Build 18 Real World JavaScript Development Projects Bootcamp
Build 18 Real World JavaScript Development Projects Bootcamp, available at $64.99, has an average rating of 4.15, with 225 lectures, based on 80 reviews, and has 3177 subscribers.
You will learn about Project based teaching to sharpen your HTML, CSS & JavaScript skills Write clean, maintainable and performant Javascript code Modern Techniques and Tricks Projects with pure JavaScript, HTML5, CSS3 with all code provided Learn UI/UX practices to build responsive and mobile first web applications Become job-ready by understanding how JavaScript really works behind the scenes Build 18 beautiful real-world projects for your portfolio This course is ideal for individuals who are Beginners in JavaScript It is particularly useful for Beginners in JavaScript.
Enroll now: Build 18 Real World JavaScript Development Projects Bootcamp
Summary
Title: Build 18 Real World JavaScript Development Projects Bootcamp
Price: $64.99
Average Rating: 4.15
Number of Lectures: 225
Number of Published Lectures: 223
Number of Curriculum Items: 225
Number of Published Curriculum Objects: 223
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Project based teaching to sharpen your HTML, CSS & JavaScript skills
- Write clean, maintainable and performant Javascript code
- Modern Techniques and Tricks
- Projects with pure JavaScript, HTML5, CSS3 with all code provided
- Learn UI/UX practices to build responsive and mobile first web applications
- Become job-ready by understanding how JavaScript really works behind the scenes
- Build 18 beautiful real-world projects for your portfolio
Who Should Attend
- Beginners in JavaScript
Target Audiences
- Beginners in JavaScript
JavaScript is a text-based programming language used both on the client-side and server-side that allows you to make web pages interactive. Where HTML and CSS are languages that give structure and style to web pages, JavaScript gives web pages interactive elements that engage a user. Common examples of JavaScript that you might use every day include the search box on Amazon, a news recap video embedded on The New York Times, or refreshing your Twitter feed.
Incorporating JavaScript improves the user experience of the web page by converting it from a static page into an interactive one. To recap, JavaScript adds behavior to web pages.
What is JavaScript used for?
JavaScript is mainly used for web-based applications and web browsers. But JavaScript is also used beyond the Web in software, servers and embedded hardware controls. Here are some basic things JavaScript is used for:
1. Adding interactive behavior to web pages
JavaScript allows users to interact with web pages. There are almost no limits to the things you can do with JavaScript on a web page – these are just a few examples:
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Show or hide more information with the click of a button
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Change the color of a button when the mouse hovers over it
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Slide through a carousel of images on the homepage
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Zooming in or zooming out on an image
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Displaying a timer or count-down on a website
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Playing audio and video in a web page
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Displaying animations
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Using a drop-down hamburger menu
2. Creating web and mobile apps
Developers can use various JavaScript frameworks for developing and building web and mobile apps. JavaScript frameworks are collections of JavaScript code libraries that provide developers with pre-written code to use for routine programming features and tasks—literally a framework to build websites or web applications around.
Popular JavaScript front-end frameworks include React, React Native, Angular, and Vue. Many companies use Node.js, a JavaScript runtime environment built on Google Chrome’s JavaScript V8 engine. A few famous examples include Paypal, LinkedIn, Netflix, and Uber!
3. Building web servers and developing server applications
Beyond websites and apps, developers can also use JavaScript to build simple web servers and develop the back-end infrastructure using Node.js.
4. Game development
Of course, you can also use JavaScript to create browser games. These are a great way for beginning developers to practice their JavaScript skills.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Course Outline Video
Lecture 3: Udemy Course Feedback
Chapter 2: Project-1: Create Sortable List App
Lecture 1: Introduction
Lecture 2: HTML Structure And Elements
Lecture 3: Inserting List Items Into DOM
Lecture 4: Scrambling List Items
Lecture 5: Styling The App Using CSS
Lecture 6: Drag And Drop Functionality
Lecture 7: Checking Order
Lecture 8: Download the project files
Chapter 3: Project-2: Build Analog Clock
Lecture 1: A Brief Introduction to Application
Lecture 2: A Look At Basic Math Involved In Analog Clock
Lecture 3: Creating HTML and CSS
Lecture 4: Adding the Hour, Minute and Second Hand
Lecture 5: Writing JavaScript to Make the Clock Tick
Lecture 6: Summarizing the Application
Lecture 7: Download the project files
Chapter 4: Project-3: Build a JavaScript Booklist Application From Scratch
Lecture 1: A Brief Introduction
Lecture 2: Folder Structure and Designing Heading of the Page
Lecture 3: Adding Content to Page with HTML
Lecture 4: Creating Book _ UI Class in JavaScript.
Lecture 5: Adding Event Listener to Display Books
Lecture 6: Displaying User Input Values In Table
Lecture 7: Adding Delete Function and Validation
Lecture 8: Showing Failure Alerts
Lecture 9: howing Success Alerts
Lecture 10: Dealing With Local Storage
Lecture 11: Summarizing the Application.
Lecture 12: Download the project files
Chapter 5: Project-4: Create Custom Music Player In JavaScript
Lecture 1: Introduction to Application
Lecture 2: Folder Structure And Basic Layout
Lecture 3: Creating Play, Pause, Next, Previous Icons with HTML
Lecture 4: Designing the Applicatio using CSS.
Lecture 5: Fetching HTML Element using Query Selector
Lecture 6: Adding Functions to Play, Pause, Next _ Previous Buttons
Lecture 7: Adding Event Listeners to Buttons
Lecture 8: Updating Music Current Time with Click On Progress Bar
Lecture 9: Creating Playlist Section
Lecture 10: Playing A Particular Music on Click
Lecture 11: Summarizing the Application
Lecture 12: Download the project files
Chapter 6: Project-5: Code a Dictionary App In JavaScript Using API
Lecture 1: A Brief Introduction
Lecture 2: older Structure _ Basic Layout
Lecture 3: Designing the Application Part 1
Lecture 4: Designing the Application Part 2
Lecture 5: A look at the APIs
Lecture 6: Generating Meaning of Word Using API
Lecture 7: Displaying Word and Phonetics from API
Lecture 8: Displaying Meanings and Synonyms
Lecture 9: Handling Corner Cases in Application
Lecture 10: Displaying Error Messages
Lecture 11: Summarizing the Application
Lecture 12: Download the project files
Chapter 7: Project-6: Create a Simple To Do List Application with JavaScript
Lecture 1: Introduction to Application
Lecture 2: Folder Structure and Basic Layout
Lecture 3: – Adding Content to the Page with HTML Part 1
Lecture 4: Building the HTML Part 2
Lecture 5: Creating Object for Individual To-Dos
Lecture 6: Creating function for storing and fetching data from Local Storage
Lecture 7: Displaying List Items from Local Storag
Lecture 8: Download the project files
Chapter 8: Project-7: Code a Snake Game from Scratch in JavaScript
Lecture 1: Introduction to Application
Lecture 2: Folder Structure and HTML
Lecture 3: Creating Board for the game using CSS
Lecture 4: Displaying the Head and Food of Snake
Lecture 5: Deriving Logic for Snake Food
Lecture 6: Moving the Snake Around
Lecture 7: Adding the Game Over Condition
Lecture 8: Counting the Score
Lecture 9: Storing High Score in Local Storage
Lecture 10: Updating High Score
Lecture 11: summarizing the Application
Lecture 12: Download the project files
Chapter 9: Project-8: Building an Action Game in JavaScript
Lecture 1: Introduction to Applcation
Lecture 2: Folder Structure and HTML
Lecture 3: Displaying the Dragon and Dino using CSS
Lecture 4: Making Dinosaur Jump using JavaScript
Lecture 5: Adding Animations to Obstacle(Dragon)
Lecture 6: Determining Condition for Collision
Lecture 7: Adding Right and Left Movement for Dino
Lecture 8: Updating Score and Increasing Speed of
Lecture 9: Adding Game Over Sound and Message
Lecture 10: Summarizing the Application
Lecture 11: Download the project files
Chapter 10: Project-9: Create a Quiz Web Application using JavaScript
Lecture 1: Introduction to Application
Lecture 2: Creating Home Page
Lecture 3: Designing the Background
Lecture 4: Designing the Buttons on Home Page
Lecture 5: Creating the Quiz Page
Instructors
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Pianalytix • 75,000+ Students Worldwide
Projects in Data Science, Machine Learning, Power BI, & More
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 2 votes
- 3 stars: 5 votes
- 4 stars: 11 votes
- 5 stars: 59 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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