Boost Your C# With Behavioural Design Patterns
Boost Your C# With Behavioural Design Patterns, available at $39.99, has an average rating of 4.55, with 20 lectures, 1 quizzes, based on 400 reviews, and has 4651 subscribers.
You will learn about Learn all 11 Behavioural Design Patterns Invoke operations with the Command pattern Build a State Machine Create a Mediator to structure inter-object method calls Use the Iterator to enumerate collections How does .NET implement the Observer pattern? The Visitor pattern, finally explained in simple terms Strategy versus Template patterns … and much more! This course is ideal for individuals who are Beginner, intermediate, and advanced C# programmers who want to learn the fundamental design patterns from the "Gang of Four". or Developers who are about to take a job interview and need to prepare for software architecture questions. or Professionals who are writing a section of mission-critical code in a large C# project It is particularly useful for Beginner, intermediate, and advanced C# programmers who want to learn the fundamental design patterns from the "Gang of Four". or Developers who are about to take a job interview and need to prepare for software architecture questions. or Professionals who are writing a section of mission-critical code in a large C# project.
Enroll now: Boost Your C# With Behavioural Design Patterns
Summary
Title: Boost Your C# With Behavioural Design Patterns
Price: $39.99
Average Rating: 4.55
Number of Lectures: 20
Number of Quizzes: 1
Number of Published Lectures: 20
Number of Published Quizzes: 1
Number of Curriculum Items: 21
Number of Published Curriculum Objects: 21
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn all 11 Behavioural Design Patterns
- Invoke operations with the Command pattern
- Build a State Machine
- Create a Mediator to structure inter-object method calls
- Use the Iterator to enumerate collections
- How does .NET implement the Observer pattern?
- The Visitor pattern, finally explained in simple terms
- Strategy versus Template patterns
- … and much more!
Who Should Attend
- Beginner, intermediate, and advanced C# programmers who want to learn the fundamental design patterns from the "Gang of Four".
- Developers who are about to take a job interview and need to prepare for software architecture questions.
- Professionals who are writing a section of mission-critical code in a large C# project
Target Audiences
- Beginner, intermediate, and advanced C# programmers who want to learn the fundamental design patterns from the "Gang of Four".
- Developers who are about to take a job interview and need to prepare for software architecture questions.
- Professionals who are writing a section of mission-critical code in a large C# project
In 1994 the “Gang of Four” published a book titled “Design Patterns: Elements of Reusable Object-Oriented Software”. This book contains 23 fundamental software design patterns. It is regarded as the standard reference manual for object-oriented design theory and practice.
In this course I will teach you the final 11 design patterns. These are all behavioural design patterns. You use these patterns to structure how the different parts of your application architecture interact with each other.
By the end of the course you will be fluent in all 11 behavioural design patterns. With this knowledge you will be well on your way to become a Senior Application Architect.
Why should you take this course?
You should take this course if you are a beginner or intermediate C# developer and want to take your career to the next level. Some of the patterns (e.g. ‘Visitor’) might sound very complicated, but all of my lectures are very easy to follow, and I explain all topics with clear code and many instructive diagrams. You’ll have no trouble following along.
Or maybe you’re working on the application architecture of a large project, and you need to create a robust design that is instantly clear to your team members? The patterns in this course will help you immensely.
Or maybe you’re preparing for a C# related job interview? This course will give you an excellent foundation to answer any software architecture questions they might throw at you.
Course Curriculum
Chapter 1: Introduction
Lecture 1: About This Course
Lecture 2: Meet Your Instructor
Lecture 3: The Gang Of Four And The 23 Design Patterns
Lecture 4: Windows, OS/X Or Linux?
Lecture 5: Background Info – About Me
Chapter 2: Behavioural Design Patterns
Lecture 1: Section Introduction
Lecture 2: Chain Of Responsibility Pattern
Lecture 3: Command Pattern
Lecture 4: Interpreter Pattern
Lecture 5: Iterator Pattern
Lecture 6: Mediator Pattern
Lecture 7: Memento Pattern
Lecture 8: Observer Pattern
Lecture 9: State Pattern
Lecture 10: Strategy Pattern
Lecture 11: Template Method Pattern
Lecture 12: Visitor Pattern
Lecture 13: Section Recap
Chapter 3: Final Words
Lecture 1: Course Recap
Lecture 2: Bonus Offer
Instructors
-
Mark Farragher
Microsoft Certified Trainer
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 13 votes
- 3 stars: 45 votes
- 4 stars: 133 votes
- 5 stars: 206 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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