Learn Easy HTML5 Game Development in Construct 2
Learn Easy HTML5 Game Development in Construct 2, available at $39.99, has an average rating of 4.45, with 35 lectures, 3 quizzes, based on 24 reviews, and has 529 subscribers.
You will learn about Develop Great 2D HTML5 Games Publish HTML5 Games to Web, Mobile and Desktop Platforms and Devices Create Game Logic Using Event Sheets Instead of Code Create Parallax Background Effects Create Physics Objects and Game Play Detect and Respond to Game Events Handle Collision Detection Play Sound Effects and Music Switch Between Levels Implement Game Rules This course is ideal for individuals who are Beginners to game development, looking for the easiest way to get started. or Non programmers, such as hobbyists, artists, designers and students who want to make their own 2D games without programming. or HTML5 game developers, looking for a quicker way to develop their games. It is particularly useful for Beginners to game development, looking for the easiest way to get started. or Non programmers, such as hobbyists, artists, designers and students who want to make their own 2D games without programming. or HTML5 game developers, looking for a quicker way to develop their games.
Enroll now: Learn Easy HTML5 Game Development in Construct 2
Summary
Title: Learn Easy HTML5 Game Development in Construct 2
Price: $39.99
Average Rating: 4.45
Number of Lectures: 35
Number of Quizzes: 3
Number of Published Lectures: 35
Number of Published Quizzes: 3
Number of Curriculum Items: 38
Number of Published Curriculum Objects: 38
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- Develop Great 2D HTML5 Games
- Publish HTML5 Games to Web, Mobile and Desktop Platforms and Devices
- Create Game Logic Using Event Sheets Instead of Code
- Create Parallax Background Effects
- Create Physics Objects and Game Play
- Detect and Respond to Game Events
- Handle Collision Detection
- Play Sound Effects and Music
- Switch Between Levels
- Implement Game Rules
Who Should Attend
- Beginners to game development, looking for the easiest way to get started.
- Non programmers, such as hobbyists, artists, designers and students who want to make their own 2D games without programming.
- HTML5 game developers, looking for a quicker way to develop their games.
Target Audiences
- Beginners to game development, looking for the easiest way to get started.
- Non programmers, such as hobbyists, artists, designers and students who want to make their own 2D games without programming.
- HTML5 game developers, looking for a quicker way to develop their games.
This course has been designed by industry and education experts to show you how to easily develop a 2D video game in HTML5 completely from scratch, without having to write a single line of code, by using the WYSIWYG game designer, Construct 2. Construct 2 is an extremely easy to use game maker, designed to make it possible for anyone to make a game, so if you are a beginner, artist, designer, hobbyist and student, you can learn how to build your own HTML5 games easily and quickly, without having to learn programming, or hire a programmer, by taking this course. Of all the 2D game creators and game engines available on the software market today, Construct 2 is without doubt one of the easiest and fasted for complete beginners to get started making their own games, and this online game development course, filled with 3 hours of professional HD quality training content, will show you how to use the great features that come with the C2 game engine to make your very own game ideas come to life before your eyes!
What You Will Learn
The majority of the course takes the format of a step by step tutorial, whereby you will be guided through the various stages of building a ‘run and gun’, platformer style game. I chose this genre as the development process to create such a game demo covers all of the basic tools, features and concepts which are most fundamental to HTML5 game development with Construct 2. This means that by the end of the course, you will have learned an amazing amount, such as:
- How to import and configure backgrounds and sprites.
- How to use layers for organizational purposes.
- How to create Parallax scrolling effects using layer properties.
- How to configure multiple frame based animations, and switch between them in-game.
- How to create game logic and game mechanics without programming, using events and actions.
- How to craft gameplay.
- How to implement game rules
- How to restart, or switch between layouts (game levels)
- How to import simple NPCs (Non Player Characters)
- How to import and play Sound Effects
- How to import and play music
- and much, much more…
By the end of this series of over 30 high quality Construct 2 video lessons – which is thought by a game development and game design training expert with over 10 years of game industry experience and 7 years of teaching experience – you will have gained all the fundamental skills and knowledge necessary to start making your own 2D video games! So there’s no longer any need to google things like ‘how to create a game’, or ‘create my own game’, or ‘how to make my own game’. You can start making 2d games right now, just click that ‘Start Learning Now’ button and you’ll be making computer games in no time at all!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction: Welcome to The Course!
Lecture 2: An Overview of the Construct 2 HTML5 Game Maker
Lecture 3: How to Download and Install Construct 2
Lecture 4: Taking a Look at the Construct 2 Interface
Chapter 2: The Project: A Run and Shoot Platformer Game
Lecture 1: Let's Start the Game Project
Lecture 2: Adding Background Graphics: Space Nebulae and Starscapes
Lecture 3: Adding Reusable Terrain Objects
Lecture 4: Adding the Player Character
Lecture 5: Adding Collision Boxes
Chapter 3: Creating Logic: Events and Actions
Lecture 1: Moving the Player Character with Keyboard Controls
Lecture 2: Making the Camera Follow the Player Character
Chapter 4: Working with Sprite Animations
Lecture 1: Configuring Multiple Animations
Lecture 2: State Management: Switching Animations
Chapter 5: Building Core Game Mechanics
Lecture 1: Pin the Gun Arm to the Player Character
Lecture 2: Rotate the Gun to Look at the Mouse
Lecture 3: Firing Projectiles – Using Image Points
Lecture 4: The Bullet Behavior
Lecture 5: Platforms and Collision Shapes
Lecture 6: Adding Obstacles: Falling Boulders
Chapter 6: Adding Game Rules and Conflict
Lecture 1: Die On Collision with Obstacle
Lecture 2: Adding an Enemy NPC
Lecture 3: Making the Enemy Shoot Laser Blasts
Lecture 4: Homing Missiles – Seeking Functionality
Lecture 5: Shooting Missiles Out of the Sky
Lecture 6: Upgrating a Sprites Graphics
Lecture 7: Game Rules – Die When Shot
Chapter 7: Audio – SFX and Music
Lecture 1: Laser Sound Effect
Lecture 2: Looping Sound Effects
Lecture 3: Explosion and Collision SFX
Lecture 4: Playing Music
Chapter 8: Adding Polish – Effects
Lecture 1: Particle Effects
Chapter 9: Graphical User Interace (GUI)
Lecture 1: Start Menu Layout
Lecture 2: Clickable Buttons and Layout Transitions
Chapter 10: Heads Up Display (HUD)
Lecture 1: Adding A Custom Cursor – The Crosshair
Lecture 2: Hiding the Mouse Cursor
Instructors
-
Richard Sneyd
Game Design Lecturer, Founder & CEO of CyberMyth Games
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 5 votes
- 4 stars: 6 votes
- 5 stars: 12 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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