
Chapter 4: UVing and Exporting
Lecture 1: Lesson 33 Uving Out Meshes
Lecture 2: Lesson 34 Exporting Meshes
Instructors
-
Sean Fowler
3D Instructor
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 1 votes
- 5 stars: 2 votes
Frequently Asked Questions
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