JavaScript for beginners: Create 27 projects from scratch
JavaScript for beginners: Create 27 projects from scratch, available at $49.99, has an average rating of 4.55, with 188 lectures, based on 188 reviews, and has 27002 subscribers.
You will learn about Install and use a text editor Understand Data Types Understand Variables Understand Constants Understand Arrays Understand Functions Understand Conditional statements Understand Arrow functions Use comments Build 27 projects This course is ideal for individuals who are Beginner developers or Beginner programmers or Anyone who wants to learn JavaScript It is particularly useful for Beginner developers or Beginner programmers or Anyone who wants to learn JavaScript.
Enroll now: JavaScript for beginners: Create 27 projects from scratch
Summary
Title: JavaScript for beginners: Create 27 projects from scratch
Price: $49.99
Average Rating: 4.55
Number of Lectures: 188
Number of Published Lectures: 187
Number of Curriculum Items: 188
Number of Published Curriculum Objects: 187
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Install and use a text editor
- Understand Data Types
- Understand Variables
- Understand Constants
- Understand Arrays
- Understand Functions
- Understand Conditional statements
- Understand Arrow functions
- Use comments
- Build 27 projects
Who Should Attend
- Beginner developers
- Beginner programmers
- Anyone who wants to learn JavaScript
Target Audiences
- Beginner developers
- Beginner programmers
- Anyone who wants to learn JavaScript
JavaScript is the most popular scripting language in the world. It is responsible for the interactivity like games, online forms or surveys and other activities user’s can engage with on a website. Most dynamic if not all website contains some element of JavaScript.
JavaScript programming language drives millions of interactive web sites, powers fast web servers and can even be used to build desktop and mobile applications
In this course we will together create 27 beginner JavaScript projects from scratch. The projects are listed below:
Analogue Clock
Mortgage| Loan Calculator
Quote of the day app
BMI Calculator
Weight Coversion App
Theme color changer
2d breakout game
Digital calculator
Digital clock
Event countdown timer
Tip calculator
Word count tool
Contact form
Day of week app
Background color changer
Image slider
Addition game
Todo List App
Interactive Quiz App
Countdown Timer
Baloon Popping Game
RRS NewsFeed
Number guessing game
Light switch effect
Greeting message
Height Conversion App
Wack a mole game
In this course you will learn useful and practical steps to creating web based browser apps that will work when viewed with any modern web browser. I will be using google chrome for this project and i advise you do the same.
A good text editor makes writing code fun and productive. I will be using a mixture of text editors for this course .
By the end of this course you will be confident to build more useful projects .
Course Curriculum
Chapter 1: Getting Started
Lecture 1: Introduction
Lecture 2: What is JavaScript
Lecture 3: Plain-Text Editors
Lecture 4: Installing Sublime Text Editor
Lecture 5: Installing Brackets
Lecture 6: Installing Atom Text Editor
Lecture 7: Where to Place JavaScript
Lecture 8: JavaScript Syntax
Chapter 2: Some JavaScript Basics
Lecture 1: Data Types
Lecture 2: JavaScript Operators
Lecture 3: Variables
Lecture 4: Const Variable
Lecture 5: Arrays
Lecture 6: Functions
Lecture 7: Conditional statements
Lecture 8: Arrow functions
Lecture 9: Undefined
Lecture 10: Null
Lecture 11: Object
Lecture 12: Typeof Operator
Lecture 13: JavaScript Events
Lecture 14: JavaScript Comments
Lecture 15: Using Mozilla Console and Scratch-Pad
Chapter 3: Project 1: Analogue Clock
Lecture 1: What we will create
Lecture 2: Creating project folder and HTML
Lecture 3: Creating Canvas Object
Lecture 4: Creating the clock face
Lecture 5: Drawing the clock numbers
Lecture 6: Drawing the time and hand
Chapter 4: Project 2: Mortgage | Loan Calculator
Lecture 1: What we will create
Lecture 2: Creating the directory and HTML Structure
Lecture 3: Creating the Logic
Lecture 4: Adding CSS
Chapter 5: Project 3: Quote of the day App
Lecture 1: What we will create
Lecture 2: Creating directory and HTML
Lecture 3: Adding CSS
Lecture 4: Adding JavaScript functions
Chapter 6: Project 4: BMI Calculator
Lecture 1: What we will create
Lecture 2: Creating project directory and HTML
Lecture 3: Adding CSS
Lecture 4: Adding JavaScript
Chapter 7: Project 5: Weight Conversion Tool
Lecture 1: What we will create
Lecture 2: Creating project directory and HTML
Lecture 3: Adding JavaScript Functionality
Lecture 4: Adding CSS
Lecture 5: Converting pounds to kilograms
Chapter 8: Project 6: Theme Color Changer
Lecture 1: What we will create
Lecture 2: Creating the project directory and HTML
Lecture 3: Adding CSS
Lecture 4: Adding JavaScript
Chapter 9: Project 7: 2d canvas game
Lecture 1: What is canvas
Lecture 2: Understanding co-ordinates
Lecture 3: What we will create
Lecture 4: Creating the canvas
Lecture 5: Accessing the canvas
Lecture 6: Creating the ball
Lecture 7: Making the ball move
Lecture 8: Removing obstructions
Lecture 9: Making the ball bounce Part 1
Lecture 10: Making the ball bounce Part 2
Lecture 11: Creating variables
Lecture 12: Create functions for the paddle
Lecture 13: Creating event listeners and events
Lecture 14: Creating functions to control events
Lecture 15: Creating more variables
Lecture 16: Moving the paddle
Lecture 17: Game end logic
Lecture 18: Creating the variables for the bricks
Lecture 19: Creating arrays for the bricks
Lecture 20: Creating functions to draw the bricks
Lecture 21: Implementing collision detection
Lecture 22: Activating collision detection
Lecture 23: Creating scoring logic
Lecture 24: Creating mouse controls
Chapter 10: Project 8: Creating a calculator
Lecture 1: Overview
Lecture 2: What we will create
Lecture 3: Creating directories and files
Lecture 4: creating the app structure
Lecture 5: Styling the app
Lecture 6: Creating the functionality
Chapter 11: Project 9: Creating a digital clock
Lecture 1: Overview
Lecture 2: What we will create
Lecture 3: Creating project directory and files
Lecture 4: Creating app structure
Lecture 5: Styling the app
Lecture 6: Adding functionality
Chapter 12: Project 10: Event Countdown Timer
Lecture 1: What we will create
Lecture 2: Creating project directory and HTML Structure
Instructors
-
Bluelime Learning Solutions
Making Learning Simple
Rating Distribution
- 1 stars: 9 votes
- 2 stars: 5 votes
- 3 stars: 21 votes
- 4 stars: 61 votes
- 5 stars: 92 votes
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