How to Create a 3D Survival Game in Godot 4 with GDScript
How to Create a 3D Survival Game in Godot 4 with GDScript, available at $54.99, has an average rating of 4.75, with 47 lectures, based on 191 reviews, and has 2667 subscribers.
You will learn about Master Godot Game Development: Learn 2D, 3D, AI, Physics, Animations, Audio and Much More! Robust Systems Architecture in Godot: Global Communication, Controllers, Configs, Custom Resources Clean Gameplay Systems in GDScript: Managers, Multithreading, Composition, Inheritance, Viewports Overcome Common Game Development Obstacles Easily, Using: Raycasting, Physics Layers, UI Layers, Rendering Techniques Better File Hierarchy Using Plugins in Godot Overall Creating Clean, Scalable and Flexible Systems as an Extremely Solid Base for Bigger Games This course is ideal for individuals who are Game developers who want to learn more sophisticated and clean systems architecture and game systems or Beginners who want to start their game development journey with a strong foundation It is particularly useful for Game developers who want to learn more sophisticated and clean systems architecture and game systems or Beginners who want to start their game development journey with a strong foundation.
Enroll now: How to Create a 3D Survival Game in Godot 4 with GDScript
Summary
Title: How to Create a 3D Survival Game in Godot 4 with GDScript
Price: $54.99
Average Rating: 4.75
Number of Lectures: 47
Number of Published Lectures: 47
Number of Curriculum Items: 47
Number of Published Curriculum Objects: 47
Original Price: $109.99
Quality Status: approved
Status: Live
What You Will Learn
- Master Godot Game Development: Learn 2D, 3D, AI, Physics, Animations, Audio and Much More!
- Robust Systems Architecture in Godot: Global Communication, Controllers, Configs, Custom Resources
- Clean Gameplay Systems in GDScript: Managers, Multithreading, Composition, Inheritance, Viewports
- Overcome Common Game Development Obstacles Easily, Using: Raycasting, Physics Layers, UI Layers, Rendering Techniques
- Better File Hierarchy
- Using Plugins in Godot
- Overall Creating Clean, Scalable and Flexible Systems as an Extremely Solid Base for Bigger Games
Who Should Attend
- Game developers who want to learn more sophisticated and clean systems architecture and game systems
- Beginners who want to start their game development journey with a strong foundation
Target Audiences
- Game developers who want to learn more sophisticated and clean systems architecture and game systems
- Beginners who want to start their game development journey with a strong foundation
Welcome to our comprehensive course on creating a captivating 3D first-person survival game using the Godot Engine 4 and GDScript programming language. Embark on an exciting journey where you’ll dive deep into game development, mastering essential skills to craft immersive gameplay experiences.
Throughout this course, you’ll be equipped with the knowledge and tools needed to bring your game ideas to life. Learn the fundamentals of game design as you build a first-person survival game from scratch, complete with intricate mechanics such as item gathering, crafting, hunting, cooking, and building.
One of the core focuses of this course is on establishing a solid systems architecture. You’ll delve into creating a well-structured project file hierarchy and develop high-quality, flexible, and scalable game systems with clean and efficient code. By the end, you’ll possess the skills to create games that are not only engaging but also easily maintainable and expandable.
Here’s a glimpse of what we’ll cover:
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Implementing a first-person controller
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Mastering raycasts for precise object detection and interaction
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Adding immersion with sound effects and animations
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Enhancing visual effects with particles and tweens
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Implementing a state machine AI for enemy behavior
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Establishing a global event system for efficient communication between game elements
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Designing robust inventory and item equipping systems
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Implementing a dynamic day and night cycle for realistic gameplay
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Enhancing visual aesthetics with a water shader and custom lighting effects
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Utilizing plugins for added functionality and multithreading for improved performance
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Creating custom resources
By the end of this course, you’ll have the skills and confidence to create your own 3D first-person survival game, ready to share with the world. Join us on this thrilling adventure and turn your game development dreams into reality!
Course Curriculum
Chapter 1: Let's Get Started
Lecture 1: Setting Up The Project
Lecture 2: Player Character
Lecture 3: Interactable Items
Lecture 4: HUD, Events and Bulletins
Lecture 5: Scene Hierarchy And Stages
Chapter 2: Items
Lecture 1: Item Resources
Lecture 2: Inventory Manager
Lecture 3: Player Menu 1 – UI
Lecture 4: Player Menu 2 – Items
Lecture 5: Player Menu 3 – Item Descriptions
Lecture 6: Crafting 1 – Pre-configurations
Lecture 7: Crafting 2 – Creating New Items
Lecture 8: Hotbar
Lecture 9: Item Equipping
Lecture 10: Axe Swinging
Chapter 3: Gameplay
Lecture 1: Woodchopping
Lecture 2: First Person Weapons Rendering Problem
Lecture 3: Player Energy
Lecture 4: Player Health
Lecture 5: Eating
Lecture 6: Coal Mining
Lecture 7: Peaceful Animal
Lecture 8: Animal Fleeing
Lecture 9: Hostile Animal
Lecture 10: Building
Lecture 11: Campfire
Lecture 12: Cooking 1 – Pre-configurations
Lecture 13: Cooking 2 – UI
Lecture 14: Cooking 3 – Logic of Cooking
Lecture 15: Adding All Items
Lecture 16: Populating The Island
Chapter 4: Finalization
Lecture 1: Water Shader
Lecture 2: Music
Lecture 3: SFX 1 – System Sounds
Lecture 4: SFX 2 – Dynamic Spatial Sounds
Lecture 5: SFX 3 – Static Spatial Sounds
Lecture 6: Day And Night Cycle
Lecture 7: Sleeping
Lecture 8: Main Menu
Lecture 9: Pause Menu
Lecture 10: Threaded Stage Loading
Lecture 11: Settings
Lecture 12: Saving And Loading Settings
Lecture 13: Ending The Game And Credits
Lecture 14: Fixes
Lecture 15: Polish
Lecture 16: Recap
Instructors
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Eerik Hirvonen
Game Developer
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 0 votes
- 3 stars: 9 votes
- 4 stars: 24 votes
- 5 stars: 155 votes
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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