Game Development in JS – Crash course (w/ CreateJS)
Game Development in JS – Crash course (w/ CreateJS), available at $19.99, has an average rating of 4.15, with 23 lectures, based on 12 reviews, and has 1830 subscribers.
You will learn about Use Javascript to develop games Fundamentals of game development Drawing a grid with different scales Building dynamic grid system using a collection of layout patterns Placing objects at the appropriate index using the grid Multiple Screne game system Auto handling the browser resize Applying responsive design concepts to games Creating the loading/progress screen This course is ideal for individuals who are Web developer or Game developer or Javascript developer It is particularly useful for Web developer or Game developer or Javascript developer.
Enroll now: Game Development in JS – Crash course (w/ CreateJS)
Summary
Title: Game Development in JS – Crash course (w/ CreateJS)
Price: $19.99
Average Rating: 4.15
Number of Lectures: 23
Number of Published Lectures: 23
Number of Curriculum Items: 23
Number of Published Curriculum Objects: 23
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Use Javascript to develop games
- Fundamentals of game development
- Drawing a grid with different scales
- Building dynamic grid system using a collection of layout patterns
- Placing objects at the appropriate index using the grid
- Multiple Screne game system
- Auto handling the browser resize
- Applying responsive design concepts to games
- Creating the loading/progress screen
Who Should Attend
- Web developer
- Game developer
- Javascript developer
Target Audiences
- Web developer
- Game developer
- Javascript developer
Learn useful concepts, tools, and functions that you will need to build grid-based HTML5 games with CreateJS.
You are beginner or intermediate, this course allows you build a strong foundation in grid-based HTML5 game applications development by using CreateJS:
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Realization of a grid with an object-oriented approach,
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Ease of manipulation of local and global variables,
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Drawing a grid with different scales,
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Building dynamic grid system using a collection of layout patterns,
-
Placing objects at the appropriate index using the grid,
-
Multiple Screne game system
-
Auto handling the browser resize,
-
Applying responsive design concepts to games,
-
Creating the loading/progress screen
A potent ability at your fingertips
Learning useful aspects grid-based HTML5 games using CreateJS puts a powerful and very useful tool within reach. The libraries under CreateJS fall under MIT License, which is very permissive, allows modification and reuse. This makes CreateJS a powerful tool for creating rich, interactive experiences of all kinds by providing tools for HTML5 game applications.
Jobs in the game development industry are plentiful, and being able to learn grid manipulating with CreateJS in HTML5 games will give you a solid starting point for a career in game development.
Content and overview
Suitable for beginner and intermediate grid-based HTML5 game developer, through this course of ….. minutes of content, you will learn all of the fundamentals related to grid system building using CreateJS libraries. You will also establish a strong understanding of the concept behind grid system which is the fundamental element of web game. To put it simply, the course uptakes an incremental approach to finally have a grid with the full range of functionality required to create a game.
Trainees completing the course will have the knowledge to create functional and useful grid system in order to build all kinds of game.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Initialize project
Lecture 2: Setup our main canvas
Chapter 2: Grid System
Lecture 1: Init the grid class
Lecture 2: Drawing the first object
Lecture 3: Drawing our dynamic grid
Lecture 4: Implement global stage updating system
Lecture 5: updating the start point of the grid
Lecture 6: place object at index : part 1
Lecture 7: place object at index : part 2
Lecture 8: Update object decalation
Lecture 9: Test the power of the grid system
Chapter 3: Loading Screen
Lecture 1: Init PreloadScreen and LoadScreen
Lecture 2: Update and clean our code
Lecture 3: PreloadScreen
Lecture 4: Background Img
Lecture 5: LoadBar : part 1
Lecture 6: Handeling the screen resize
Lecture 7: LoadSreen
Lecture 8: LoadBar: part 2
Lecture 9: Delete object from stage
Lecture 10: Start button
Lecture 11: MainScreen
Lecture 12: Clean and fixing code
Instructors
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Ayedi Fares
CEO KUSA
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 1 votes
- 5 stars: 8 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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