ZBrush Course – Learn Re-topology and have control in ZBrush
ZBrush Course – Learn Re-topology and have control in ZBrush, available at $39.99, has an average rating of 4.6, with 23 lectures, based on 26 reviews, and has 237 subscribers.
You will learn about Have a full understanding of different processes of creating clean geometry for animation Understand the principals of UV layout and exporting maps This course is ideal for individuals who are Anyone struggling with retopology inside ZBrush or Anyone wanting to know about UV maps in side ZBrush It is particularly useful for Anyone struggling with retopology inside ZBrush or Anyone wanting to know about UV maps in side ZBrush.
Enroll now: ZBrush Course – Learn Re-topology and have control in ZBrush
Summary
Title: ZBrush Course – Learn Re-topology and have control in ZBrush
Price: $39.99
Average Rating: 4.6
Number of Lectures: 23
Number of Published Lectures: 23
Number of Curriculum Items: 23
Number of Published Curriculum Objects: 23
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Have a full understanding of different processes of creating clean geometry for animation
- Understand the principals of UV layout and exporting maps
Who Should Attend
- Anyone struggling with retopology inside ZBrush
- Anyone wanting to know about UV maps in side ZBrush
Target Audiences
- Anyone struggling with retopology inside ZBrush
- Anyone wanting to know about UV maps in side ZBrush
This short course is focused on creating clean good topology inside ZBrush these methods can also be used in other software packages such as Maya and 3DMax, I will be showing you various methods some quick and some slow for creating and having complete control over the topology of your models surface.
We will be using a sample model I have already created for this course it is in dynamesh mode so has bad topology for animating, we will explore different methods for creating clean flow to out sub tools.
As a I will also cover UV unwrapping and creating a single UV set from multiple sub tools we will then export these out and composite inside Photoshop.
During this course we will look at the following:
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ZRemesher for auto retopolgising we will also look at creating zremesher guides to influence the re-mesh (there is a quite a bit of useful tips in this section)
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We will hand retopologise the model from a reference
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We will look at using ZRemesher in conjunction with hand editing the topology
UV layout and creation:
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We will create groups
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I will show you how to Unwrap the UV’s of the model
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I will show you how to protect and attract UV seams
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We will Produce one UV map over multiple sub tools
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I will show you how to export these maps and the mesh out of ZBrush
I really hope you find this course helpful if you need any help please message me. I am here to help and encourage students to reach out to me rather than get frustrated 🙂
All the best
Mojomojo Team
Course Curriculum
Lecture 1: ZBrush Creating clean topology – Course Promotional intro
Chapter 1: ZBrush Re-topology Course – Create clean edge flow inside ZBrush
Lecture 1: ZBrush Creating clean topology – Introduction to the course
Lecture 2: ZBrush Creating clean topology – Reference and download area
Lecture 3: ZBrush Creating clean topology – A look at our asset
Lecture 4: ZBrush Creating clean topology – ZBrush loves even topology let me show you why
Lecture 5: ZBrush Creating clean topology – ZRemesher out the box and projections
Lecture 6: ZBrush Creating clean topology – Using ZGuides to help with edgeflow
Lecture 7: ZBrush Creating clean topology – ZRemesh by groups
Lecture 8: ZBrush Creating clean topology – Re-topology by hand demo
Lecture 9: ZBrush Creating clean topology – Hand re-topology for the head only
Lecture 10: ZBrush Creating clean topology – ZRemesh and hand edit breakdown
Lecture 11: ZBrush Creating clean topology – Editing the ZRemesh version
Lecture 12: ZBrush Creating clean topology – Quick ZRemesh the Bikini and hair
Lecture 13: ZBrush Creating clean topology – Quick ZRemesh the eye details
Lecture 14: ZBrush Creating clean topology – Quick ZRemesh the shoes
Chapter 2: ZBrush Creating UV sets EXTRA SECTION
Lecture 1: ZBrush Creating clean topology – Explanation of UVs
Lecture 2: ZBrush Creating clean topology – Creating Hair UVs and Groups and using attract
Lecture 3: ZBrush Creating clean topology – Lets UV the Body and expand on what we know
Lecture 4: ZBrush Creating clean topology – UV other subtools
Lecture 5: ZBrush Creating clean topology – Creating a single UV map from multiple subtools
Lecture 6: ZBrush Creating clean topology – Exporting maps
Lecture 7: ZBrush Creating clean topology – Photoshop compositing
Lecture 8: ZBrush Creating clean topology – Quick look at the final result
Instructors
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mojomojo design
Expert online 3D Tutorials and Training
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 7 votes
- 5 stars: 16 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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