Intermediate iOS 9 Programming
Intermediate iOS 9 Programming, available at $19.99, has an average rating of 4.5, with 60 lectures, based on 9 reviews, and has 170 subscribers.
You will learn about Create iPhone/iPad applications. Use several of the most popular iOS features. Write apps that use GPS, mapping, social networking, and remote data. Create apps that include in-App purchasing. This course is ideal for individuals who are People with computer application development and knowledge some prior experience writing iOS applications. or They should understand programming structures and the software development process. or The course is not suited for people with no programming knowledge. It is particularly useful for People with computer application development and knowledge some prior experience writing iOS applications. or They should understand programming structures and the software development process. or The course is not suited for people with no programming knowledge.
Enroll now: Intermediate iOS 9 Programming
Summary
Title: Intermediate iOS 9 Programming
Price: $19.99
Average Rating: 4.5
Number of Lectures: 60
Number of Published Lectures: 59
Number of Curriculum Items: 60
Number of Published Curriculum Objects: 59
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Create iPhone/iPad applications.
- Use several of the most popular iOS features.
- Write apps that use GPS, mapping, social networking, and remote data.
- Create apps that include in-App purchasing.
Who Should Attend
- People with computer application development and knowledge some prior experience writing iOS applications.
- They should understand programming structures and the software development process.
- The course is not suited for people with no programming knowledge.
Target Audiences
- People with computer application development and knowledge some prior experience writing iOS applications.
- They should understand programming structures and the software development process.
- The course is not suited for people with no programming knowledge.
One of the downsides (or upsides, depending on your outlook) to Apple and iOS is that it doesn’t play nice with the rest of the programming world. It takes some special knowledge and training to become and Apple developer. If you already have some programming experience, this isn’t a problem. Start with this course and you’ll get a head start on the road to your dream career.
Create native iPhone and iPad Apps using Xcode and Swift
- Master the most popular iOS features
- Write apps that use GPS, social networking, remote data and in-app purchases
- Take your existing programming skills to the next level
- Get up to speed on iOS 9 updates and changes
- Get on the right path to a career in app development
Take the First Steps to Becoming an Apple Developer
If you already have some programming experience and want to take your skills up a notch, or if you want to learn specifically about creating apps for Apple, or even if you just want to get an update on programming for iOS 9, this is the perfect course for you. With 58 lectures and 5.5 hours of content, you can delve right into the world of Swift, Xcode and iOS 9, and come back up for air as a bona fide expert.
This course covers all of the most important and most popular features of iOS 9, including interfacing with remote data services, accessing media and the media library, using GPS to track location, social networking, data access with cloud-kit and in-app purchasing. You’ll cover all of the above and dig right down into the nitty gritty straight away.
By the end of this course, you’ll know how to create native iPhone and iPad apps using Xcode and Swift and can proudly call yourself an intermediate iOS 9 programmer. You’ll know how to implement all of the above features using iOS frameworks, using source code which is provided. At each step you’ll review and analyse the behaviour to help compound your knowledge.
Tools Used
- Xcode:Xcode is an Integrated Development Environment (IDE) that contains all the software you need to create beautiful, fast, and easy to use applications for Apple devices like iPhones and iPads. You can experiment with new APIs, add additional source code, and even make use of the interface testing feature, which records your app in action.
- Swift: Swift is a multi-paradigm programming language created for Apple. Deemed by its creators to be a ‘modern programming language that is safe, fast, and interactive’, it is designed to work with the Cocoa and Cocoa Touch frameworks for iOS, OS X, watchOS and tvOS applications. It was introduce by Apple in 2014 and is currently in its second version.
Course Curriculum
Chapter 1: Course Introduction
Lecture 1: Introduction to the Course
Chapter 2: REMOTE DATA ACCESS
Lecture 1: Remote Data Access Introduction
Lecture 2: JSON
Lecture 3: Accessing a Remote Service
Chapter 3: iOS MEDIA
Lecture 1: iOS Media Introduction
Lecture 2: Image Gallery
Lecture 3: Image Picker
Lecture 4: Taking a Photo
Lecture 5: Save to Photo Album
Lecture 6: Playing a Video
Lecture 7: Recording a Video
Lecture 8: Playing Audio
Lecture 9: Recording Audio
Lecture 10: Accessing the Media Library
Chapter 4: GPS AND MAPPING
Lecture 1: GPS and Mapping Introduction
Lecture 2: Geocoding
Lecture 3: Displaying a Map
Lecture 4: Getting Directions
Lecture 5: Getting the Current Location
Lecture 6: Calculating Distance
Lecture 7: Using MapKit
Lecture 8: Setting the Region and Map Type
Lecture 9: Displaying the Current Location
Lecture 10: Map Annotations
Chapter 5: MOTION FRAMEWORK
Lecture 1: Motion Framework Introduction
Lecture 2: Accessing Motion Data
Lecture 3: Accelerometer
Lecture 4: Gyroscope
Lecture 5: Compass
Chapter 6: SOCIAL NETWORKING
Lecture 1: Social Networking Introduction
Lecture 2: Options for Social Networking
Lecture 3: Using the UIActivityViewController
Lecture 4: Using the SLComposeViewController
Lecture 5: Using the SLRequest API
Lecture 6: Posting to Twitter with SLRequest
Lecture 7: Reading the Twitter Timeline
Lecture 8: Posting to Facebook with SLRequest
Lecture 9: Facebook SDK
Lecture 10: Posting to the Facebook Wall
Lecture 11: Getting the User Profile
Chapter 7: CLOUDKIT
Lecture 1: CloudKit Introduction
Lecture 2: Setting up for iCloud
Lecture 3: Creating CloudKit Structures
Lecture 4: Accessing CloudKit Data Part1
Lecture 5: Accessing CloudKit Data Part 2
Chapter 8: IN-APP PURCHASING
Lecture 1: In-App Purchasing Introduction
Lecture 2: Options for In-App Purchasing
Lecture 3: In-App Purchasing Receipts – Part 1
Lecture 4: In-App Purchasing Receipts – Part 2
Lecture 5: Setting up the app with Apple
Lecture 6: Using the Sandbox
Lecture 7: Creating Purchase Items
Lecture 8: Making the Purchase
Lecture 9: Creating Hosted Content
Lecture 10: Hosted Content
Lecture 11: iAds
Chapter 9: CONCLUSION
Lecture 1: Conclusion and Resources
Lecture 2: Closing message from instructor
Chapter 10: Bonus Material
Lecture 1: Bonus Lecture
Instructors
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- 4 stars: 2 votes
- 5 stars: 6 votes
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