Learn Swift 3, Xcode 8 and iOS 10 Step by Step.
Learn Swift 3, Xcode 8 and iOS 10 Step by Step., available at $19.99, has an average rating of 4.35, with 85 lectures, 1 quizzes, based on 22 reviews, and has 234 subscribers.
You will learn about Code in Swift 3.0 Use XCode 8 Gain fundamental concepts to make iOS 10 apps This course is ideal for individuals who are People who want to learn how to code or People who want to learn Swift 3.0 or Advanced programmers might find this course a little slow It is particularly useful for People who want to learn how to code or People who want to learn Swift 3.0 or Advanced programmers might find this course a little slow.
Enroll now: Learn Swift 3, Xcode 8 and iOS 10 Step by Step.
Summary
Title: Learn Swift 3, Xcode 8 and iOS 10 Step by Step.
Price: $19.99
Average Rating: 4.35
Number of Lectures: 85
Number of Quizzes: 1
Number of Published Lectures: 85
Number of Published Quizzes: 1
Number of Curriculum Items: 86
Number of Published Curriculum Objects: 86
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Code in Swift 3.0
- Use XCode 8
- Gain fundamental concepts to make iOS 10 apps
Who Should Attend
- People who want to learn how to code
- People who want to learn Swift 3.0
- Advanced programmers might find this course a little slow
Target Audiences
- People who want to learn how to code
- People who want to learn Swift 3.0
- Advanced programmers might find this course a little slow
Learn how to Code in Swift 3.0
One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.
This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
You will get full lifetime access to this course for a single one off fee. John Bura has created many games, apps and training courses so he is extremely qualified to teach you how to master technology. This is an instructor that does not only teach, he produces apps. This means you get the most relevant information on how to code. Most courses do not show you practical skills and real world examples.
What makes you a good teacher?
- I have released over 40 games and apps that have done very well in the app store.
- I run a company called Mammoth Interactive so I am actively in the field building apps and making money
- I have been teaching since 2002
- I personally love learning online and my life is much better because I have learned online rather than a classroom
- I am one of the top 10 highest grossing Udemy teachers
- I have been a Udemy instructor since 2011.
- I make sure people learn how to make money from their creations.
- I have over 150k students worldwide
How you will make money by learning new skills
- Learn practical skills
- Learn about how leverage your new skills to greater wealth
- Learn through practical examples
Why should you learn online?
There is an online education revolution taking place. You may have heard about it in the news or heard it from a friend. Either-way, education is going to be changed forever. In this short course I talk about how Online Education has
- Motivated me
- Helped my career
- Helped me as a teacher
- Impacted several lives around the planet
I promise that this course will be better and more effective than reading books. I show how to master technology through the use of video. This course will give you everything you need to thrive in our technological society.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Promo Video
Chapter 2: Variables
Lecture 1: 01. Introduction to Variables in Swift
Lecture 2: 02. Boolean Variables
Lecture 3: 03. Integers
Lecture 4: 04. Floats and Doubles
Lecture 5: 05. Characters and Strings
Lecture 6: 06. Optional Variables
Lecture 7: 07. Summary
Chapter 3: If Statements
Lecture 1: 01. Introduction to If Statements in Swift
Lecture 2: 02. Basic If Statements
Lecture 3: 03. Multiple Conditions and Nested If Statements
Lecture 4: 04. Else If Statements
Lecture 5: 05. Else Statements
Lecture 6: 06. If Let Statements
Lecture 7: 07. Summary
Chapter 4: Arrays
Lecture 1: 01. Introduction to Arrays in Swift
Lecture 2: 02. Boolean Arrays
Lecture 3: 03. Int, Float, and Double Arrays
Lecture 4: 04. Character and String Arrays
Lecture 5: 05. Accessing and Modifying Array Elements
Lecture 6: 06. Adding Elements to Existing Arrays
Lecture 7: 07. Insert and Remove Functions
Lecture 8: 08. Summary
Chapter 5: For In Loops
Lecture 1: 01. Introduction to For In Loops in Swift
Lecture 2: 02. Increase Count by One with For In Loops
Lecture 3: 03. Using Index Value to Perform Operations
Lecture 4: 04. Combining Arrays and For In Loops
Lecture 5: 05. Constructing Arrays Using For In Loops
Lecture 6: 06. Combining For In Loops and If Statements
Lecture 7: 07. Summary
Chapter 6: Functions
Lecture 1: 01. Introduction to Functions in Swift
Lecture 2: 02. No Parameters or Return Type Functions
Lecture 3: 03. Functions with Parameters
Lecture 4: 04. Functions With Return Types
Lecture 5: 05. Functions with Multiple Return Values
Lecture 6: 06. Functions with If Statements
Lecture 7: 07. Functions with For In Loops
Lecture 8: 08. Summary
Chapter 7: While Loops and Switch Statements
Lecture 1: 01. Introduction to While Loops and Switch Statements in Swift
Lecture 2: 02. Switch Statements
Lecture 3: 03. Switch Statement Example
Lecture 4: 04. While Loops
Lecture 5: 05. While Loop with Game Example
Lecture 6: 06. Continue, Break, and Run Statements
Lecture 7: 07. Summary
Chapter 8: Enumerations, Classes, and Structures
Lecture 1: 01. Introduction to Enumerations, Classes, and Structures in Swift
Lecture 2: 02. Enumerations
Lecture 3: 03. Associated and Raw Values of Enumerations
Lecture 4: 04. Classes
Lecture 5: 05. Structures
Lecture 6: 06. Structs and Classes Working Together
Lecture 7: 07. Summary
Chapter 9: Labels in XCode
Lecture 1: 01. Introduction to Labels
Lecture 2: 02. Adding a Label to the Layout
Lecture 3: 03. Initializing the Label in the Code
Lecture 4: 04. Changing the Label Text
Lecture 5: 05. Functions Used on Label Text
Lecture 6: 06. Storing Current Text in a Constant
Lecture 7: 07. Changing Text Alignment
Lecture 8: 08. Changing Text Color
Lecture 9: 09. Dealing with Scaling Issues
Lecture 10: 10. Summary
Chapter 10: Buttons in XCode
Lecture 1: 01. Introduction to Buttons
Lecture 2: 02. Adding Buttons to the Layout
Lecture 3: 03. Adding Buttons to the Code
Lecture 4: 04. Changing Button Properties Within the Code
Lecture 5: 05. Retrieving Button Attributes
Lecture 6: 06. Implementing the Button Handler
Lecture 7: 07. Summary
Chapter 11: Text Fields in XCode
Lecture 1: 01. Introduction to Text Fields
Lecture 2: 02. Adding Text Fields to Layout
Lecture 3: 03. Initializing Views
Lecture 4: 04. Labels and Text
Lecture 5: 05. Using Phone Keyboard
Lecture 6: 06. Double Function on Text Input
Lecture 7: 07. Attribute Inspector
Lecture 8: 08. Modifying Attributes from Within the Code
Lecture 9: 09. Summary
Chapter 12: The Average Calculator
Lecture 1: 01. Introduction
Lecture 2: Designing the Layout
Lecture 3: 03. Adding Views
Lecture 4: 04. Functionality (Part 1)
Lecture 5: 05. Functionality (Part 2)
Lecture 6: 06. Improving the UI
Lecture 7: 07. Summary
Instructors
-
Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 2 votes
- 3 stars: 4 votes
- 4 stars: 8 votes
- 5 stars: 8 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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