GODOT: Video games math
GODOT: Video games math, available at Free, has an average rating of 3.6, with 16 lectures, 1 quizzes, based on 27 reviews, and has 3871 subscribers.
You will learn about Students will learn lot about Godot IDE Students will learn about game design About game math Students will learn a lot about game coding with GDScript This course is ideal for individuals who are Godot beginners and expireenced students of GDScript. It is particularly useful for Godot beginners and expireenced students of GDScript.
Enroll now: GODOT: Video games math
Summary
Title: GODOT: Video games math
Price: Free
Average Rating: 3.6
Number of Lectures: 16
Number of Quizzes: 1
Number of Published Lectures: 16
Number of Published Quizzes: 1
Number of Curriculum Items: 17
Number of Published Curriculum Objects: 17
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Students will learn lot about Godot IDE
- Students will learn about game design
- About game math
- Students will learn a lot about game coding with GDScript
Who Should Attend
- Godot beginners and expireenced students of GDScript.
Target Audiences
- Godot beginners and expireenced students of GDScript.
Course is a good possibility for total Godot beginner to learn about Godot game engine IDE and GDScript are explained in a step by step learning process. Game objects in Godot are nodes, in this course nodes explained are: Node2D, Button, Sprite, Label, Tilemap and AnimationPlayer. Coding with GDScript are also explained in a manner good for beginner understanding. At the course end you will be able to create and code good game elements for turn-based game and understand lot of Game Math.
Course is for total beginners, so at the course start you will learn how to download Godot game engine, and how to set it properly. After that you will create new game project and game scene. Also you will learn how to set you first GDScript. Game example for this course is a turn-based game, so in a beginning you will learn to create some simple game elements. Tilemap will allow you to easily add similar graphic elements.
Button node will be used as game path elements for point click movement. After, you will create sprite character and movement for it. Lot’s of coding will expect you in this part of course, but after a while you will be able to create some complex codes based on simple elements. At the course end you will have many good game elements for turn-based video game.
Course Curriculum
Chapter 1: Introductionary knowledge
Lecture 1: Introduction
Lecture 2: Basic game math
Lecture 3: Game window
Lecture 4: Tileset
Lecture 5: Adding game elements
Lecture 6: To do [Additional educational info]
Chapter 2: Main course section
Lecture 1: Game math with GDScript
Lecture 2: Start creating turn-based video game
Lecture 3: Game character
Lecture 4: Character moves
Lecture 5: Movement in turn-based game
Lecture 6: Animation player
Lecture 7: Animation setting
Lecture 8: Pickable item
Lecture 9: Additional educational info
Chapter 3: Education content related to game math
Lecture 1: lec 16
Instructors
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MARIAN DEVELOPMENT COMPANY Marijo Trkulja
Game programming teacher
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 2 votes
- 3 stars: 2 votes
- 4 stars: 8 votes
- 5 stars: 13 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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