Launching and Marketing Your First Game
Launching and Marketing Your First Game, available at $22.99, has an average rating of 3.35, with 10 lectures, based on 16 reviews, and has 1522 subscribers.
You will learn about Launching First Computer or Mobile Game Game Marketing your Game Launching your first game Different types of Game Publishers Funding your Game Development This course is ideal for individuals who are Game Developers or People Interested in playing games or Marketing Professionals or Game Publishers It is particularly useful for Game Developers or People Interested in playing games or Marketing Professionals or Game Publishers.
Enroll now: Launching and Marketing Your First Game
Summary
Title: Launching and Marketing Your First Game
Price: $22.99
Average Rating: 3.35
Number of Lectures: 10
Number of Published Lectures: 10
Number of Curriculum Items: 10
Number of Published Curriculum Objects: 10
Original Price: $24.99
Quality Status: approved
Status: Live
What You Will Learn
- Launching First Computer or Mobile Game Game
- Marketing your Game
- Launching your first game
- Different types of Game Publishers
- Funding your Game Development
Who Should Attend
- Game Developers
- People Interested in playing games
- Marketing Professionals
- Game Publishers
Target Audiences
- Game Developers
- People Interested in playing games
- Marketing Professionals
- Game Publishers
In this course you will learn about:
– Gaming industry as whole and why certain games don’t perform well
– Different game distribution models
– Different methods to fund game development
– Project Management process involved in game development
– Marketing and advertising strategy
– Different type of game publishers to choose from
It is beginner level course to give you introduction to launching and promoting your first game. If you are professional game developer but struggling to launch your first game then it will be useful for you too.
Wish you all the best!
Course Curriculum
Chapter 1: Introduction to Course
Lecture 1: Introduction to Course
Lecture 2: Target Market
Chapter 2: Gaming Industry
Lecture 1: Gaming Industry Introduction
Lecture 2: Who is Game Publisher?
Chapter 3: Games Distribution
Lecture 1: Games Distribution
Chapter 4: Funding Game Development
Lecture 1: Funding Game Development
Chapter 5: Game Development Project Management
Lecture 1: Game Development Project Management
Lecture 2: Publisher Support Services
Chapter 6: Marketing Strategy
Lecture 1: Marketing Strategy
Chapter 7: Types of Game Publishers
Lecture 1: Types of Game Publishers
Instructors
-
Omar Khan
Business Consultant
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 0 votes
- 3 stars: 4 votes
- 4 stars: 3 votes
- 5 stars: 6 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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