Android Development Using C# and Visual Studio 2012
Android Development Using C# and Visual Studio 2012, available at $29.99, has an average rating of 4.45, with 94 lectures, based on 12 reviews, and has 59 subscribers.
You will learn about This course will serve as an introduction on how to create applications for Android using Mono and C#. This course is ideal for individuals who are Mobile Developers It is particularly useful for Mobile Developers.
Enroll now: Android Development Using C# and Visual Studio 2012
Summary
Title: Android Development Using C# and Visual Studio 2012
Price: $29.99
Average Rating: 4.45
Number of Lectures: 94
Number of Published Lectures: 94
Number of Curriculum Items: 94
Number of Published Curriculum Objects: 94
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- This course will serve as an introduction on how to create applications for Android using Mono and C#.
Who Should Attend
- Mobile Developers
Target Audiences
- Mobile Developers
Mobile development has become increasingly important and popular. There are two platforms that own most of the current market share: Android and IOS. Microsoft has not been successful to date in the mobile market, and developers that are comfortable using Microsoft tools may feel left behind. It is possible, however, to create mobile applications for both Android and IOS using Microsoft Visual Studio and the Mono framework. This course will serve as an introduction on how to create applications for Android using Mono and C#. It will cover basic setup, UI development, options for working with data, interfacing with other Android features, like audio, camera and GPS, and publishing the application to Google Play. This title is a self-paced software training course delivered via pre-recorded video. We do not provide additional information outside of the posted content.
Work files for this course can be downloaded from the first lecture.
Course Curriculum
Chapter 1: Welcome
Lecture 1: Introduction
Lecture 2: Course Overview
Lecture 3: Mono in Visual Studio 2012
Lecture 4: Hello World
Lecture 5: Deploying to a Device
Chapter 2: User Interface
Lecture 1: Views and Layouts
Lecture 2: Table Layouts
Lecture 3: Relative Layouts
Chapter 3: Basic User Interface Widgets
Lecture 1: Text View
Lecture 2: Edit View
Lecture 3: AutoComplete Edit
Lecture 4: Button
Lecture 5: Image Button
Lecture 6: Spinner
Lecture 7: Checkbox
Lecture 8: Radio Buttons and Groups
Lecture 9: Date and Time Pickers
Lecture 10: Clocks
Lecture 11: Images
Chapter 4: Advanced User Interface
Lecture 1: Tabs
Lecture 2: Action Bars
Lecture 3: Menus
Lecture 4: Keyboards
Lecture 5: Basic Lists
Lecture 6: Simple List Adapters
Lecture 7: Grids
Lecture 8: Custom List Adapters
Lecture 9: Expandable List Adapters
Lecture 10: Using Expandable List Adapters
Lecture 11: Localization
Chapter 5: Activities / Intents and Services
Lecture 1: Activities and Intents
Lecture 2: Activity Life Cycle
Lecture 3: Services
Lecture 4: Content Providers
Lecture 5: Broadcast Receivers
Lecture 6: Alarms
Lecture 7: Passing Data between Activities
Chapter 6: Data
Lecture 1: Options for Data
Lecture 2: Creating a SqlLite Database
Lecture 3: CRUD Operations
Lecture 4: Using Data in Lists
Lecture 5: Remote Data – WCF
Lecture 6: Remote Data – JSON
Chapter 7: File System
Lecture 1: File Storage
Lecture 2: Preferences
Chapter 8: Media
Lecture 1: Using the Camera
Lecture 2: Embedding the Camera in an Application
Lecture 3: Playing Audio
Lecture 4: Recording Audio
Lecture 5: Playing Video
Lecture 6: Recording Video
Lecture 7: Media Store
Chapter 9: Using Other Applications
Lecture 1: Email
Lecture 2: Sending an SMS
Lecture 3: Receiving an SMS
Lecture 4: Making a Phone Call
Lecture 5: Monitoring the Phone
Lecture 6: T Browser
Lecture 7: Maps
Lecture 8: YouTube
Lecture 9: Displaying Contacts
Lecture 10: Editing Contacts
Lecture 11: Download Manager
Chapter 10: Location Services
Lecture 1: Retrieving Current Location
Lecture 2: GPS in the Emulator
Lecture 3: Geocoding
Lecture 4: Google Maps
Chapter 11: Drawing
Lecture 1: The Canvas
Lecture 2: Drawing Tools
Lecture 3: Drawing a Bitmap
Lecture 4: Drawing Shapes
Lecture 5: Drawing Text
Lecture 6: Responding to User Events
Lecture 7: Surface View
Lecture 8: Using Drawables
Lecture 9: Handling Orientation Changes
Chapter 12: Services
Lecture 1: Creating a Background Service
Lecture 2: Using Background Threads
Lecture 3: Communicate with the UI from Background
Lecture 4: Notifications
Chapter 13: Networking
Lecture 1: Bluetooth Activity
Lecture 2: Bluetooth Service
Lecture 3: Checking Network Availability
Lecture 4: WiFi Manager
Chapter 14: Writing for Tablets
Lecture 1: Action Bar
Lecture 2: Action Bar Tabs
Instructors
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VTC Software Training
Affordable, Comprehensive Software Training
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 3 votes
- 5 stars: 7 votes
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