C# & Unity By Example : 20+ Mini Game Development Projects
C# & Unity By Example : 20+ Mini Game Development Projects, available at $39.99, has an average rating of 4.3, with 65 lectures, based on 29 reviews, and has 253 subscribers.
You will learn about Learn C# by building mini projects Learn Unity C# Scripting by Example Create Ready to use C# scripts for Unity Master essential programming concepts Build fully functional 2D Games Get familiar with Unity & Visual Studio Quickly build mini Game projects Learn C# by building Games with Unity This course is ideal for individuals who are Anyone willing to learn C# by building example projects or Unity developers willing to learn C# by building mini projects It is particularly useful for Anyone willing to learn C# by building example projects or Unity developers willing to learn C# by building mini projects.
Enroll now: C# & Unity By Example : 20+ Mini Game Development Projects
Summary
Title: C# & Unity By Example : 20+ Mini Game Development Projects
Price: $39.99
Average Rating: 4.3
Number of Lectures: 65
Number of Published Lectures: 65
Number of Curriculum Items: 65
Number of Published Curriculum Objects: 65
Original Price: $129.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn C# by building mini projects
- Learn Unity C# Scripting by Example
- Create Ready to use C# scripts for Unity
- Master essential programming concepts
- Build fully functional 2D Games
- Get familiar with Unity & Visual Studio
- Quickly build mini Game projects
- Learn C# by building Games with Unity
Who Should Attend
- Anyone willing to learn C# by building example projects
- Unity developers willing to learn C# by building mini projects
Target Audiences
- Anyone willing to learn C# by building example projects
- Unity developers willing to learn C# by building mini projects
Do you want to skip the boring part and learn C# by lots of practical examples?
Then this is the perfect course for you.
List of Things You Will Learn:
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Learn C# with 20+ mini projects
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Understand absolute basic concepts of programming
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Learn essential C# Scripting for Game Development
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Build 2D Games with Unity & C#
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Create Ready To Use C# Scripts
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Master C# by building Games with Unity
I have taught C# Scripting to thousands of people on my Youtube Channel: Charger Games. I love teaching complex concepts in a simple way, so even if you have no previous coding experience, no need to worry, I’m gonna teach you everything step by step in the perfect order.
Learn the basic concepts, tools, and functions that you will need to build fully functional Games with C# and the Unity game engine.
Build a strong foundation in C# Scripting and Unity Game Development with this course.
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Get Started With C# programming
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Learn fundamentals of Unity API
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Learn Object Oriented Programming Concepts
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Create Reusable C# scripts
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Learn Intermediate C# Concepts in Unity
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Take Your C# Skills to the next level
A Powerful Skill at Your FingertipsLearning the fundamentals of C# Scripting in Unity puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games.
Jobs in unity game development are plentiful, and being able to learn C# Scripting along with Unity game development will give you a strong background to more easily build awesome games.
Content and OverviewSuitable for beginning programmers, through this course of 50+ lectures and 10+ hours of content, you’ll learn all of the Unity C# Scripting fundamentals and establish a strong understanding of the concept behind C# programming.
Starting with the installation of the Unity , Visual Studio , this course will take you through various C# language features and how to use them. By creating example C# Scripts, you’ll a establish a strong understanding of unity game development.
With these basics mastered, the course will take you through building different example games with unity to learn more about the process of creating mobile android games with unity.
Students completing the course will have the knowledge to create fully functional Games with C# or use their C# skills to Build any other useful thing that they want.
Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Absolute Beginner's Guide To C#
Lecture 1: Getting Started With C# & Unity
Lecture 2: Understanding Structure of a C# Script
Lecture 3: Event Functions in Unity
Lecture 4: Variables in C#
Lecture 5: Public variables in Unity C#
Lecture 6: Understanding The Update function
Lecture 7: Basics of Functions in C#
Lecture 8: Functions with Parameters & Return types in C#
Lecture 9: if else statements in C#
Lecture 10: More Conditions & Equality Checking
Lecture 11: Boolean variables in C#
Lecture 12: Arrays in C# Unity
Lecture 13: More about Arrays in C#
Lecture 14: For loops in C#
Lecture 15: While loops in C#
Lecture 16: Learning foreach loops in C#
Lecture 17: Switch Case Statements in C#
Chapter 3: Project 1 : Destroying Objects with C# in Unity
Lecture 1: Destroying Objects with C# in Unity
Chapter 4: Project 2 : Detecting Mouse Clicks with C# Practical Example
Lecture 1: Detecting Mouse Clicks with C# in Unity
Chapter 5: Project 3 : Detecting Keyboard Inputs in C#
Lecture 1: Detecting Keyboard Inputs in C# Unity
Chapter 6: Project 4 : Moving Objects with Velocity in Unity
Lecture 1: Moving Objects using Physics Functions in C#
Chapter 7: Project 5 : Moving Objects With Keyboard Inputs
Lecture 1: Moving Objects With Keyboard Inputs in Unity C#
Chapter 8: Project 6 : Flipping Direction of Player with C# in Unity
Lecture 1: Flipping Direction of Player with in Unity
Chapter 9: Project 7 : Detecting Collision & Destroying Objects in C#
Lecture 1: Detecting Collision & Destroying Objects in C#
Chapter 10: Project 8 : Creating Scoring System with C# in Unity
Lecture 1: Creating Scoring System with C# in Unity
Chapter 11: Project 9 : Restarting Game Scene in Unity C#
Lecture 1: Restarting Game Scene in Unity C#
Chapter 12: Project 10 : Delaying Function Calls in C#
Lecture 1: Delaying Function Calls in C# with Unity
Chapter 13: Project 11 : Change Camera Background Color Randomly with C#
Lecture 1: Change Camera Background Color Randomly with C#
Chapter 14: Project 12 : Build a 2D Shooter Game with Unity & C#
Lecture 1: Build a 2D Shooter Game with Unity & C#
Chapter 15: Project 13 : Create Infinite Scrolling Background in C# & Unity
Lecture 1: Create Infinite Scrolling Background in C# & Unity
Chapter 16: Project 14 : Create Camera Shake Effect in Unity C#
Lecture 1: Create Camera Shake Effect in Unity C#
Chapter 17: Project 15 : Rotate Objects with Mouse in C#
Lecture 1: Rotate Objects with Mouse in C#
Chapter 18: Project 16 : Detect Button Clicks with C# Unity
Lecture 1: Detect Button Clicks with C# Unity
Chapter 19: Project 17 : Create Zoom in & Out effect using C#
Lecture 1: Create Zoom in & Out effect using C#
Chapter 20: Project 18 : Build A 2D Runner Game in Unity
Lecture 1: Importing The Assets
Lecture 2: Setting up the Game Background
Lecture 3: Creating Scrolling Endless Background
Lecture 4: Creating and Moving The Grounds
Lecture 5: Setting Up The Player Character
Lecture 6: Making The Player Jump
Lecture 7: Fixing Player Jump with Ground Check
Lecture 8: Adding The Jump Animation
Lecture 9: Setting up The Obstacles
Lecture 10: Adding Movements to Obstacles
Lecture 11: Spawning The Obstacles
Lecture 12: Random Obstacle Spawning
Lecture 13: Spawning Obstacles with Random Delay
Lecture 14: Destroying Obstacles On Collision
Lecture 15: Creating Player Death Animation
Lecture 16: Stop Spawning The Obstacles
Lecture 17: Stop Background Scrolling
Lecture 18: Creating GameOver panel
Lecture 19: Adding functionalities to GameOver menu and Buttons
Lecture 20: Designing the main menu
Lecture 21: Adding functionalities to the main menu
Lecture 22: Creating Main Menu Animations
Lecture 23: Creating Snow Falling Effect
Lecture 24: Counting and Displaying The Score
Chapter 21: Project 19 : Build An Android Game with Unity 2019
Lecture 1: Build An Android Game with Unity & C# 2019
Chapter 22: Project 20 : Detect Touch Inputs using C# Unity
Lecture 1: Detect Touch Inputs using C# Unity
Chapter 23: Project 21 : Detect accelerometer Inputs in Unity with C#
Lecture 1: Detect accelerometer Inputs in Unity with C#
Chapter 24: Project 22 : Destroy objects with Touch Inputs
Lecture 1: Destroy objects with Touch Inputs
Chapter 25: Project 23 : Detect Swipe Input in Unity with C#
Lecture 1: Detect Swipe Input in Unity with C#
Chapter 26: Course End Greetings
Lecture 1: Course Ended
Instructors
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Raja Biswas
Charger Games founder , Passionate Learner & Teacher
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 0 votes
- 4 stars: 11 votes
- 5 stars: 17 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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