Learn How To Create A Survival Horror In Unreal Engine
Learn How To Create A Survival Horror In Unreal Engine, available at $54.99, has an average rating of 4.48, with 61 lectures, based on 49 reviews, and has 386 subscribers.
You will learn about Learn to develop survival horror games in Unreal Engine Master crafting immersive and scary gaming experiences Acquire proficiency in Unreal Engine, a widely-used industry-standard game development platform Learn to design immersive, frightening game environments to engage and terrify players This course is ideal for individuals who are A beginner or intermediate game developer who is interested in learning how to make a survival horror game In Unreal Engine It is particularly useful for A beginner or intermediate game developer who is interested in learning how to make a survival horror game In Unreal Engine.
Enroll now: Learn How To Create A Survival Horror In Unreal Engine
Summary
Title: Learn How To Create A Survival Horror In Unreal Engine
Price: $54.99
Average Rating: 4.48
Number of Lectures: 61
Number of Published Lectures: 61
Number of Curriculum Items: 61
Number of Published Curriculum Objects: 61
Original Price: $44.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to develop survival horror games in Unreal Engine
- Master crafting immersive and scary gaming experiences
- Acquire proficiency in Unreal Engine, a widely-used industry-standard game development platform
- Learn to design immersive, frightening game environments to engage and terrify players
Who Should Attend
- A beginner or intermediate game developer who is interested in learning how to make a survival horror game In Unreal Engine
Target Audiences
- A beginner or intermediate game developer who is interested in learning how to make a survival horror game In Unreal Engine
Course in a Nutshell
Are you ready to embark on a spine-chilling journey into the world of game development? Join us in our “Learn How to Create a Survival Horror Game in Unreal Engine” course, where you’ll gain the skills and knowledge needed to bring your own terrifying visions to life. This immersive course is designed for aspiring game developers, artists, and storytellers who want to create a truly immersive and haunting gaming experience.
Course Overview
In this intensive course, you’ll dive deep into the world of survival horror game development using Unreal Engine. Here’s what you can expect:
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Introduction to Unreal Engine: Get acquainted with the Unreal Engine, the industry-standard game development platform used by many AAA game studios.
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Character Design and Animation: Design your own sinister characters, monsters, and survivors. You’ll also learn to animate them to enhance the fright factor.
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Game Mechanics: Explore the mechanics unique to survival horror games, including inventory systems, puzzles, and enemy AI. Discover how to create tension and suspense through gameplay.
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Audio and Sound Design: Delve into the world of audio and sound design, a critical element in creating a spine-tingling atmosphere. You’ll learn how to use sound to build anticipation and fear.
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Programming and Blueprinting: Gain essential programming skills to implement game functionality and interactive elements. Unreal Engine’s Blueprints visual scripting system will be your ally in bringing your game to life.
By the end of this course, you’ll have the skills and knowledge to create your very own survival horror game from scratch, complete with a captivating storyline, immersive environments, and spine-chilling gameplay.
What Will You Learn In this Course?
After taking this course, you will:
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Have a deep understanding of Unreal Engine, enabling you to create your own games and projects.
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Create your own unique characters, animate them, and design interactive gameplay mechanics.
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Master sound and audio design to enhance the tension and atmosphere of your game.
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Gain programming skills and learn to use Blueprints for game functionality.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Setting Up Player Input
Lecture 3: Adding Look Input
Lecture 4: Adding A Jump System
Lecture 5: Community
Chapter 2: Creating An Interaction System
Lecture 1: Assets
Lecture 2: Creating An Interaction System
Lecture 3: Adding A Cross Hair
Lecture 4: Creating A Simple Door
Lecture 5: Updating The Cross Hair When We Can Interact With An Object
Lecture 6: Creating A Lever
Lecture 7: Creating More Objects That The Player Can Interact With
Lecture 8: How To Change The Pivot Point Of Meshes
Lecture 9: Creating A Door Bell
Chapter 3: Movement
Lecture 1: How To Create A Footstep System
Lecture 2: How To Play Footsteps Depending on the Surface Type
Lecture 3: Spriting System
Chapter 4: Inventory System
Lecture 1: Creating An Item Inspection System
Lecture 2: Rotating The Inspected Item
Lecture 3: Creating An Item Description
Lecture 4: Creating An Inventory System
Lecture 5: Creating An Inventory System Pt 2
Lecture 6: Fixing Issues With The Inventory
Lecture 7: Adding A Controls Screen To The Inventory
Chapter 5: Blueprint Systems
Lecture 1: Creating A Flashlight
Lecture 2: Adding The Flashlight To The Inventory
Lecture 3: Giving The Flash Light A Battery
Lecture 4: Creating A Stackable Inventory
Lecture 5: Fixing An Inventory Bug
Lecture 6: Adding Batteries To The Inventory
Lecture 7: Creating A Light Switch
Lecture 8: Creating Flickering Lights
Lecture 9: How To Play Videos In Unreal Engine
Lecture 10: Creating A Door Which Requires A Key
Chapter 6: Creating A Monster
Lecture 1: Creating A Monster Character
Lecture 2: Making The Monster AI Chase The Player
Lecture 3: Creating A Death Screen Where The Monster Picks Up The Player
Lecture 4: Adding Sounds To The Monster
Lecture 5: Creating A Distortion Effect
Chapter 7: Designing An Environment
Lecture 1: Creating The Landscape
Lecture 2: Adding Foliage To The Landscape
Lecture 3: Making The Forest A Night Time Scene
Lecture 4: Creating A Repeater Blueprint
Lecture 5: Creating An Electrical Gate
Lecture 6: Electrical Box Part 1
Lecture 7: Electrical Box Part 2
Lecture 8: Updating The Flasight
Lecture 9: Adding Gates To The Forest
Lecture 10: Adding Assets To The Forest
Lecture 11: Adding A Light Switch To The Bathroom
Chapter 8: Final Touches
Lecture 1: Making The Monster Randomly Roam Around The Level
Lecture 2: Adding Creepy Chase Music
Lecture 3: Monster Aggression
Lecture 4: Updating The Torch Model
Lecture 5: Creating A Game Over
Lecture 6: Creating A Main Menu
Lecture 7: Small Changes
Lecture 8: Escaping The Forest
Lecture 9: Exporting The Game
Lecture 10: Project Files
Chapter 9: Bonus Lecture
Lecture 1: Bonus Lecture
Instructors
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Unreal University
Game Developer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 2 votes
- 3 stars: 3 votes
- 4 stars: 18 votes
- 5 stars: 26 votes
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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