Coding Kids: Let's Make Games!
Coding Kids: Let's Make Games!, available at $54.99, has an average rating of 4.3, with 38 lectures, based on 609 reviews, and has 3892 subscribers.
You will learn about make their own games at home using free software understand the basic concepts and logic of programming build their confidence working with computers and professional software This course is ideal for individuals who are Kids aged 8-15 with interest in programming and/or game development or Parents who want to help their kids learn programming or Adults who look for a simple and easy introduction to game development It is particularly useful for Kids aged 8-15 with interest in programming and/or game development or Parents who want to help their kids learn programming or Adults who look for a simple and easy introduction to game development.
Enroll now: Coding Kids: Let's Make Games!
Summary
Title: Coding Kids: Let's Make Games!
Price: $54.99
Average Rating: 4.3
Number of Lectures: 38
Number of Published Lectures: 38
Number of Curriculum Items: 38
Number of Published Curriculum Objects: 38
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- make their own games at home using free software
- understand the basic concepts and logic of programming
- build their confidence working with computers and professional software
Who Should Attend
- Kids aged 8-15 with interest in programming and/or game development
- Parents who want to help their kids learn programming
- Adults who look for a simple and easy introduction to game development
Target Audiences
- Kids aged 8-15 with interest in programming and/or game development
- Parents who want to help their kids learn programming
- Adults who look for a simple and easy introduction to game development
Course Description
This course offers a gentle and fun introduction to the world of game development, teaching basic coding and game design concepts. The goal of the course is to get kids comfortable and passionate about coding and game development. It is also a great way for creative kids to express themselves by bringing their own game ideas to life.
The Coding Kids Approach
Learning should be fun. Our kids are having too much fun to realize they are actually gaining some of the most indispensable skills for their possible future career.
At Coding Kids we turn kids’ love of playing videogames into making videogames. The journey will prepare them for potential careers in fields such as programming, game design, digital art, interactive media and so much more.
Contents and Overview
In over three and a half hours of content including 38 lectures, this course covers the foundations of programming and game design by building four different games from scratch. Completed Construct 2 project files for each tutorial can be downloaded through the course.
This course covers, amongst other things:
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Object based programming
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2d game sprites
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Behaviours
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Variables
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Events and Actions
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Game design
Students will also learn basic good programming habits such as proper object naming, frequent saving of work and pre-planning of work.
Upon completion, students will understand basic programming concepts and be able to make a variety of games entirely on their own. They will be at a much better position to take on further learning of programming and game development at school or at home.
2024 Notes: The course uses Construct 2, a game-making software, which is free and still available to download. Construct 3 requires a subscription for full access, so the course remains based on Construct 2.
Course Curriculum
Chapter 1: Getting ready to program!
Lecture 1: Put your programmer hat on!
Lecture 2: Installing Construct 2
Lecture 3: What To Do If The Screen Goes Weird
Lecture 4: Before We Start
Chapter 2: Let's make a platformer!
Lecture 1: Setting up game project
Lecture 2: Adding our Hero
Lecture 3: Adding a spike
Lecture 4: Adding additional behaviours
Lecture 5: Adding a goal
Lecture 6: Adding moving enemies and platforms
Lecture 7: Adding a key
Lecture 8: Designing our level
Lecture 9: Designing additional levels
Lecture 10: Wrap up
Chapter 3: Let's make a shooter!
Lecture 1: Setting up the game project
Lecture 2: Create our mouse controlled player
Lecture 3: Add shooting mechanics for the player
Lecture 4: Create the first enemy
Lecture 5: Adding score system
Lecture 6: Adding a high score
Lecture 7: Creating enemy 2 and it's spawn conditions
Lecture 8: Adding a scrolling background and Wrap Up
Chapter 4: Multiplayer Game
Lecture 1: Setting up the project
Lecture 2: Custom platform controls
Lecture 3: Creating the goal and winning screen
Lecture 4: Adding random collectibles
Lecture 5: Counting and displaying the score for both players
Lecture 6: Wrap up
Chapter 5: Car Game
Lecture 1: Setting up the project
Lecture 2: Creating the Track and Car
Lecture 3: Drawing the Track
Lecture 4: Barriers
Lecture 5: Tweaking the Car
Lecture 6: Adding a timer part 1
Lecture 7: Adding a timer part 2
Lecture 8: Adding a timer part 3
Lecture 9: Wrap up
Chapter 6: Extras
Lecture 1: Congratulations
Instructors
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Mickey Blumental
Game Designer
Rating Distribution
- 1 stars: 17 votes
- 2 stars: 8 votes
- 3 stars: 30 votes
- 4 stars: 168 votes
- 5 stars: 386 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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