Dart and Flutter: The Complete Developer's Guide
Dart and Flutter: The Complete Developer's Guide, available at $109.99, has an average rating of 4.16, with 409 lectures, based on 5228 reviews, and has 30499 subscribers.
You will learn about Build beautiful multi-screen apps with Flutter Understand the different approaches for loading and maintaining data in Flutter apps Create and publish open source projects using Dart Learn how to build offline-enabled apps with incredibly efficient data loading Comprehend the best method for reading the incredible amount of Flutter documentation Store long-term data on a user's physical device using SQLite Master streams and understand reactive programming to create Flutter apps This course is ideal for individuals who are Developers looking to build quality apps with Flutter It is particularly useful for Developers looking to build quality apps with Flutter.
Enroll now: Dart and Flutter: The Complete Developer's Guide
Summary
Title: Dart and Flutter: The Complete Developer's Guide
Price: $109.99
Average Rating: 4.16
Number of Lectures: 409
Number of Published Lectures: 404
Number of Curriculum Items: 409
Number of Published Curriculum Objects: 404
Original Price: $129.99
Quality Status: approved
Status: Live
What You Will Learn
- Build beautiful multi-screen apps with Flutter
- Understand the different approaches for loading and maintaining data in Flutter apps
- Create and publish open source projects using Dart
- Learn how to build offline-enabled apps with incredibly efficient data loading
- Comprehend the best method for reading the incredible amount of Flutter documentation
- Store long-term data on a user's physical device using SQLite
- Master streams and understand reactive programming to create Flutter apps
Who Should Attend
- Developers looking to build quality apps with Flutter
Target Audiences
- Developers looking to build quality apps with Flutter
If you’re tired of spinning your wheels learning Swift or Android, this is the course for you.
Animations? You will learn it. Architectural Patterns? Included. Navigation? Of course!
Flutter is a newcomer to the mobile development scene. Strongly supported by Google, it is already viewed as an ideal platform for replacing native Swift and Android development. Thanks to its amazing standard library of widgets, fast compile times, and amazing documentation, developers are falling in love with Flutter!
This course supports MacOS and Windows – develop Android and iOS apps easily!
Flutter apps are created using the language Dart. No problem if you’re not already familiar with Dart; this course includes a lightning fast introduction to Dart at the beginning, along with hours of bonus lectures at the end of the course solely focused on Dart and its advanced features. If you come from a background working with Java, Ruby, or Javascript, you’ll feel right at home with Dart – the syntax is nearly identical, only a few core concepts need to be learned. Dart is a strongly typed language – but don’t be discouraged if you’re not a fan of strong types! I spend special time in this course to make it extra clear why developing with a strongly typed language is a breeze!
One of the greatest challenges around developing Flutter applications right now is understanding how to design and architect apps. Flutter is still in rapid development, and the community at large is still trying to find out the best techniques. With this in mind, special attention is paid in the course to making sure you understand the primary design patterns advocated by Google’s Flutter team, including both the ‘Stateful Widget’ pattern and the ‘BLOC’ pattern. The ‘BLOC’ pattern makes heavy use of Reactive Programming techniques, which you’ll learn about in this course as well. These techniques can be easily applied to other languages and frameworks as well – talk about a bonus!
Of course, no mobile app is complete without some nice looking animations. You’ll learn how to build animations using Flutter’s standard library of tools, which can be easily used to make interactions that your users will love. You should plan to complete the course with knowledge of how to reference Flutter’s standard library of widgets to assemble complex animations.
Sign up today and you will:
- Understand the Dart language and its primary features
- Store information for long periods of time on the user’s device with offline storage
- Learn how to optimize network requests for improved performance on mobile networks
- Delight your users with complex animations
- Expose the functionality of your apps with multi-screen navigation
- Steer through the incredible amount of Flutter documentation
- Master Reactive Programming with streams by using RxDart
- Implement advanced design patternsadvocated by Google’s official Flutter team
- Handle user input with form validation
- Learn to build open source Dart packagesand distribute them to other developers
I’ve built the course that I would have wanted to take when I was learning Flutter. A course that explains the concepts and how they’re implemented in the best order for you to learn and deeply understand them.
Course Curriculum
Chapter 1: Let's Dive In!
Lecture 1: How to Get Help
Lecture 2: Course Resources
Lecture 3: Join Our Community!
Lecture 4: Course Organization
Chapter 2: A Dart Introduction
Lecture 1: Dart Overview
Lecture 2: The DartPad Editor
Lecture 3: Our First Program
Lecture 4: Pulling the Pieces Apart
Lecture 5: Functions in Dart
Lecture 6: Introduction to Types
Lecture 7: Why Use Types?
Lecture 8: String Interpolation
Lecture 9: Object Oriented Programming in Dart
Lecture 10: Creating Classes
Lecture 11: Creating Class Instances
Lecture 12: Constructor Functions
Lecture 13: Review on Constructors
Chapter 3: Staying on Target with Dart
Lecture 1: App Overview
Lecture 2: OOP Design Flow
Lecture 3: Adding Fields to Classes
Lecture 4: Associated Methods
Lecture 5: More Initialization with Constructors
Lecture 6: For Loops
Lecture 7: Adding Elements to Lists
Lecture 8: More on Variable Initialization
Lecture 9: Customizing Print Statements
Lecture 10: ToString on Cards
Lecture 11: Shuffling a List
Lecture 12: Annotating Argument Types
Lecture 13: Filtering Lists
Lecture 14: Shorthand Function Syntax
Lecture 15: Reference Lists
Lecture 16: Dividing Lists with SubList
Lecture 17: Removing Individual Records
Lecture 18: RemoveCard Implementation
Lecture 19: Named Parameters
Chapter 4: Flutter Environment Setup – MacOS
Lecture 1: Flutter Setup on MacOS
Lecture 2: SDK Extraction
Lecture 3: Editing the PATH Variable
Lecture 4: XCode License
Lecture 5: Generating Flutter Projects
Chapter 5: MacOS Setup – Android
Lecture 1: Android Setup on MacOS
Lecture 2: Android Dependencies
Lecture 3: Android Project Setup
Lecture 4: More Android Dependencies!
Lecture 5: Android Emulator Creation
Lecture 6: Flutter Startup
Lecture 7: Finished Android Setup
Chapter 6: MacOS Setup – iOS
Lecture 1: iOS on Mac Setup
Lecture 2: XCode Setup
Lecture 3: iOS Simulator Startup
Lecture 4: App Startup
Chapter 7: Flutter Setup on PC
Lecture 1: Flutter Install
Lecture 2: More Flutter Installation
Lecture 3: Android Install
Lecture 4: Additional Dependencies
Lecture 5: Generating a Project
Lecture 6: Selecting an Image
Lecture 7: Starting the Emulator
Lecture 8: Finishing Android Setup
Chapter 8: App Building Time!
Lecture 1: Code Editor Setup
Lecture 2: What's Flutter About, Anyways?
Lecture 3: App Overview
Lecture 4: The Four Step Design Process
Lecture 5: Import Statements
Lecture 6: Creating Widgets
Lecture 7: Displaying Content on Screen
Lecture 8: Showing a Scaffold
Lecture 9: Customizing the App Bar
Lecture 10: Named Parameter Clarification
Lecture 11: Required Parameters
Lecture 12: Child Parameters
Lecture 13: Displaying Icons
Lecture 14: Adding Custom Widgets
Chapter 9: State Design with Flutter Apps
Lecture 1: Stateless vs Stateful Widgets
Lecture 2: The Build Method
Lecture 3: Local Import Statements
Lecture 4: Quick Breather and Review
Lecture 5: Refactoring Stateless to Stateful
Lecture 6: More Refactoring to Stateful Widgets
Chapter 10: High-Level Dart
Lecture 1: Generics in Dart
Lecture 2: Why Two Classes?
Chapter 11: HTTP Requests with Flutter
Lecture 1: Photos API
Lecture 2: Working with JSON
Lecture 3: Casting JSON to Model Instances
Lecture 4: Named Constructors
Lecture 5: Addressing Non-nullable Instance Field Errors
Lecture 6: Adding an Image Model
Lecture 7: Function References
Instructors
-
Stephen Grider
Engineering Architect
Rating Distribution
- 1 stars: 62 votes
- 2 stars: 85 votes
- 3 stars: 340 votes
- 4 stars: 1362 votes
- 5 stars: 3378 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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