Apple Watch – Go From Newbie to Pro by Building 15 Apps
Apple Watch – Go From Newbie to Pro by Building 15 Apps, available at $39.99, has an average rating of 3.9, with 136 lectures, based on 148 reviews, and has 3660 subscribers.
You will learn about Make a freaking Apple Watch App Learn the basics of Swift This course is ideal for individuals who are This is a great class for people wanting to get in on Apple's latest product It is particularly useful for This is a great class for people wanting to get in on Apple's latest product.
Enroll now: Apple Watch – Go From Newbie to Pro by Building 15 Apps
Summary
Title: Apple Watch – Go From Newbie to Pro by Building 15 Apps
Price: $39.99
Average Rating: 3.9
Number of Lectures: 136
Number of Published Lectures: 136
Number of Curriculum Items: 136
Number of Published Curriculum Objects: 136
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Make a freaking Apple Watch App
- Learn the basics of Swift
Who Should Attend
- This is a great class for people wanting to get in on Apple's latest product
Target Audiences
- This is a great class for people wanting to get in on Apple's latest product
The Apple Watch is out, and it's selling off the charts. It's on track to be in the hands of more than 25 million people year end. Take this course now and be one of the first to have your own apps available in this historic introductory year.
I firmly believe that the best way to learn is by doing. So we go through everything step by step in the making of 15 different apps from scratch. From these 15 apps you will learn all the skills needed to make your own apps for the Apple Watch.
The best part is that no prior programming experience is required. I've been the beginner that had trouble with complex tutorials, and will never speak over your head. If you've got some programming experience already however, you'll have everything you need to dive headfirst into Apple Watch's WatchKit and Swift so that you can work to an impressive skill level.
We'll dive into a thorough explanation of all WatchKit SDK elements including actionable notifications, glances, general interface principles, interacting with the iPhone, and working with API's.
What makes me the right teacher?
- I have 9 iOS apps in the App Store which total over 300,000+ downloads
- I teach more than 17,000 other students in my conglomerate of highly rated Udemy courses
- I use an energetic and engaging course style that involves students. I guess you could say, I'm far from a robot… and it should be entertaining 🙂
- I have been doing iOS development for 4+ years
- When I was first learning iOS development, I was often confused by wordy blog posts and tutorials. I willnever talk over your head.
- I created the first Udemy Swift course and also teach the highly rated “How to Make a FREAKING iPhone App with Swift" course.
Who is this class for?
- People who want to make apps. I will not be teaching wordy or complicated computer science philosophies. I will be teaching you how to make appsthat you can play with, share with friends & family, and offer to the world!
- Beginners. You don't need any programming experience to take this class. I have been the absolute beginner before and I want to help you.
- Those programmers who are new to Apple Watch. Dive in with your prior experience and move more quickly, on to become an impressive Apple Watch developer.
- Entrepreneurs who have an idea for an app. Don't pay somebody thousands to build your app. Do it yourself. Having the ability to create something you can think of is extremely powerful.
- Career development professionals who want to earn money professionally via contract work, consulting, full-time employment, and so forth
Course Curriculum
Chapter 1: Your First Watch App
Lecture 1: Welcome!
Lecture 2: Downloading Xcode
Lecture 3: Setting Up Our Project
Lecture 4: Adding Some Magic
Lecture 5: Source Code – Your First App
Chapter 2: The Basics of Swift
Lecture 1: Intro
Lecture 2: What Is Swift
Lecture 3: Variables and Constants
Lecture 4: Strings and Ints
Lecture 5: Advanced Strings and Ints
Lecture 6: If Statements and Booleans
Lecture 7: Comments
Lecture 8: Arrays
Lecture 9: For Loops
Lecture 10: Dictionaries
Lecture 11: Functions
Lecture 12: Classes
Lecture 13: Outro
Chapter 3: *APP – 2* Minication
Lecture 1: Source Code – Minication
Lecture 2: Intro
Lecture 3: Let's Look at That Drawing Again
Lecture 4: Listing Destinations
Lecture 5: Adding Images
Lecture 6: Moving to the next Screen
Lecture 7: Challenge
Chapter 4: *APP – 3* Tip Calculator
Lecture 1: Source Code – Tip Calculator
Lecture 2: Intro
Lecture 3: Drawing Is Good
Lecture 4: Laying out the First Controller
Lecture 5: Creating Actions
Lecture 6: Segue with Code
Lecture 7: Code Version of an Interface Controller
Lecture 8: Getting the Slider to Update the Label
Lecture 9: Passing Info
Lecture 10: Doing Some Calculations
Lecture 11: The Last Puzzle Piece
Lecture 12: Challenge
Chapter 5: *APP – 4* Emoji Dictionary
Lecture 1: Source Code – Emoji Dictionary
Lecture 2: Intro
Lecture 3: Check out My Sketch!
Lecture 4: Our First Table
Lecture 5: Customize the Rows
Lecture 6: Use an Array to Fill the Table
Lecture 7: Push Segue
Lecture 8: Design the Big Emoji Controller
Lecture 9: Pass Da Emoji
Lecture 10: Challenge
Chapter 6: *APP – 5* Quotes
Lecture 1: Source Code – Quotes
Lecture 2: Intro
Lecture 3: Do You Even Draw BRO!?
Lecture 4: Get That Table Up
Lecture 5: Adding a Context Menu
Lecture 6: Change the Quotes!
Lecture 7: Challenge
Chapter 7: *APP – 6* Scoreboard
Lecture 1: Source Code – Scoreboard
Lecture 2: Intro
Lecture 3: Drawing Game is ON POINT
Lecture 4: Layout for the First Screen
Lecture 5: Groups on Groups on Groups
Lecture 6: Page Based Navigation BRUH
Lecture 7: What Are NSUserDefaults?
Lecture 8: Testthang
Lecture 9: Challange
Chapter 8: *APP – 7* Bedtime
Lecture 1: Source Code – Bedtime
Lecture 2: Intro
Lecture 3: What Does the Drawing Look Like?
Lecture 4: Let's Talk About Timers
Lecture 5: Set the Time and NSDate
Lecture 6: Let's Set a Bedtime
Lecture 7: Messin' with NSUserDefaults Again
Lecture 8: Connecting Everything Together
Lecture 9: Challenge
Chapter 9: *APP – 8* BitPrice
Lecture 1: Source Code – BitPrice
Lecture 2: Intro
Lecture 3: Napkin Drawing!
Lecture 4: Layout on Fleek
Lecture 5: Working with an API to Get Bitcoin Price
Lecture 6: Display the Price in the Glance
Lecture 7: Challenge
Chapter 10: *APP – 9* Hall of Fame
Lecture 1: Source Code – Hall of Fame
Lecture 2: Intro
Lecture 3: Sick Drawing Bro!
Lecture 4: Get That Table Scrollin'
Lecture 5: Making a Basketball Player Class
Lecture 6: Circle Images
Lecture 7: Pass the BasketballPlayer Object
Lecture 8: Fill in Those Deets
Lecture 9: Map Magic
Lecture 10: Challenge
Chapter 11: *APP – 10* ToDoChecklist
Instructors
-
Nick Walter
Mobile and Web Developer – iOS, Android, Django, Python. etc
Rating Distribution
- 1 stars: 5 votes
- 2 stars: 4 votes
- 3 stars: 22 votes
- 4 stars: 33 votes
- 5 stars: 84 votes
Frequently Asked Questions
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