Learn Advanced Python Concepts
Learn Advanced Python Concepts, available at $64.99, has an average rating of 4.7, with 83 lectures, based on 146 reviews, and has 963 subscribers.
You will learn about Advance Level Programming in Python Make real time advance applications using Advance Level Concepts The intuition behind each Advanced Python Concepts This course is ideal for individuals who are Anyone curious to learn Advance Level Programming or Anyone curious to make Advance Level Applications or Anyone who love to understand the real time use of Advance Level Concepts It is particularly useful for Anyone curious to learn Advance Level Programming or Anyone curious to make Advance Level Applications or Anyone who love to understand the real time use of Advance Level Concepts.
Enroll now: Learn Advanced Python Concepts
Summary
Title: Learn Advanced Python Concepts
Price: $64.99
Average Rating: 4.7
Number of Lectures: 83
Number of Published Lectures: 83
Number of Curriculum Items: 83
Number of Published Curriculum Objects: 83
Original Price: $99.99
Quality Status: approved
Status: Live
What You Will Learn
- Advance Level Programming in Python
- Make real time advance applications using Advance Level Concepts
- The intuition behind each Advanced Python Concepts
Who Should Attend
- Anyone curious to learn Advance Level Programming
- Anyone curious to make Advance Level Applications
- Anyone who love to understand the real time use of Advance Level Concepts
Target Audiences
- Anyone curious to learn Advance Level Programming
- Anyone curious to make Advance Level Applications
- Anyone who love to understand the real time use of Advance Level Concepts
In this course, I am going to assume that you have learned the basics of Python and are looking to become a professional professional programmer by learning Advance Level Programming in Python. By Learning just the basics concepts of Python, you can’t make Real time applications therefor, I have covered most of the Advance Level Concepts in depth in this course. As grabbing the main concept behind Advance Topics is not simple therefor, special attention is given to the intuition part of each concept where we gonna understand these concepts with proper animated slides.
Also not only understanding these advance concepts are important but to make something real out of it is very important or else there is no reason to learn Advance Programming therefor we will also make real time Advance level Applications in Python using Advance level concepts. We will also learn Machine Learning in Python in depth by covering the Mathematics behind each model as well. Also we will use these Machine Learning Models to make something real out of it.
I believe that after taking this course, you gonna feel much more satisfied and comfortable with your programming skill in Python as you will then be a professional programmer who is capable to give any job interview..Also after taking this course, learning any Advance Level concept in any other language will be 10x more simpler.
I wish you very best for the Course.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Pygame
Lecture 1: Introduction to Pygame
Lecture 2: Pygame vs Pyglet
Lecture 3: Import Pygame
Lecture 4: Foundation Concepts of Pygame
Lecture 5: Pygame Clock and Blit
Lecture 6: Load an Image
Lecture 7: Displaying Text
Lecture 8: Key Detection in Pygame
Lecture 9: Primitive Drawing Shapes
Lecture 10: Making an Object Jump
Lecture 11: Load or Play Audio
Lecture 12: Moving an Object
Lecture 13: Creating Interactable Buttons
Lecture 14: Adding Boundaries to an Object
Lecture 15: Snow Display using Pygame
Lecture 16: Bubble Sort Visualizer
Lecture 17: Game – I
Lecture 18: Game – II
Lecture 19: Game – III
Lecture 20: Game – IV
Chapter 3: Drawing Application
Lecture 1: Introduction
Lecture 2: Constructor Function
Lecture 3: Application Interface – I
Lecture 4: Application Interface – II
Lecture 5: The Frame Functions
Lecture 6: Draw your Heart out
Chapter 4: Email Sender Application
Lecture 1: Introduction
Lecture 2: Modules Explanation
Lecture 3: Login Frame
Lecture 4: Logout Frame
Lecture 5: Composing Email Frame
Lecture 6: Login
Lecture 7: Send your Email
Lecture 8: Logout
Lecture 9: Validate Login
Lecture 10: Validate Message
Chapter 5: Scientific Python
Lecture 1: Special Functions
Lecture 2: Linear Algebra
Lecture 3: Permutation and Combination
Lecture 4: Integral
Chapter 6: Data Visualization with SeaBorn
Lecture 1: SeaBorn – I
Lecture 2: SeaBorn – II
Lecture 3: SeaBorn – III
Lecture 4: SeaBorn – IV
Lecture 5: SeaBorn – V
Lecture 6: SeaBorn – VI
Lecture 7: SeaBorn – VII
Chapter 7: Databases in Python
Lecture 1: Databases in Python Part – 1
Lecture 2: Databases in Python Part – 2
Lecture 3: Databases in Python Part – 3
Lecture 4: Databases in Python Part – 4
Lecture 5: Databases in Python Part – 5
Lecture 6: Databases in Python Part – 6
Lecture 7: Databases in Python Part – 7
Lecture 8: Databases in Python Part – 8
Lecture 9: Databases in Python Part – 9
Lecture 10: Databases in Python Part – 10
Lecture 11: Databases in Python Part – 11
Lecture 12: Databases in Python Part – 12
Lecture 13: Databases in Python Part – 13
Lecture 14: Databases in Python Part – 14
Lecture 15: Databases in Python Part – 15
Lecture 16: Databases in Python Part – 16
Lecture 17: Databases in Python Part – 17
Chapter 8: Magic Functions in Python
Lecture 1: Introduction to Magic Methods
Lecture 2: Binary Operators – Magic Methods
Lecture 3: Unary Operators – Magic Methods
Lecture 4: Comparison Operators – Magic Methods
Lecture 5: Extended Assignment Operator – Magic Methods
Lecture 6: Examples – Magic Methods
Chapter 9: Text Editor Application in Python
Lecture 1: Text Editor – Introduction
Lecture 2: Text Editor – Part-1
Lecture 3: Text Editor – Part-2
Chapter 10: Arcade Module in Python
Lecture 1: Introduction to Arcade Module
Lecture 2: Sad Images with Arcade Module
Lecture 3: Still Images with Arcade Module
Lecture 4: Auto Timer with Arcade Module
Lecture 5: Auto Snow with Arcade Module
Lecture 6: Auto Radar with Arcade Module
Lecture 7: User Controlled Moving Object with Arcade Module
Chapter 11: Crash Course
Lecture 1: Crash Course – I
Lecture 2: Crash Course – II
Instructors
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Coding School
Software Engineer, Data Scientist and Entrepreneur
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 1 votes
- 3 stars: 3 votes
- 4 stars: 5 votes
- 5 stars: 134 votes
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