How to Make a Top Down 2D Action RPG in Unity 2022
How to Make a Top Down 2D Action RPG in Unity 2022, available at $44.99, has an average rating of 4.05, with 47 lectures, based on 21 reviews, and has 202 subscribers.
You will learn about Learn how to create a player character with movement, attacks with knockback, and physics Make an enemy that will chase and damage players – optionally other enemies too Build 2D game levels with tilemap and tileset tools Setup animations for your characters using the unity animation state machine tools Add floating text to indicate damage dealt to enemies or players Explore the differences between kinematic and dynamic rigidbody movement and physics Receive player input through the new InputSystem package This course is ideal for individuals who are Helping you to build your first RPG game or Students somewhere between beginners and intermediate skill level or If you like coding and want to get better at C# especially in Unity engine It is particularly useful for Helping you to build your first RPG game or Students somewhere between beginners and intermediate skill level or If you like coding and want to get better at C# especially in Unity engine.
Enroll now: How to Make a Top Down 2D Action RPG in Unity 2022
Summary
Title: How to Make a Top Down 2D Action RPG in Unity 2022
Price: $44.99
Average Rating: 4.05
Number of Lectures: 47
Number of Published Lectures: 47
Number of Curriculum Items: 47
Number of Published Curriculum Objects: 47
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to create a player character with movement, attacks with knockback, and physics
- Make an enemy that will chase and damage players – optionally other enemies too
- Build 2D game levels with tilemap and tileset tools
- Setup animations for your characters using the unity animation state machine tools
- Add floating text to indicate damage dealt to enemies or players
- Explore the differences between kinematic and dynamic rigidbody movement and physics
- Receive player input through the new InputSystem package
Who Should Attend
- Helping you to build your first RPG game
- Students somewhere between beginners and intermediate skill level
- If you like coding and want to get better at C# especially in Unity engine
Target Audiences
- Helping you to build your first RPG game
- Students somewhere between beginners and intermediate skill level
- If you like coding and want to get better at C# especially in Unity engine
Learn the basics on how to build a Top Down 2D Action RPG (think classic Zelda games) inside of Unity 2022. The main focuses of this course is on creating a working player with a sword attack, a slime enemy to chase and damage the player, and building a level to play on with pixel art tilesets including wall collisions. Another key focus is demonstrating the differences between kinematic physics and unity dynamic rigidbody physics with two versions of the player controller script so you can choose which method works best for you and your own games. Also important is the cinemachine package for creating a follow camera to track your player but maintain pixel perfect settings in Unity to avoid any screen tears or distortions.
In this course, we’ll cover much of the core gameplay essentials games in this genre will need in their main gameplay cycle
-
Player Movement and Attacks with new InputSystem package
-
Building Tilemaps from Tilesets
-
Movement with Kinematic and Dynamic Rigidbodies
-
Making a Slime Enemy which can chase player, cause damage, and be slain
-
Setting up animations and transitions with Unity animation state machines
-
Creating hitboxes for directional attacks
-
Floating Damage Text numbers
Everything is written in C#, the standard language for unity games. You don’t have to be a programming master. If you get stuck, feel free to download the finished scripts included in this course so you can get up and running.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Part 1
Lecture 1: What to Expect in Part 1
Lecture 2: Assets Importing
Lecture 3: Creating Player Game Objects
Lecture 4: Level Tileset and Tilemap Setup
Lecture 5: InputSystem & Player Controller Setup
Lecture 6: Player Kinematic Rigidbody Movement & Collisions
Lecture 7: Editor Speed Tip & Controlling Sprite Sorting
Lecture 8: Sliding Along Walls
Lecture 9: Character Animator and Animators Setup
Lecture 10: Correcting Collisions
Lecture 11: Cinemachine Follow Camera
Lecture 12: Player Attack Animation Setup
Lecture 13: Attack Hitbox
Lecture 14: Controlling Attack Direction
Lecture 15: Slime Enemy & Hitting with Sword
Lecture 16: Slime Animator & Animations
Lecture 17: Part 1 Wrapup
Chapter 3: Part 2
Lecture 1: Character Run and Sprite Flip
Lecture 2: Player Controller Starting Point
Lecture 3: Transition to Run Animation
Lecture 4: Player Attack State
Lecture 5: Slime Animator Setup
Lecture 6: Slime Script
Lecture 7: Sword Swing Hitbox
Lecture 8: Receiving Damage
Lecture 9: Slime – Hit and Death Animation Transitions
Lecture 10: Controlling Sword Hit Direction
Lecture 11: Hit Knockback
Lecture 12: IDamageable Interface for Damageable Objects
Lecture 13: Knockback Force and Direction
Lecture 14: Destroy Object
Lecture 15: Slime Hit Color Change
Lecture 16: Correcting Player Transform for Sword Knockback
Lecture 17: Slime Damage to Player
Lecture 18: Health Manager Component
Lecture 19: Lock Movement on Defeat
Lecture 20: Knockback the Player
Lecture 21: (Update!) Better Knockbacks using Add Force and Linear Drag Only
Lecture 22: Player Movement by Forces
Lecture 23: Setting a Max Speed for Player
Lecture 24: Slimes Aggro and Chase Player
Lecture 25: Floating Damage Numbers with Text Mesh Pro
Lecture 26: Fading Text
Lecture 27: Instantiating Text Prefabs above Hit Characters
Lecture 28: Invulnerability Timer
Lecture 29: Course Wrapup
Instructors
-
Chris Tutorials
Game Developer and Tutorial Content Creator
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 5 votes
- 3 stars: 2 votes
- 4 stars: 5 votes
- 5 stars: 9 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
You may also like
- Top 10 Language Learning Courses to Learn in November 2024
- Top 10 Video Editing Courses to Learn in November 2024
- Top 10 Music Production Courses to Learn in November 2024
- Top 10 Animation Courses to Learn in November 2024
- Top 10 Digital Illustration Courses to Learn in November 2024
- Top 10 Renewable Energy Courses to Learn in November 2024
- Top 10 Sustainable Living Courses to Learn in November 2024
- Top 10 Ethical AI Courses to Learn in November 2024
- Top 10 Cybersecurity Fundamentals Courses to Learn in November 2024
- Top 10 Smart Home Technology Courses to Learn in November 2024
- Top 10 Holistic Health Courses to Learn in November 2024
- Top 10 Nutrition And Diet Planning Courses to Learn in November 2024
- Top 10 Yoga Instruction Courses to Learn in November 2024
- Top 10 Stress Management Courses to Learn in November 2024
- Top 10 Mindfulness Meditation Courses to Learn in November 2024
- Top 10 Life Coaching Courses to Learn in November 2024
- Top 10 Career Development Courses to Learn in November 2024
- Top 10 Relationship Building Courses to Learn in November 2024
- Top 10 Parenting Skills Courses to Learn in November 2024
- Top 10 Home Improvement Courses to Learn in November 2024