GameMaker 2D RPG: Craft Your Adventure from Code to Combat
GameMaker 2D RPG: Craft Your Adventure from Code to Combat, available at $54.99, has an average rating of 4.45, with 44 lectures, based on 18 reviews, and has 233 subscribers.
You will learn about Master the fundamentals of GameMaker Studios 2's coding language (GML) for dynamic game development. Gain a solid understanding of GameMaker’s Sprite Editor to bring your characters and worlds to life. Learn the process of importing sprite sheets effectively to enhance the visual appeal of your game. Develop skills in creating fluid player movement that enriches the gaming experience. Discover techniques for basic object animation and sprite importing to animate your game world. Implement simple enemy A.I. and combat mechanics, making your game challenging and engaging. Design intuitive user interfaces (UI) and pausing systems that ensure a seamless player interaction. Translate your game ideas into playable realities, from concept to completion, with practical, step-by-step guidance. This course is ideal for individuals who are If you're new to game development, or simply new to GameMaker, then this course is a great place to start! or If you're an advanced developer looking to publish on Steam or consoles, you'll find invaluable insights It is particularly useful for If you're new to game development, or simply new to GameMaker, then this course is a great place to start! or If you're an advanced developer looking to publish on Steam or consoles, you'll find invaluable insights.
Enroll now: GameMaker 2D RPG: Craft Your Adventure from Code to Combat
Summary
Title: GameMaker 2D RPG: Craft Your Adventure from Code to Combat
Price: $54.99
Average Rating: 4.45
Number of Lectures: 44
Number of Published Lectures: 44
Number of Curriculum Items: 44
Number of Published Curriculum Objects: 44
Original Price: $99.99
Quality Status: approved
Status: Live
What You Will Learn
- Master the fundamentals of GameMaker Studios 2's coding language (GML) for dynamic game development.
- Gain a solid understanding of GameMaker’s Sprite Editor to bring your characters and worlds to life.
- Learn the process of importing sprite sheets effectively to enhance the visual appeal of your game.
- Develop skills in creating fluid player movement that enriches the gaming experience.
- Discover techniques for basic object animation and sprite importing to animate your game world.
- Implement simple enemy A.I. and combat mechanics, making your game challenging and engaging.
- Design intuitive user interfaces (UI) and pausing systems that ensure a seamless player interaction.
- Translate your game ideas into playable realities, from concept to completion, with practical, step-by-step guidance.
Who Should Attend
- If you're new to game development, or simply new to GameMaker, then this course is a great place to start!
- If you're an advanced developer looking to publish on Steam or consoles, you'll find invaluable insights
Target Audiences
- If you're new to game development, or simply new to GameMaker, then this course is a great place to start!
- If you're an advanced developer looking to publish on Steam or consoles, you'll find invaluable insights
Ever dreamt of creating your own RPG and mastering GameMaker?
Welcome to our GameMaker Top-down 2D RPG course, where you’ll unlock the full potential of GameMaker Studios 2.
Dive deep into the world of GML (GameMaker Language), master the Sprite Editor, and become a sprite sheet importing wizard. But it’s not just about coding—it’s about bringing your visions to life.
You’ll learn to create fluid player movement, animate objects, and import sprites with ease. Tackle enemy AI and combat, turning complex challenges into captivating quests. Plus, we’ll guide you through designing intuitive UI and pausing systems to ensure your game is as enjoyable to navigate as it is to play.
This course is perfectly tailored for beginners. If you’ve sketched out game ideas in your notebooks, wondering how to breathe life into them, this is your moment. All you need is a basic understanding of coding and a boundless passion for game development.
Advanced developerslooking to publish on Steam or consoles will find invaluable insights too. Your instructor, Reece, has walked this path, launching a successful commercial 2D pixel game. Learn from someone who’s already turned their dream into reality!
Embark on this journey not just to learn, but to create. Turn your fantastic ideas into playable realities. It’ll be challenging, enlightening, and, above all, a bunch of fun. Let’s build something extraordinary together.
Why us? Because we make the daunting doable. From crafting user-friendly UI and pausing systems to creating worlds players will never want to leave, we’re your cheat code to game development.
You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.
And you’ll get access to our active Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.
Ready to start your epic RPG coding adventure? Join us now and begin building your dream game in GameMaker today!
Course Curriculum
Chapter 1: Introduction & Setup
Lecture 1: Welcome to the Course
Lecture 2: Download Gamemaker
Lecture 3: Exploring the Editor
Lecture 4: Community & Support
Lecture 5: Accessing Our Projects
Chapter 2: Gamemaker Fundamentals
Lecture 1: Section Intro – Gamemaker Fundamentals
Lecture 2: Making Your First Sprite
Lecture 3: What Are Objects?
Lecture 4: Your First Line Of Code
Lecture 5: Setting Up Our Player
Lecture 6: Creating Your First Room
Lecture 7: Import Sprites & Assets
Chapter 3: Player Movement
Lecture 1: Section Intro – Player Movement
Lecture 2: Moving Our Player
Lecture 3: Animating Objects
Lecture 4: Creating Collisions
Lecture 5: Implementing Sprinting
Lecture 6: Adding Dodge Rolling
Lecture 7: Stamina & Exhaustion
Chapter 4: Combat & Enemies
Lecture 1: Section Intro – Combat & Enemies
Lecture 2: Creating Attacks
Lecture 3: Attacking Animation
Lecture 4: Designing A Health System
Lecture 5: Damage & Death
Lecture 6: Enemy Creation: Bats
Lecture 7: Enemy Creation: Slimes
Lecture 8: Enemy Collisions
Lecture 9: Enemy Customization
Lecture 10: Attacking Enemies
Chapter 5: Interactions
Lecture 1: Section Intro – Interactions
Lecture 2: Creating Depth
Lecture 3: Items & Inventories
Lecture 4: Treasure Chests & Loot
Lecture 5: Using Items & Doors
Chapter 6: Stages
Lecture 1: Section Intro – Stages
Lecture 2: Rooms & Transitions
Lecture 3: Stat Persistence
Lecture 4: Setting Up Tilesets
Lecture 5: Decorating Your Levels
Chapter 7: UI & Menus
Lecture 1: Section Intro – UI & Menus
Lecture 2: Adding Custom Fonts
Lecture 3: Dialogue & Signs
Lecture 4: Creating a Pause Screen
Lecture 5: Exporting Your Games!
Instructors
-
GameDev.tv Team
Learn to Make and Sell Games -
Reece Geofroy
Pixel Artist / Indie Game Developer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 2 votes
- 4 stars: 6 votes
- 5 stars: 9 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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