Create A Realistic Environment for your Game using Unity
Create A Realistic Environment for your Game using Unity, available at $39.99, has an average rating of 4.2, with 9 lectures, based on 41 reviews, and has 144 subscribers.
You will learn about About Building a Realistic Environment in Unity using HDRP- High Definition Render Pipeline Creating a Shadergraph for wind About Unity Basics: How use the software and its tools About Post-Processing effects About Lighting and Shadows About Creating a Terrain and Adding Trees to it About Using the HDRP Template Adding HDRI skies to the environment Creating three different forest states- sunrise, day, night Making a 3d environment in unity Using Unity to create High definition graphics Using the new asset store in Unity Adding HDRI skies in unity Environment Using the Terrain tool in unity Add grass to terrain which is not available in HDRP Unity Adding trees of different heights and rotation to terrain in unity This course is ideal for individuals who are Students who are curious about building realistic environments or Unity developers who want realistic levels in their game or Who are willing to create high definition graphics in their game or Unity beginners who are excited about creating high definetion realistic environment It is particularly useful for Students who are curious about building realistic environments or Unity developers who want realistic levels in their game or Who are willing to create high definition graphics in their game or Unity beginners who are excited about creating high definetion realistic environment.
Enroll now: Create A Realistic Environment for your Game using Unity
Summary
Title: Create A Realistic Environment for your Game using Unity
Price: $39.99
Average Rating: 4.2
Number of Lectures: 9
Number of Published Lectures: 9
Number of Curriculum Items: 9
Number of Published Curriculum Objects: 9
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- About Building a Realistic Environment in Unity using HDRP- High Definition Render Pipeline
- Creating a Shadergraph for wind
- About Unity Basics: How use the software and its tools
- About Post-Processing effects
- About Lighting and Shadows
- About Creating a Terrain and Adding Trees to it
- About Using the HDRP Template
- Adding HDRI skies to the environment
- Creating three different forest states- sunrise, day, night
- Making a 3d environment in unity
- Using Unity to create High definition graphics
- Using the new asset store in Unity
- Adding HDRI skies in unity Environment
- Using the Terrain tool in unity
- Add grass to terrain which is not available in HDRP Unity
- Adding trees of different heights and rotation to terrain in unity
Who Should Attend
- Students who are curious about building realistic environments
- Unity developers who want realistic levels in their game
- Who are willing to create high definition graphics in their game
- Unity beginners who are excited about creating high definetion realistic environment
Target Audiences
- Students who are curious about building realistic environments
- Unity developers who want realistic levels in their game
- Who are willing to create high definition graphics in their game
- Unity beginners who are excited about creating high definetion realistic environment
If you are Interested to create eye feasting realistic environments for your games, you have landed on the right course. This course will help you to build realistic environments in Unity using HDRP.
High-quality photo-realistic environments will always get your game to the next level giving the players a sense of realism in the games. many outstanding games have made huge hits because of the realistic graphics they offer for the players. You can also build such photo-realistic environments using Unity HDRP.
You will be using the High Definition Render Pipeline(HDRP) for this project as we have to create a high definition realistic environment, you will create an environment using the assets from the default HDRP template in unity and later add lighting, post-processing effects, and wind to the environment.
The wind in the Unity HDRP would not be working for the normal trees that are placed on the terrain, in this course you will learn to create your own wind shader which would work with HDRP and also you can control the properties of the wind like direction and speed
In this Course You Will Learn:
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How to use the terrain to build an environment
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Adding sky and fog volumes to create volumetric lighting
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Change the lighting settings
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Adding post-processing effects
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Creating a shader graph for wind
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Downloading and creating a unity project
Lecture 3: Unity basics
Lecture 4: Creating Environment
Lecture 5: Sky and Fog volume
Lecture 6: Lighting and shadow settings
Lecture 7: Post-Processing effects
Lecture 8: Wind Shadergraph
Lecture 9: Final Tweaks
Instructors
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Prudviraj Perala
Software developer
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 3 votes
- 3 stars: 3 votes
- 4 stars: 11 votes
- 5 stars: 20 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
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