Leaflet Mobile GIS Mapping
Leaflet Mobile GIS Mapping, available at $59.99, has an average rating of 4.15, with 60 lectures, based on 12 reviews, and has 88 subscribers.
You will learn about Integrate Flutter with Leaflet Build Cloud Based Mobile GIS App Use the OpenRoute Service API Implement Flutter Asynchronous Programming Features Use Backendless to Store data and Authenticate Users Create Polygons, Circles, Rectangles, Lines, Markers and Popups Create GeoJson Types Add Shapes and GeoJSON Types to Maps Draw Routes between two points on maps Get Route Directions, Distance and Duration This course is ideal for individuals who are Developers and GIS experts who would like to build cross platform mobile friendly Interactive Mapping Applications quickly using Leaflet and Flutter It is particularly useful for Developers and GIS experts who would like to build cross platform mobile friendly Interactive Mapping Applications quickly using Leaflet and Flutter.
Enroll now: Leaflet Mobile GIS Mapping
Summary
Title: Leaflet Mobile GIS Mapping
Price: $59.99
Average Rating: 4.15
Number of Lectures: 60
Number of Published Lectures: 60
Number of Curriculum Items: 67
Number of Published Curriculum Objects: 67
Original Price: $64.99
Quality Status: approved
Status: Live
What You Will Learn
- Integrate Flutter with Leaflet
- Build Cloud Based Mobile GIS App
- Use the OpenRoute Service API
- Implement Flutter Asynchronous Programming Features
- Use Backendless to Store data and Authenticate Users
- Create Polygons, Circles, Rectangles, Lines, Markers and Popups
- Create GeoJson Types
- Add Shapes and GeoJSON Types to Maps
- Draw Routes between two points on maps
- Get Route Directions, Distance and Duration
Who Should Attend
- Developers and GIS experts who would like to build cross platform mobile friendly Interactive Mapping Applications quickly using Leaflet and Flutter
Target Audiences
- Developers and GIS experts who would like to build cross platform mobile friendly Interactive Mapping Applications quickly using Leaflet and Flutter
Are you are a Full Stack Mobile App Developer or GIS expert that would like to build aesthetically pleasing interactive cross-platform Mobile GIS Mapping Applications quickly? If so, then you have come to the place you have been looking for.
Why use Leaflet and Flutter to build Mobile GIS Mapping Applications? Leaflet is a JavaScript Library with a small footprint of about 39KB in size that has the mapping features that you will need in your mapping projects. It was designed with simplicity, performance and usabilityin mind and works very well on mobile and desktop platforms. These characteristics have made Leaflet to be trusted by companies that include Flickr, Facebook, The Washington Post, and Foursquare.
Flutter uses an interface declarative language that will enable you to develop sleek and fluid user interfaces quickly using google material design tools. In addition, it uses a single code base for Android and iOS platforms that will save you time and effort without sacrificing the performance of the application. You will also increase the time to the market speedbecause of Hot Reload feature that applies changes almost instantly, without losing the current application state and because the framework provides a variety of ready-to-use widgets.
A practical approach has been used in delivering the course by developing a mobile Dairy application to link Dairy Farmers and Customers. The application will be built from scratch line by line. Furthermore, the course has been designed with engaging assignments at the end of sections that have a component of coding. The approach is aimed at providing a hands-on mastery of Leaflet GIS mapping skills using Flutter. The Full Source code for the Dairy App is available for download in the second last lecture.
By the end of the course, you will have acquired practical mobile GIS Leaflet mapping skills that will enable you to develop applications that will include Contact Tracing, Transport Routes Mapping, Property Management, Crime Mapping and Customer Location
Course Curriculum
Chapter 1: Introduction
Lecture 1: About the Course
Lecture 2: Course Outline
Lecture 3: How the App will work
Lecture 4: Technologies and Skills Application
Chapter 2: Introduction to Leaflet
Lecture 1: Leaflet Overview
Lecture 2: Creating a Map
Lecture 3: Adding Shapes and Events
Lecture 4: GeoJson Introduction
Lecture 5: Adding GeoJson Objects to the Map
Lecture 6: Open Route Service
Chapter 3: Backendless mBaaS
Lecture 1: Signing Up
Lecture 2: Creating and Configuring the App
Lecture 3: Users Management
Lecture 4: Rest API Console Usage
Lecture 5: Files Management
Lecture 6: Creating App Tables
Chapter 4: User interface Implementation
Lecture 1: Creating a Login Screen
Lecture 2: Creating a Registration Menu Screen
Lecture 3: Creating a Registration Screen
Lecture 4: Creating a Customer Menu
Lecture 5: Creating a Settings Screen
Lecture 6: Creating an Order Management Screen
Lecture 7: Creating a WebView
Lecture 8: Creating a Farmer Menu Screen
Lecture 9: Creating an Inventory Management Screen
Chapter 5: Helper and Customer Model Classes Implementation
Lecture 1: Creating Helper Classes
Lecture 2: Creating User Class
Lecture 3: Creating Customer Class and a getFarmer Method
Lecture 4: Creating a Save Method
Chapter 6: Model Farmer Class Implementation
Lecture 1: Create the Farmer Class
Lecture 2: Creating getFarmer Methods
Lecture 3: Creating an order Method
Lecture 4: Creating an updateQtyBalance Method
Lecture 5: Creating a post Method
Lecture 6: Creating a save Method
Chapter 7: Leaflet Map Class Implementation
Lecture 1: Creating the Map Class and createMap method
Lecture 2: Creating Drawmarker Methods
Lecture 3: Creating a Drawroute Method
Lecture 4: Creating an onEachFeature Method
Chapter 8: Customer and Farmer Map Pages Implementation
Lecture 1: Creating a Customer Web page and JS Variables
Lecture 2: Creating a getCustomer Function
Lecture 3: Creating a getRoute Function
Lecture 4: Creating an openpopup Function
Lecture 5: Creating the Farmer web Page and a getFarmer Function
Chapter 9: Finalising the Mobile Application
Lecture 1: Adding Logic to the Registration Screen I
Lecture 2: Adding Logic to the Registration Screen II
Lecture 3: Adding logic to the Login Screen I
Lecture 4: Adding logic to the Login Screen II
Lecture 5: Adding Logic to the Settings Screen I
Lecture 6: Adding Logic to the Settings Screen II
Lecture 7: Adding Logic to the Settings Screen III
Lecture 8: Adding Logic to the Settings Screen IV
Lecture 9: Adding Logic to the Settings Screen V
Lecture 10: Adding Logic to the Inventory Management Screen I
Lecture 11: Adding Logic to the Inventory Management Screen II
Lecture 12: Adding Logic to the Order Management Screen I
Lecture 13: Adding Logic to the Order Management Screen II
Lecture 14: Adding Logic to the WebView
Chapter 10: Full Source Code
Lecture 1: Full Source Code
Chapter 11: Conclusion
Lecture 1: Conclusion
Instructors
-
Victor Neene
Software Engineer
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 1 votes
- 3 stars: 0 votes
- 4 stars: 3 votes
- 5 stars: 7 votes
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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