ARKit – Create Augmented Reality Apps for iOS Apps
ARKit – Create Augmented Reality Apps for iOS Apps, available at $59.99, has an average rating of 4.7, with 21 lectures, based on 60 reviews, and has 420 subscribers.
You will learn about Build augmented reality iOS apps that use Apple's latest ARKit Build an AR app like Pokemon Go! Build an app that puts objects into Augmented Reality Build an AR Tape Measure App This course is ideal for individuals who are If you are an intermediate to advanced iOS developer looking to add more skills under your belt. or If you are looking to quickly get up to date with the latest iOS 11 APIs. or If you are a beginner and want to learn to create iOS apps that use augmented reality It is particularly useful for If you are an intermediate to advanced iOS developer looking to add more skills under your belt. or If you are looking to quickly get up to date with the latest iOS 11 APIs. or If you are a beginner and want to learn to create iOS apps that use augmented reality.
Enroll now: ARKit – Create Augmented Reality Apps for iOS Apps
Summary
Title: ARKit – Create Augmented Reality Apps for iOS Apps
Price: $59.99
Average Rating: 4.7
Number of Lectures: 21
Number of Published Lectures: 21
Number of Curriculum Items: 21
Number of Published Curriculum Objects: 21
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Build augmented reality iOS apps that use Apple's latest ARKit
- Build an AR app like Pokemon Go!
- Build an app that puts objects into Augmented Reality
- Build an AR Tape Measure App
Who Should Attend
- If you are an intermediate to advanced iOS developer looking to add more skills under your belt.
- If you are looking to quickly get up to date with the latest iOS 11 APIs.
- If you are a beginner and want to learn to create iOS apps that use augmented reality
Target Audiences
- If you are an intermediate to advanced iOS developer looking to add more skills under your belt.
- If you are looking to quickly get up to date with the latest iOS 11 APIs.
- If you are a beginner and want to learn to create iOS apps that use augmented reality
Have an app idea that requires augmented reality?
But don’t know how to implement it?
Want a simple and easy way of adding augmented reality to your iOS apps?
Then this course is for you!
Join me as we dive into Apple’s latest iOS 11 API – ARKit – a native iOS framework built with Swift.
After this course you fully understand:
- What is augmented reality
- How to use ARKit and SceneKit to conjure 3D scenes in to your surroundings
- How to create 3D objects using SceneKit and bring them into AR
- How to create 3D text using SceneKit and bring them into AR
- Bring the moon into your living room
- How to build a 3D dice roll app
- How to build an AR Ruler app
- and much much more…
Take a look at what other students have been saying about this course:
“I am about a third through this course and I have learned so much. This course is worth way more than what it cost but I’m thankful prices are low or I might have passed it up in the first place not knowing what I would get. I have used a couple Udemy courses and countless youtube tutorials. This is the best course I’ve ever took.” – Jeffrey Nelson
“The course offers interesting concepts coupled with a teacher that explains things clearly. You get to make a bunch of interesting apps and expand your skills. Thanks Angela!” – Megan Eding
“Clear tutorials, the lecturer explains everything well. It is one of the best courses I have participated in on Udemy.” – Mark Garcia
“Angela is connecting the missing dots for me… ” – Tom Colenbrander
What are you waiting for? Join the course today!
Course Curriculum
Chapter 1: Introduction to Augmented Reality Apps and ARKit
Lecture 1: Introduction to Augmented Reality Apps and ARKit
Lecture 2: How to Setup and Configure Your Project for AR
Lecture 3: How to Create a 3D Cube in Augmented Reality with SceneKit and ARKit
Lecture 4: Bring the Moon to Your Living Room!
Lecture 5: How to Find and Import 3D Models for AR
Lecture 6: How to Detect Horizontal Planes in the Real World
Lecture 7: How to Detect Touch on Real World 3D Objects
Lecture 8: How to Place Our Dice in 3D Using Touch
Lecture 9: How to Animate 3D Objects in AR
Lecture 10: How to Animate and Roll all the 3D Dice at Once
Lecture 11: How to Remove Our 3D Objects from the AR Scene
Lecture 12: [Optional Lesson] Refactoring Our Code for Better Readability
Lecture 13: Download the Completed App Project
Chapter 2: [Bonus Project] Make Pokemons Appear in Augmented Reality Using Vuforia + Unity
Lecture 1: Setting Up Vuforia and Unity 5 for App Development
Lecture 2: Conjuring Your Pikachu in Augmented Reality
Chapter 3: Advanced ARKit – How to Measure Real World Dimensions in Augmented Reality
Lecture 1: What We'll Make By the End of This Module
Lecture 2: Detecting the Start and End Points of Our Measurements
Lecture 3: Calculating the Distance Between Two 3D Points
Lecture 4: Creating 3D Text in the AR Scene
Lecture 5: Resetting the Measurements
Lecture 6: Download the Completed App Project
Instructors
-
App Brewery Co.
in-Person & Online Development Bootcamp
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 6 votes
- 4 stars: 18 votes
- 5 stars: 36 votes
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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