C# Basics : For Absolute Beginners
C# Basics : For Absolute Beginners, available at $19.99, has an average rating of 4.15, with 49 lectures, 8 quizzes, based on 35 reviews, and has 2517 subscribers.
You will learn about The fundamentals of object oriented programming. The basics of the C# programming language How to use variables The different data types offered in C# Mathematical operations performed on variables Methods Loops Creating classes and instantiating objects Arrays This course is ideal for individuals who are Those interested in learning how to program but don't know where to start. It is particularly useful for Those interested in learning how to program but don't know where to start.
Enroll now: C# Basics : For Absolute Beginners
Summary
Title: C# Basics : For Absolute Beginners
Price: $19.99
Average Rating: 4.15
Number of Lectures: 49
Number of Quizzes: 8
Number of Published Lectures: 49
Number of Published Quizzes: 8
Number of Curriculum Items: 57
Number of Published Curriculum Objects: 57
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- The fundamentals of object oriented programming.
- The basics of the C# programming language
- How to use variables
- The different data types offered in C#
- Mathematical operations performed on variables
- Methods
- Loops
- Creating classes and instantiating objects
- Arrays
Who Should Attend
- Those interested in learning how to program but don't know where to start.
Target Audiences
- Those interested in learning how to program but don't know where to start.
My videos are short and to the point. I will not waste any time teaching you complex concepts you would forget shortly after.
We will start off with the basics and linearly progress through the concepts presented in object oriented programming.
We will develop an incredibly strong foundation focusing on the core concepts that C# has to offer.
My course is divided into subjects. Each subject focuses on a single aspect of the C# language. At the end of each subjects tutorial videos will be a quiz. This quiz is used to gauge the students comprehension of the material. After the quiz, a project is presented. This project helps the student apply what they learned to practical applications, re affirming the knowledge they have gained.
Once all these subjects are completed, the course ends with a plethora of projects to work on that encapsulate the topics learned throughout the entire course. Each project will have my own interpretation of an answer, where I thoroughly explain the logic behind the code.
Course Curriculum
Chapter 1: Variables
Lecture 1: Getting Started With Visual Studio 2017
Lecture 2: What Are Variables?
Lecture 3: What Is Syntax?
Lecture 4: Declaring A Variable
Lecture 5: Initializing A Variable
Lecture 6: Multiple Declaration Of A Variable
Lecture 7: Multiple Initialization Of A Variable
Lecture 8: Printing Information Out To The Console
Lecture 9: The Main Method
Lecture 10: Implicit vs Explicit Variables
Chapter 2: Data Types
Lecture 1: What Are Data Types?
Lecture 2: The String
Lecture 3: Whole Number Data Types
Lecture 4: Floating Point Data Types
Lecture 5: The Boolean!
Lecture 6: Default Values Of Primitive Data Types
Chapter 3: Mathematical Operators
Lecture 1: Addition, Subtraction, Multiplication, and Division
Lecture 2: The Power Operator (or Lack thereof)
Lecture 3: Order Of Operations
Lecture 4: The Modulus
Chapter 4: Intro To Classes
Lecture 1: What is a Namespace?
Lecture 2: What is a Class?
Lecture 3: Creating a Class In C#
Lecture 4: Creating a Car Object
Lecture 5: Accessing the Variables of an Object
Lecture 6: Instantiating Multiple Objects
Chapter 5: Methods
Lecture 1: What is a Method?
Lecture 2: Methods That Perform a Task
Lecture 3: Parameters and Arguments
Lecture 4: Methods That Return a Value
Chapter 6: Conditionals
Lecture 1: Conditions
Lecture 2: If Statement
Lecture 3: Else Statement
Lecture 4: Else If Statement
Lecture 5: Nesting If Statements
Lecture 6: Relational Operators
Chapter 7: All About The For Loop
Lecture 1: The For Loop
Lecture 2: Creating a Counting Loop
Lecture 3: Breaking Out of a For Loop
Lecture 4: Nesting For Loops
Chapter 8: Arrays
Lecture 1: Creating an Array
Lecture 2: Alternative Syntax for Setting Array Element Values
Lecture 3: The Index of an Array
Lecture 4: Looping Through an Array
Lecture 5: Array Length Property
Chapter 9: Projects To Help Solidify Your Knowledge
Lecture 1: The Animal Class
Lecture 2: Math Methods Project
Lecture 3: Loops Project
Lecture 4: The Rectangular Prism Project
Instructors
-
Michael Jachowski
Software Engineer / Game Developer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 2 votes
- 3 stars: 4 votes
- 4 stars: 12 votes
- 5 stars: 17 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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