Learn how to make a Beginner Simple Top down Action rpg!
Learn how to make a Beginner Simple Top down Action rpg!, available at $54.99, has an average rating of 4.4, with 39 lectures, based on 10 reviews, and has 71 subscribers.
You will learn about Basics of top down Games in Unreal Engine: movement, sprites, flipbooks, and more! Basic damage system, healthbars, hitboxes, death andrespawns Game loop and progression. Where to go from here? Extra: Game design This course is ideal for individuals who are Beginners/ Intermediates who want to make 2d games in Unreal Engine! It is particularly useful for Beginners/ Intermediates who want to make 2d games in Unreal Engine!.
Enroll now: Learn how to make a Beginner Simple Top down Action rpg!
Summary
Title: Learn how to make a Beginner Simple Top down Action rpg!
Price: $54.99
Average Rating: 4.4
Number of Lectures: 39
Number of Published Lectures: 39
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 39
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Basics of top down Games in Unreal Engine: movement, sprites, flipbooks, and more!
- Basic damage system, healthbars, hitboxes, death andrespawns
- Game loop and progression. Where to go from here?
- Extra: Game design
Who Should Attend
- Beginners/ Intermediates who want to make 2d games in Unreal Engine!
Target Audiences
- Beginners/ Intermediates who want to make 2d games in Unreal Engine!
Welcome! In this course, we will create a small game from start to finish! It will teach you everything from opening an unreal engine for the first time to packaging and best practices for optimizing your final product!
My goal is to help new developers experience the process of creating their first small game! From opening the engine for the first time to packaging the project they can send it to friends and family and say “I made this”. My dream is to help other people make games and I feel this course is just the beginning.
If I get over 500 students I will create an additional boss fight tutorial for no extra cost! It will just be uploaded here. It will be a celebratory “thank you” from me to you.
I hope this is helpful!
Any feedback I receive I will do my best to update and adjust anything unclear and/ or provide extra videos as people need them <3
You all are awesome.
<3 GO MAKE GAMES! <3
We will Cover:
Importing sprites
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creating flipbooks
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Importing tilemaps
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extra content of two options:
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creating tilemaps
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using Tiled
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creating maps in aseprite
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Adding proper materials for a top-down game for Y sorting
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Creating Base BP for all characters
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Creating Player controller
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Creating our first child class
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Making a damage component.
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my two favorite ways to make levels
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sprite-based level from either Aseprite or Tiled
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Creating tilemaps in the engine
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intro to tilesets and tile maps – includes tileset padding if making maps in the engine
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Using sprite sorting and going over origin points
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Enemies
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ai
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behavior trees
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Enemy spawner
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knockback mechanics
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attack mechanics
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Level-to-level game loop
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Main menu
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Packaging
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Playtest and repackage
Course Curriculum
Chapter 1: RPG Top down 2d game
Lecture 1: Introduction
Lecture 2: Intro: Installing latest Unreal EngineVersion
Lecture 3: Intro: Creating Your Project!
Lecture 4: Intro: Visual Studio Note*
Lecture 5: Section 1: Creating first level
Lecture 6: Section 1: Adding Required Ue Plugins
Lecture 7: Section 1: Best 2d Settings for your Project
Lecture 8: Section 1: Creating our First Tilemap
Lecture 9: Section 1: Creating Game Mode and Player Controller
Lecture 10: Section 2: Intro to Hierarchies and Character Structure
Lecture 11: Section 2: Creating Base Parent Character
Lecture 12: Section 2: Creating Input Actions and your IMC
Lecture 13: Quick Tip! Alter Editor Graph Colors
Lecture 14: Section 2: Creating Camera and Setting Up Player Start
Lecture 15: Section 2: Making the character Move!
Lecture 16: Section 2: Creating Character Animations
Lecture 17: Section 2: Creating Character Animations: Pt. 2
Lecture 18: Section 2: AnimBP Transitions Idle To Walk – Final in Section 2!
Lecture 19: Section 3: Sort Priority for Y Sorting
Lecture 20: Section 3: Intro To behavior Trees
Lecture 21: Section 3: Adding AI Controller to Ai Base
Lecture 22: Section 3: Nav Mesh!
Lecture 23: Section 3: Slime Animation Setup
Lecture 24: Section 3: Creating Hitbox and Setting Its Position
Lecture 25: Section 3: Completing Hitboxes – Started Damage System
Lecture 26: Section 3: Damage System and Damaging Enemies
Lecture 27: Section 3: Making dmg Anims for Slime – Fixing Shadows on UI
Lecture 28: Section 3: Making Base Enemy Follow Player
Lecture 29: Section 3: Making Slime Face Player While Attacking
Lecture 30: Section 3: Handling Enemy Damaging Player
Lecture 31: Section 4: Creating the Enemy Spawner
Lecture 32: Section 4: Creating HUD for Game Goal
Lecture 33: Section 4: Complete Spawner and Adding Stun to slime
Lecture 34: Section 4: Creating visual FX, Knockback and Polishing Death Sequence for Slime
Lecture 35: Section 4: Debugging Intro, polishing Spawner and Creating Portal
Lecture 36: Section 4: Making new levels and creating Game Loop
Lecture 37: Section 5: Main Menu and PACKAGING LETS GOO
Lecture 38: COMPLETE: Final Words
Lecture 39: Extra Resources
Instructors
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Taylor Lundean
2d Unreal Engine Game Developer
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 3 votes
- 5 stars: 6 votes
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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