Learn about Game AI with Unity® and Blender!
Learn about Game AI with Unity® and Blender!, available at $64.99, has an average rating of 4.65, with 492 lectures, based on 19 reviews, and has 565 subscribers.
You will learn about Learn to code for game development in Unity C# Create your own unique Battle Royale system. Make a game that uses artificial intelligence Navigate the Unity® editor. Design large environments for your character to explore in. Make a path-finding algorithm Use the A* algorithm to make a 2D game in Unity Build 3D models for the game in Blender. Integrate the art from Blender into Unity®. This course is ideal for individuals who are Anyone who wants their start at making 3D video games. or People that want to create their own Battle Royale. or People that want to make games with smart automated features or Anyone who wants to learn game development. or Beginners who want to learn how to use Blender. or This course assumes you know a little about Unity®. It is particularly useful for Anyone who wants their start at making 3D video games. or People that want to create their own Battle Royale. or People that want to make games with smart automated features or Anyone who wants to learn game development. or Beginners who want to learn how to use Blender. or This course assumes you know a little about Unity®.
Enroll now: Learn about Game AI with Unity® and Blender!
Summary
Title: Learn about Game AI with Unity® and Blender!
Price: $64.99
Average Rating: 4.65
Number of Lectures: 492
Number of Published Lectures: 491
Number of Curriculum Items: 492
Number of Published Curriculum Objects: 491
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to code for game development in Unity C#
- Create your own unique Battle Royale system.
- Make a game that uses artificial intelligence
- Navigate the Unity® editor.
- Design large environments for your character to explore in.
- Make a path-finding algorithm
- Use the A* algorithm to make a 2D game in Unity
- Build 3D models for the game in Blender.
- Integrate the art from Blender into Unity®.
Who Should Attend
- Anyone who wants their start at making 3D video games.
- People that want to create their own Battle Royale.
- People that want to make games with smart automated features
- Anyone who wants to learn game development.
- Beginners who want to learn how to use Blender.
- This course assumes you know a little about Unity®.
Target Audiences
- Anyone who wants their start at making 3D video games.
- People that want to create their own Battle Royale.
- People that want to make games with smart automated features
- Anyone who wants to learn game development.
- Beginners who want to learn how to use Blender.
- This course assumes you know a little about Unity®.
The best coding program online. Beginner’s guide for aspiring game developers. Learn C# and programming fundamentals.
In this course, you’ll learn:
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How to use Unity
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The game development process step by step for beginners
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Make a pathfinding game in Unity with a star artificial intelligence
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Build a battle royale game
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Add multiplayer functionality to game programming
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Learn the foundations of Blender 3D
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HTML and web programming through tutorials for beginners
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Learn Python through programming examples
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What Python is used for
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Learn the best way to learn Python
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Data mining techniques with examples
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Data mining tools and applications
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Java programming
Games and Algorithms Tutorials
Welcome to Mammoth Interactive’s A* course with Glauco Pires. You will learn how to make a game that uses artificial intelligence.
Do you Love Battle Royale games? Do you want to develop your own 3rd person shooter? This is the perfect course for you.
Learn how to create a full 3D environment. Create and animate characters to wield weapons and run a muck as they try to survive your own Battle Royale.
A wildly successful Kickstarter funded this course
In this course, you learn how to build your own Battle Royale with Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding and modeling a 3D game.
First you design the game and its functionality in Unity®. You learn how to code in C# and build video game levels. Don’t worry if you’ve never coded before. We start simple and add more to the game as the course goes on.
Why Unity®?
Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.
Then you create the 3D models for the game in Blender. You build all the art assets for the game. You learn how to integrate your art from Blender into Unity®.
The Best Blender Course
Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.
Even if you’re not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each?
Take your first steps in AI here.
You will learn how to use the A* algorithm to make a 2D game in Unity 2017.3.0f3. A Super Tank on a maze will find the best way to go to a point you click. The tank will collect objects along its path.
This course’s topic is bulletproof knowledge.
Glauco has a decade’s experience in game development. He makes games in Unity, Unreal, and HTML languages. He works with languages like C#, C++, and JavaScript.
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straightforward coding skills
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clean development techniques
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thoughtful developer advice
With Glauco you will learn to make games in the most efficient and cleanest way possible.
Why you need artificial intelligence in games
With artificial intelligence, you can make your games more…
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complex
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random
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interesting
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valuable
…without putting in more effort thanks to algorithms.
Old games – the very first computer games – were simple and straightforward.
These days, you must make more complex games. Players want to believe they are playing against something complex, something lifelike.
The power of the A* algorithm
The A* is the base algorithm for path finding. A* is artificial intelligence that will find a path. This algorithm has existed for decades.
A* is also important to avoid dangers like a cliff while getting to a destination. As well – suppose a game’s level has two paths. You can program your artificial intelligence player to think on its own. It can choose a better path to avoid monsters and other obstacles.
You must learn to use the A* algorithm. You will become a better game developer.
Included are bonus courses of related topics, including C# and Java! You get more content at a great price.
We answer every question within two business days. We want to hear from you. Watch the free lectures and amazing trailer, then jump right in and start participating with the Mammoth community.
Course Curriculum
Chapter 1: Introduction to Unity
Lecture 1: Introduction
Lecture 2: Unity Editor
Lecture 3: Moving a Cube
Lecture 4: Materials
Lecture 5: Lights
Lecture 6: Particle System
Lecture 7: Applying Physics
Lecture 8: Asset Store
Chapter 2: Intro to Coding
Lecture 1: Introduction
Lecture 2: Variables
Lecture 3: Methods
Lecture 4: If Blocks
Lecture 5: Loops
Chapter 3: Intro to Inputs
Lecture 1: Introduction
Lecture 2: Key Presses
Lecture 3: Moving a Player
Lecture 4: Jumping
Lecture 5: Moving Forward
Lecture 6: Cycling Cameras
Chapter 4: Intro to Prefabs
Lecture 1: Introduction
Lecture 2: Introduction to Prefabs
Lecture 3: FAQ on Instantiating Objects – Unity
Lecture 4: Random Angles
Lecture 5: FAQ on Destroying Objects – Unity
Lecture 6: Explosion Effects
Lecture 7: Adding explosion effects
Chapter 5: (Project) Pathfinding Algorithm Game
Lecture 1: Gameplay
Lecture 2: Introduction
Lecture 3: Motivation
Lecture 4: Project Setup
Lecture 5: Node
Lecture 6: String Map
Lecture 7: A-Star Setup
Lecture 8: A-Star Loop
Lecture 9: Auxiliary Methods
Lecture 10: Finishing the Algorithm
Lecture 11: Importing 2D Assets
Chapter 6: Building a Level
Lecture 1: Building a Level
Lecture 2: From console to Visual
Lecture 3: Adding Tanks
Lecture 4: Identifying Nodes
Chapter 7: Creating Movement
Lecture 1: Moving the Tank
Lecture 2: Visually Moving the tank
Lecture 3: Smooth Movement
Lecture 4: Smooth Rotation
Lecture 5: Ordering the Tank to move
Lecture 6: Speeding the Player up
Lecture 7: Spawning Logic
Lecture 8: Crate Visuals
Lecture 9: Adding Crates to Valid Positions
Lecture 10: Collecting Crates
Chapter 8: Game Interface
Lecture 1: Score Counting
Lecture 2: User Interface
Lecture 3: Starting the Game
Lecture 4: Game Over Screen
Lecture 5: Highscore
Chapter 9: Finale and Resources
Lecture 1: Sounds
Lecture 2: Challenge
Lecture 3: Source and Assets – Mammoth Interactive
Chapter 10: Unity
Lecture 1: Downloading and Installing Unity
Lecture 2: Starting Your Project
Lecture 3: Unity Interface – View the Game
Lecture 4: Unity Interface – Hierarchy and Game Objects
Lecture 5: Unity Interface – Project and Console
Chapter 11: Coding
Lecture 1: Intro to Coding
Lecture 2: The Basic Script
Lecture 3: Hello World
Lecture 4: Variables
Lecture 5: Access Modifiers
Lecture 6: Boolean Values
Lecture 7: Loops
Lecture 8: Checkpoint
Chapter 12: Input
Lecture 1: Input
Lecture 2: Player Parameters
Lecture 3: Player Movement
Lecture 4: Update vs. Fixed Update
Lecture 5: Player_s Input
Lecture 6: Third Person Character
Lecture 7: Camera Look
Lecture 8: Camera Move
Lecture 9: Checkpoint
Lecture 10: Cursor Lock Mode
Lecture 11: Mouse Look
Lecture 12: Animation Movement
Lecture 13: Strafing in the Animator
Lecture 14: Side Look
Lecture 15: Changing the Focal Point Side
Lecture 16: Focal Smoothness
Instructors
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Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 9 votes
- 5 stars: 9 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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