Building Reusable Code with Rust
Building Reusable Code with Rust, available at $39.99, has an average rating of 4.65, with 27 lectures, based on 64 reviews, and has 608 subscribers.
You will learn about Write clean and reusable Rust code for your applications Use loop, map, filter and fold to avoid duplicated code Understand generics and learn to use it to abstract algorithms for multiple data types Define and enforce clear interface using traits Work with macros and compiler plugins for metaprogramming Explore how the standard library uses features such as generics, traits and macros Structure your code with modules and crates and publish them online This course is ideal for individuals who are This course will appeal to Rust developers who are already familiar with the language and want to learn how to build Rust libraries that are maintainable and reusable, and have an API that honors Rust conventions. It is particularly useful for This course will appeal to Rust developers who are already familiar with the language and want to learn how to build Rust libraries that are maintainable and reusable, and have an API that honors Rust conventions.
Enroll now: Building Reusable Code with Rust
Summary
Title: Building Reusable Code with Rust
Price: $39.99
Average Rating: 4.65
Number of Lectures: 27
Number of Published Lectures: 27
Number of Curriculum Items: 27
Number of Published Curriculum Objects: 27
Original Price: $109.99
Quality Status: approved
Status: Live
What You Will Learn
- Write clean and reusable Rust code for your applications
- Use loop, map, filter and fold to avoid duplicated code
- Understand generics and learn to use it to abstract algorithms for multiple data types
- Define and enforce clear interface using traits
- Work with macros and compiler plugins for metaprogramming
- Explore how the standard library uses features such as generics, traits and macros
- Structure your code with modules and crates and publish them online
Who Should Attend
- This course will appeal to Rust developers who are already familiar with the language and want to learn how to build Rust libraries that are maintainable and reusable, and have an API that honors Rust conventions.
Target Audiences
- This course will appeal to Rust developers who are already familiar with the language and want to learn how to build Rust libraries that are maintainable and reusable, and have an API that honors Rust conventions.
Rust is the ideal language for writing safe, correct code in a way that won’t make you pull your hair out. This course will teach you how to build reusable Rust code so that you can stop copying and pasting code. Write code that can adapt to many different usages.
You will reuse code by using advanced features such as traits, generics and macros. You will work with different forms of code reuse, loops, map, filter and fold to save time and resources. Achieve higher-level reuse without sacrificing runtime performance. Organize your code into modules and crates to publish them to crates. io.
By the end of the course you will be able to avoid code duplication and write clean reusable code.
About the Author
Shing Lyu is a software engineer and open-source promoter. Shing contributed to Mozilla’s Servo and Gecko (Firefox) browser engines using Rust, and is active in Rust study groups, training, and conference talks. Shing is passionate about coding, automated testing, and promoting free and open-source software craftsmanship.
Course Curriculum
Chapter 1: Basics of Code Reuse
Lecture 1: The Course Overview
Lecture 2: Setting Up the Rust Development Environment
Lecture 3: Exploring Code Reuse in Rust
Lecture 4: Loops and Iterators
Lecture 5: Using Functional Programming Loops
Lecture 6: Functions in Rust
Chapter 2: Using Generics in Rust
Lecture 1: Exploring Generics
Lecture 2: Use Generic Functions to Reuse Algorithms
Lecture 3: Reuse Structures in Enums and Structs
Lecture 4: Working with Generic in Struct Methods
Lecture 5: Generics in the Rust Standard Library – Part I
Lecture 6: Generics in the Rust Standard Library – Part II
Chapter 3: Defining Interfaces with Traits
Lecture 1: Exploring Traits
Lecture 2: Using Trait Bounds and Trait Objects to Communicate Interfaces
Lecture 3: Associated Types versus Generics and Trait Inheritance
Lecture 4: Exploring Traits, Generics, and Performance
Lecture 5: Traits in the Rust Standard Library – Part I
Lecture 6: Traits in the Rust Standard Library – Part II
Chapter 4: Hacking the Language with Macros and Compiler Plugins
Lecture 1: Write Code with Code – Metaprogramming in Rust
Lecture 2: Use Declarative Macros to Write Less Code
Lecture 3: Using Procedural Macros for Custom Derive
Lecture 4: Macros in the Rust Standard Library – Part I
Lecture 5: Macros in the Rust Standard Library – Part II
Chapter 5: Reusing the Code with Other People Using Modules and Crates
Lecture 1: Introducing Crates
Lecture 2: Using Modules to Define the Structure of Crates
Lecture 3: Using a Crate with Cargo.toml
Lecture 4: Publishing to crates.io
Instructors
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Packt Publishing
Tech Knowledge in Motion
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 5 votes
- 4 stars: 28 votes
- 5 stars: 30 votes
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