Intro to Construct 3 – Build a Platformer
Intro to Construct 3 – Build a Platformer, available at $69.99, has an average rating of 4.2, with 31 lectures, 7 quizzes, based on 86 reviews, and has 453 subscribers.
You will learn about Learn to design, build, and publish a simple game using the Construct 3 game engine Obtain hands-on experience with 2D game development tools, techniques, and terminology This course is ideal for individuals who are Beginning game designers or Digital creators or Secondary students or Homeschoolers or Secondary teachers seeking to offer a Game Design course, i.e., professional development or Hobbyists or This course is not for experienced developers already familiar with Construct It is particularly useful for Beginning game designers or Digital creators or Secondary students or Homeschoolers or Secondary teachers seeking to offer a Game Design course, i.e., professional development or Hobbyists or This course is not for experienced developers already familiar with Construct.
Enroll now: Intro to Construct 3 – Build a Platformer
Summary
Title: Intro to Construct 3 – Build a Platformer
Price: $69.99
Average Rating: 4.2
Number of Lectures: 31
Number of Quizzes: 7
Number of Published Lectures: 30
Number of Published Quizzes: 7
Number of Curriculum Items: 53
Number of Published Curriculum Objects: 52
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to design, build, and publish a simple game using the Construct 3 game engine
- Obtain hands-on experience with 2D game development tools, techniques, and terminology
Who Should Attend
- Beginning game designers
- Digital creators
- Secondary students
- Homeschoolers
- Secondary teachers seeking to offer a Game Design course, i.e., professional development
- Hobbyists
- This course is not for experienced developers already familiar with Construct
Target Audiences
- Beginning game designers
- Digital creators
- Secondary students
- Homeschoolers
- Secondary teachers seeking to offer a Game Design course, i.e., professional development
- Hobbyists
- This course is not for experienced developers already familiar with Construct
Get up and running fast with one of the most popular and user-friendly game engines of all time: Construct 3. This project-based course will teach you the essentials of Construct 3, building your confidence so that you feel empowered to create your own games.
In this course, you will build a classically-inspired Platform-style game using freely available digital assets. Instructional videos and a comprehensive, step-by-step project guide are included to support you, however you learn best.
More than mere monkey-see-monkey-do video lectures, this course includes a variety of activities aimed at personalizing your learning experience, e.g., hands-on Game Design challenges, WebQuests focused on exploring Construct 3’s vast online resources, periodic checks for understanding in the form of quizzes, etc.
This course proudly features digital assets by Kenney!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Watch the Promo
Chapter 2: Getting Started
Lecture 1: Welcome to the Course
Lecture 2: Construct 3 – User Interface
Lecture 3: Course Materials
Chapter 3: The Project
Lecture 1: Construct 3 – Projects
Lecture 2: Platformer – Creating the Project
Lecture 3: Platformer – Project Properties
Chapter 4: Setting the Stage
Lecture 1: Construct 3 – Layouts & Layers
Lecture 2: Construct 3 – Objects & Families
Lecture 3: Platformer – Setting the Stage
Chapter 5: The Player
Lecture 1: Construct 3 – Behaviors
Lecture 2: Construct 3 – Platform Behavior
Lecture 3: Platformer – The Player
Lecture 4: Platformer – The Alien
Lecture 5: Construct 3 – Event System
Lecture 6: Platformer – On the Move
Chapter 6: The Challenge
Lecture 1: Platformer – Obstacles
Lecture 2: Construct 3 – Variables
Lecture 3: Platformer – Cashin' In
Lecture 4: Platformer – Barnacles & Bees
Chapter 7: Medieval Times
Lecture 1: Platformer – The Castle
Lecture 2: Platformer – The Moat
Lecture 3: Platformer – Tracking the Player
Lecture 4: Platformer – Raising the Gate
Lecture 5: Platformer – Crossing the Moat
Chapter 8: Keeping Score
Lecture 1: Platformer – Keeping Score
Lecture 2: Platformer – You Win!
Chapter 9: Finishing Touches
Lecture 1: Platformer – Fresh Beats
Lecture 2: Platformer – Touch Controls
Chapter 10: Publishing
Lecture 1: Platformer – Publishing
Instructors
-
James Colestock
IT Professional and CTE Educator
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 2 votes
- 3 stars: 5 votes
- 4 stars: 16 votes
- 5 stars: 63 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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