Android Apps Development for beginners
Android Apps Development for beginners, available at $19.99, has an average rating of 3.86, with 56 lectures, based on 7 reviews, and has 907 subscribers.
You will learn about Setup local android development environment Create new android project Add widgets Apply constraints to layout Run your app on multiple virtual devices Run your app on a physical device Create an icon for your app Create a currency pair conversion tool Explore XML Code Link widgets to java code This course is ideal for individuals who are Absolute beginners to Android development or Beginner App Developers It is particularly useful for Absolute beginners to Android development or Beginner App Developers.
Enroll now: Android Apps Development for beginners
Summary
Title: Android Apps Development for beginners
Price: $19.99
Average Rating: 3.86
Number of Lectures: 56
Number of Published Lectures: 56
Number of Curriculum Items: 56
Number of Published Curriculum Objects: 56
Original Price: $94.99
Quality Status: approved
Status: Live
What You Will Learn
- Setup local android development environment
- Create new android project
- Add widgets
- Apply constraints to layout
- Run your app on multiple virtual devices
- Run your app on a physical device
- Create an icon for your app
- Create a currency pair conversion tool
- Explore XML Code
- Link widgets to java code
Who Should Attend
- Absolute beginners to Android development
- Beginner App Developers
Target Audiences
- Absolute beginners to Android development
- Beginner App Developers
Android powers the majority of smartphones on the planet and a growing number of devices, from Android Wear on your wrist to Android Auto for your car.
This course is designed to teach anyone how to make a new Android app from scratch. Learn all the basics of the platform and all the skills an Android app developer needs to be successful. Discover the tools and technologies that you will use when you create Apps for Android, including Java, XML, and the Android SDK.
Android Studio provides a unified environment where you can build apps for Android phones, tablets, Android Wear, Android TV, and Android Auto. Structured code modules allow you to divide your project into units of functionality that you can independently build, test, and debug.
Android tool is the official integrated development environment that you will need to create android apps.
Making apps for Android is a lot of fun. The project we are going to work on
is a simple game that will review the basics of programming
as well as the tools and technologies you’ll use to build Android apps.
Topics include:
Installing Android Studio
Exploring Android Studio user interface
Working with constraint layouts
Communicating with toasts
Coding in Java and XML
Getting a head start with starter templates
Working with emulators
Creating a project, variable, and toast
Connecting XML widgets to code
Adding images
Adding game logic with conditional statements and operators
Changing the data or design
Course Curriculum
Chapter 1: Introduction to Android Development
Lecture 1: Understanding Android – History and Features
Lecture 2: Android Architecture
Lecture 3: Android Ecosystem – Devices, Market, Users
Lecture 4: Setup of Android Development Environment
Lecture 5: Introduction to Android Studio
Chapter 2: Java Programming for Android
Lecture 1: Introduction to Java Programming Language
Lecture 2: Object Oriented Programming Concepts
Lecture 3: Data Structures in Java
Lecture 4: Control Flow in Java
Lecture 5: Exception Handling
Chapter 3: Setting Up Android Development Environment
Lecture 1: Introduction
Lecture 2: What is Java
Lecture 3: What is an Android App
Lecture 4: What is Android Studio
Lecture 5: Installation requirements for android studio
Lecture 6: Installing Android Studio 4.1.3 on Windows
Lecture 7: Installing Android 2.3.3 on Windows
Lecture 8: Installing Android on Macs
Lecture 9: Create a test android app part 1
Lecture 10: Create a test android app part 2
Lecture 11: Create a test android app part 3
Lecture 12: Modifying the test app
Lecture 13: Running your app in multiple devices
Chapter 4: Android Studio Interface
Lecture 1: Project structure
Lecture 2: Accessing your projects
Lecture 3: Component tree
Lecture 4: The Palette
Lecture 5: Gradle Build System
Lecture 6: Constraint Layout
Lecture 7: User interface
Chapter 5: Creating your own currency pair conversion app
Lecture 1: What we will create
Lecture 2: Creating a new project
Lecture 3: Designing your app
Lecture 4: Adding image to your app
Lecture 5: Adding a texfield
Lecture 6: Adding a button
Lecture 7: Creating the app logic
Lecture 8: Adding an icon for your app
Lecture 9: Accessing your app on a real device
Chapter 6: Basic XML Introduction
Lecture 1: What is XML
Lecture 2: XML Syntax
Lecture 3: XML Attributes
Lecture 4: XML Document structure
Lecture 5: XML Tags
Lecture 6: XML Elements
Chapter 7: Basic Java introduction
Lecture 1: What is Java
Lecture 2: Setting up java development environment
Lecture 3: Coding your first java program
Lecture 4: What is a java package
Lecture 5: Data Types
Lecture 6: Basic operators
Lecture 7: Variables
Lecture 8: Arrays
Lecture 9: Using Comments
Lecture 10: Running Java Outside IDE
Lecture 11: Thank You
Instructors
-
Skill Tree
Skill based learning
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