3D Programming with JavaScript and the Three.js 3D Library
3D Programming with JavaScript and the Three.js 3D Library, available at $54.99, has an average rating of 4.5, with 56 lectures, based on 968 reviews, and has 6479 subscribers.
You will learn about Design 3-dimensional logos, texts and animations, and incorporate them in your own page, application or game Write simple to complex 3D applications using 3js in Javascript and master their theories and practices Create and add 3-dimensional depth to any video html based game Apply geometry skills while writing large, complex and structured programs Be competent in one of the most sought after fields of expertise that clients and organizations are looking for This course is ideal for individuals who are This is course is suitable for those with basic skills, who wish to become an expert in 3D programming or Students who are comfortable with simple calculations in geometry or Students who have knowledge in JS6 features, functions, variables and class definitions to expand their learning It is particularly useful for This is course is suitable for those with basic skills, who wish to become an expert in 3D programming or Students who are comfortable with simple calculations in geometry or Students who have knowledge in JS6 features, functions, variables and class definitions to expand their learning.
Enroll now: 3D Programming with JavaScript and the Three.js 3D Library
Summary
Title: 3D Programming with JavaScript and the Three.js 3D Library
Price: $54.99
Average Rating: 4.5
Number of Lectures: 56
Number of Published Lectures: 56
Number of Curriculum Items: 56
Number of Published Curriculum Objects: 56
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Design 3-dimensional logos, texts and animations, and incorporate them in your own page, application or game
- Write simple to complex 3D applications using 3js in Javascript and master their theories and practices
- Create and add 3-dimensional depth to any video html based game
- Apply geometry skills while writing large, complex and structured programs
- Be competent in one of the most sought after fields of expertise that clients and organizations are looking for
Who Should Attend
- This is course is suitable for those with basic skills, who wish to become an expert in 3D programming
- Students who are comfortable with simple calculations in geometry
- Students who have knowledge in JS6 features, functions, variables and class definitions to expand their learning
Target Audiences
- This is course is suitable for those with basic skills, who wish to become an expert in 3D programming
- Students who are comfortable with simple calculations in geometry
- Students who have knowledge in JS6 features, functions, variables and class definitions to expand their learning
Do you want to get into 3D programming with Javascript but don’t know where to start?
Maybe you have tried out the Three.js 3D Library but found it too difficult to figure out.
Or maybe you’ve just decided you want to create 3D games using Javascript but don’t know where to begin.
Whatever the reason, if you want to get up to speed with 3D programming in Javascript, you are at the right place.
Become competent in one of the most sought after fields of expertise that clients and organizations are looking for!
Your course instructor is Shay Tavor who has over 15 years of Javascript programming experience and has made a name for himself as an expert 3D programmer and teacher.
If you have any experience in 3D programming, you probably found it quite difficult.
Shay has unique skills in making the complex easy to understand, and he will explain the important concepts and topics in 3D programming using Javascript the Three.js 3D Library.
This course contains the most comprehensive and detailed tutorials that cover everything you need to know about Javascript 3D programming.
By the end of this course you will have a deeper understanding of the concepts relating to 3D graphical space, be able to add 3 dimensional depth to any html game, and will be able to create 3-dimensional logo’s, texts and animations, and incorporate them in a standard static html page. And that’s just the beginning.
What will you learn in this course?
You will learn how to develop and make your own 3 dimensional logos, texts and animations, and be able to incorporate them in a standard static html page or html game. This forms one of the most essential components of web applications.
The 3D Programming course uses Javascript and Three.js (a 3D Javascript library) and provides the most comprehensive and detailed course on this popular Javascript 3D library.
What are the main topics covered in this course?
The Javascript: Three.js application
Geometric objects
Sophisticated material on geometry
Lights
Cameras
User interaction
Adding realism
In addition, this course includes10 coding challenges that will help you sharpen your newly acquired skills and understanding of the entire process and how it works.
Why enrolling in this course is the best decision you can make.
The ideal student would be someone with a basic knowledge of Javascript who is eager to improve their skills and master 3D programming to take their understanding to new levels.
Many examples are included to make it even easier to learn and understand.
Completing the 3D Programming with Javascript: Three.js course will provide you with the tools and skill required to take your programming to the next level.
Ready to bring your ideas to life? Why not get started today?
Click the Signup button to sign up for the course!
Course Curriculum
Chapter 1: Prelimineries
Lecture 1: Course Introduction
Lecture 2: Math Preliminaries
Lecture 3: Javascript Preliminaries
Chapter 2: Setting up the Environment
Lecture 1: Download and Use the Library
Lecture 2: The Application's Blueprints
Lecture 3: Basic Elements of a 3D Application
Lecture 4: Showing a First Scene
Chapter 3: Working With Geometry
Lecture 1: Working With Geometry
Lecture 2: Locating the Cube
Lecture 3: Exercise 1 solution
Lecture 4: Exercise 1 Solution Unit System
Lecture 5: The Sphere
Lecture 6: Torus
Lecture 7: Exercise 2 Solution
Lecture 8: Custom Geometry
Lecture 9: Exercise 3 Solution
Lecture 10: Section Wrap Up
Lecture 11: Text Geometry
Chapter 4: Working With Materials
Lecture 1: Section Overview
Lecture 2: Normal Materials
Lecture 3: Depth Material
Lecture 4: Line and Points Material
Lecture 5: Light Sensitive Materials
Lecture 6: Section Wrap Up
Lecture 7: Ex4 Solution
Chapter 5: Lights
Lecture 1: Section Overview
Lecture 2: Ambient Light
Lecture 3: Hemisphere Light
Lecture 4: Directional Light
Lecture 5: Point Light
Lecture 6: Spot Light
Lecture 7: Section Wrap Up
Lecture 8: Challenge Solution
Chapter 6: Cameras
Lecture 1: Section's Overview
Lecture 2: Perspective Camera
Lecture 3: Orthographic Camera
Lecture 4: Section's Wrap Up
Lecture 5: Challenge Solution
Chapter 7: User Interaction
Lecture 1: Section's Overview
Lecture 2: Keyboard Events
Lecture 3: Mouse Events
Lecture 4: Mouse Picking
Lecture 5: Ray Object
Lecture 6: Section Wrap Up
Lecture 7: Challenge Solution
Chapter 8: Adding Realism
Lecture 1: Section Overview
Lecture 2: Textures
Lecture 3: Panorama
Lecture 4: Cast Shadow
Lecture 5: Section Wrapup
Lecture 6: Challenge Solution
Chapter 9: Final Challenge
Lecture 1: Challenge Overview
Lecture 2: Challenge Solution
Lecture 3: Course Wrap Up
Chapter 10: Extra Information – Source code, and other stuff
Lecture 1: Source Codes
Lecture 2: Bonus Lecture and Information
Instructors
-
Tim Buchalka's Learn Programming Academy
Professional Programmers and Teachers – 2M students -
Shay Tavor
Software Engineer
Rating Distribution
- 1 stars: 22 votes
- 2 stars: 37 votes
- 3 stars: 143 votes
- 4 stars: 337 votes
- 5 stars: 429 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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