Complete 3D FPS Zombie Game in Unity for Beginners
Complete 3D FPS Zombie Game in Unity for Beginners, available at $54.99, has an average rating of 5, with 75 lectures, based on 1 reviews, and has 37 subscribers.
You will learn about Player Mechanics: Learn player movement, shooting, and health systems Enemy AI: Implement basic zombie AI behavior. Level Design: Create immersive 3D environments. UI and HUD: Design and implement health bars, ammo counters, and menus. This course is ideal for individuals who are Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch. or Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need. or Hobbyists and Enthusiasts: Whether you're a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance. or Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms. It is particularly useful for Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch. or Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need. or Hobbyists and Enthusiasts: Whether you're a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance. or Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms.
Enroll now: Complete 3D FPS Zombie Game in Unity for Beginners
Summary
Title: Complete 3D FPS Zombie Game in Unity for Beginners
Price: $54.99
Average Rating: 5
Number of Lectures: 75
Number of Published Lectures: 75
Number of Curriculum Items: 75
Number of Published Curriculum Objects: 75
Original Price: $69.99
Quality Status: approved
Status: Live
What You Will Learn
- Player Mechanics: Learn player movement, shooting, and health systems
- Enemy AI: Implement basic zombie AI behavior.
- Level Design: Create immersive 3D environments.
- UI and HUD: Design and implement health bars, ammo counters, and menus.
Who Should Attend
- Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch.
- Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need.
- Hobbyists and Enthusiasts: Whether you're a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance.
- Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms.
Target Audiences
- Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch.
- Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need.
- Hobbyists and Enthusiasts: Whether you're a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance.
- Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms.
Are you ready to dive into the world of game development and create your own thrilling zombie FPS game? Welcome to “Complete 3D FPS Zombie Game in Unity for Beginners” This comprehensive course is designed for absolute beginners who want to learn the ins and outs of Unity and game development while creating an exciting and immersive zombie shooter game.
In this course, you will start with the basics of Unity and gradually build your skills as you develop a complete first-person shooter game. You’ll begin by learning how to set up your Unity project and create essential gameplay mechanics such as player movement, shooting, and health systems. We’ll guide you step-by-step through the process of implementing these features, ensuring you understand each concept thoroughly.
Next, you’ll delve into enemy AI development. You will learn how to create zombie enemies that can navigate the game environment, detect the player, and launch attacks. We’ll cover essential AI behaviors like pathfinding, chasing, and attacking, making your game more challenging and engaging.
Level design is a crucial aspect of any game, and you’ll master the art of creating immersive 3D environments. You’ll learn how to design and build detailed game levels, complete with obstacles, power-ups, and dynamic lighting, to enhance the gameplay experience.
Finally, we’ll focus on user interface (UI) and heads-up display (HUD) elements. You’ll learn how to design and implement health bars, ammo counters, and in-game menus, providing players with essential information and a seamless gaming experience.
By the end of this course, you will have a complete, playable zombie FPS game and a solid foundation in Unity game development. Join us on this exciting journey and start creating your own games today!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Player
Lecture 1: Player Movement
Lecture 2: Better Movement
Lecture 3: Speed Booster
Lecture 4: Jumping
Lecture 5: Fix Jumping
Lecture 6: Player Camera
Lecture 7: Lock Cursor
Lecture 8: First person camera
Lecture 9: Adding player model
Chapter 3: Shooting
Lecture 1: Shooting mechanics
Lecture 2: Impact effect
Lecture 3: Gun animations
Lecture 4: Automatic Shooting
Lecture 5: Muzzleflash
Lecture 6: Crosshair
Lecture 7: Ammo system
Lecture 8: Ammo UI
Lecture 9: Reload animation
Lecture 10: Extra mags
Lecture 11: Fixing
Chapter 4: Enemies
Lecture 1: Adding zombie
Lecture 2: Detect Player
Lecture 3: Chasing player
Lecture 4: Zombie attack
Lecture 5: Detecting player part2
Lecture 6: Enemy health
Lecture 7: Zombie animation
Lecture 8: Death effect
Chapter 5: Player Health
Lecture 1: Setting up Health
Lecture 2: Healthbar UI
Lecture 3: Health mechanics
Lecture 4: Damaging player with enemy
Lecture 5: Player damage effect
Chapter 6: Navigation
Lecture 1: Enemy AI
Lecture 2: Fixing AI
Chapter 7: Environment
Lecture 1: Creating environment
Lecture 2: Skybox
Lecture 3: Lights
Chapter 8: MENU
Lecture 1: Mainmenu UI
Lecture 2: Buttons
Lecture 3: Credits scene
Lecture 4: Pause UI
Lecture 5: Pause Mechanics
Chapter 9: Quest System
Lecture 1: First Quest
Lecture 2: Second Quest
Lecture 3: Quest UI
Lecture 4: Portals
Lecture 5: UI Messages
Lecture 6: Cut scene
Lecture 7: Portal effect
Lecture 8: Borders
Lecture 9: Creating new level
Lecture 10: Fixing bug
Lecture 11: Level 2 Quest
Lecture 12: Progress bar
Lecture 13: Progress bar part2
Lecture 14: Changing generator text
Lecture 15: Mission failed
Lecture 16: Changing detecting range
Lecture 17: Player blocker
Chapter 10: Respawning
Lecture 1: Spawnpoints
Lecture 2: Adding zombies
Lecture 3: Fixing detecting range
Chapter 11: CUTSCENE
Lecture 1: Creating environment
Lecture 2: Camera animation
Lecture 3: Creating cutscene
Lecture 4: Adding voice
Lecture 5: Creating door
Chapter 12: Audio
Lecture 1: Adding sounds
Lecture 2: Fixing
Chapter 13: Final Touches
Lecture 1: Creating winning scene
Lecture 2: Creating portal
Lecture 3: Fixing bugs
Lecture 4: Building game
Instructors
-
Giorgi Luarsabishvili
Game Developer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 1 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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