Cocos2d-x v3 C++ – Beginning Game Development
Cocos2d-x v3 C++ – Beginning Game Development, available at $39.99, has an average rating of 3.9, with 66 lectures, based on 117 reviews, and has 35820 subscribers.
You will learn about Know the basic skills of making a game in Cocos2d-x Improved C++ Skills Game Development Skills Games Programming Skills Cross-platform Game Development Skills This course is ideal for individuals who are For new users or For users with basic C++ experience or People looking for a refresher for Cocos2d-x or People who want to create game It is particularly useful for For new users or For users with basic C++ experience or People looking for a refresher for Cocos2d-x or People who want to create game.
Enroll now: Cocos2d-x v3 C++ – Beginning Game Development
Summary
Title: Cocos2d-x v3 C++ – Beginning Game Development
Price: $39.99
Average Rating: 3.9
Number of Lectures: 66
Number of Published Lectures: 66
Number of Curriculum Items: 66
Number of Published Curriculum Objects: 66
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Know the basic skills of making a game in Cocos2d-x
- Improved C++ Skills
- Game Development Skills
- Games Programming Skills
- Cross-platform Game Development Skills
Who Should Attend
- For new users
- For users with basic C++ experience
- People looking for a refresher for Cocos2d-x
- People who want to create game
Target Audiences
- For new users
- For users with basic C++ experience
- People looking for a refresher for Cocos2d-x
- People who want to create game
Learn how to make cross platform games using the immensely successful game engine Cocos2d-x. A step by step process is used to show everything from project setup to essential game design technique
Gain a good understanding of the following concepts:
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C++ Game Programming
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Video Game Logic
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Cocos2d-x Game Programming
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Game Mechanics
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Game development
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Game design
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Mobile development
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Mobile design
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Cross platform development
Cocos2d-x is one of the easiest game frameworks in the world and will provide you with a solid foundation for your game development journey. The gaming industry is bigger than Hollywood and is constantly growing, start your journey now.
You will be provided with the full source code to aid in development during and after this course. The source code and artwork is free to use in as many projects as you wish.
Cocos2d-x is a free open source game engine used by indie developers and companies such as Bandai Namco and Zynga.
Over 205,000 students have enrolled on my courses and all of them are extremely satisfied. You will also be satisfied with this course. If you do not like the course, remember that within 30 days you can request a full refund. I guarantee you satisfaction.
If you have any questionsregarding the topics covered in this course, please feel free to ask. I’m always happy to help those who want to learn.
To summarise this is what you get:
• Lifetime access to HD quality videos. No monthly subscription. Learn at your own pace, whenever you want.
• All videos are downloadable. Learn wherever you want, even without an internet connection!
• Downloadable starter code and final code for each section.
• Free helpful support in the course Q&A when you have questions or get stuck.
• Multiple coding challenges to practice your new skills (solutions included).
Sounds great? Then start this adventure today by clicking the “Take this course” button, and join me in the only course that you will need!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Introduction
Chapter 2: Setting Up
Lecture 1: Setting Up For iOS
Lecture 2: Setting Up For Android On Mac
Lecture 3: Setting Up For Android On Windows
Lecture 4: Multi Resolution Support
Chapter 3: Adding A Sprite
Lecture 1: What Are Sprites?
Lecture 2: Adding A Sprite
Chapter 4: Positioning
Lecture 1: Positioning Using MoveBy
Lecture 2: Positioning Using MoveTo
Lecture 3: Positioning Using JumpBy
Lecture 4: Positioning Using JumpTo
Lecture 5: Positioning Using BezierBy
Lecture 6: Positioning Using BezierTo
Lecture 7: Positioning Using Place
Chapter 5: Scaling
Lecture 1: Scaling Using ScaleBy
Lecture 2: Scaling Using ScaleTo
Chapter 6: Rotation
Lecture 1: Rotating Using RotateBy
Lecture 2: Rotating Using RotateTo
Chapter 7: Tinting
Lecture 1: Tinting Using TintBy
Lecture 2: Tinting Using TintTo
Chapter 8: Fading
Lecture 1: Fading Using FadeTo
Lecture 2: Fading Using FadeIn
Lecture 3: Fading Using FadeOut
Chapter 9: Sequencing
Lecture 1: Repeat
Lecture 2: RepeatForever
Lecture 3: Sequence
Chapter 10: Skewing
Lecture 1: Skewing Using SkewBy
Lecture 2: Skewing Using SkewTo
Chapter 11: Audio
Lecture 1: Playing Sound Effect
Lecture 2: Playing Sound Effect Repeatedly
Lecture 3: Setting Sound Effect Volume
Lecture 4: Stopping Sound Effect
Lecture 5: Playing Music
Lecture 6: Stopping Music
Lecture 7: Pausing and Resuming Music
Lecture 8: Setting Music Volume
Chapter 12: Touch Input
Lecture 1: Setting Up Single Touch Events
Lecture 2: Touch Began Using onTouchBegan
Lecture 3: Touch Moved Using onTouchMoved
Lecture 4: Touch Ended Using onTouchEnded
Lecture 5: Setting Up Multi Touch Events
Lecture 6: Touches Began Using onTouchesBegan
Lecture 7: Touches Moved Using onTouchesMoved
Lecture 8: Touches Ended Using onTouchesEnded
Chapter 13: Menus
Lecture 1: Setting Up A Menu
Lecture 2: Adding A Menu Font Item
Lecture 3: Adding A Menu Image Item
Lecture 4: Menu Alignment
Chapter 14: Scenes
Lecture 1: Creating A New Scene
Lecture 2: Pushing A Scene
Lecture 3: Popping A Scene
Lecture 4: Replace A Scene
Lecture 5: Scene Transitions
Chapter 15: Animations
Lecture 1: Sprite Animations
Chapter 16: Accelerometer
Lecture 1: Accelerometer
Chapter 17: Cocos Console
Lecture 1: Creating A New Project
Lecture 2: Compiling A Project
Lecture 3: Running A Project
Lecture 4: Deploying A Project
Chapter 18: Additional Documentation
Lecture 1: Cocos2d-x Developer Hub
Lecture 2: Cocos2d-x Documentation
Lecture 3: Cocos2d-x Forums
Chapter 19: Extra Frameworks
Lecture 1: Cocos Helper
Lecture 2: SDKBOX
Lecture 3: SOOMLA
Chapter 20: Bonus Lecture: Discounted Courses
Lecture 1: Bonus Lecture: Discounted Courses
Instructors
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Frahaan Hussain
CEO and Lead Developer at Sonar Systems
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 15 votes
- 3 stars: 28 votes
- 4 stars: 31 votes
- 5 stars: 39 votes
Frequently Asked Questions
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