Learn to Build Mobile Games using Corona SDK
Learn to Build Mobile Games using Corona SDK, available at Free, has an average rating of 4.2, with 39 lectures, based on 436 reviews, and has 24603 subscribers.
You will learn about Master Corona SDK for Mobile Game Development Master Lua scripting language Build a cross platform game Learn to build game for both Android and IOS This course is ideal for individuals who are Mobile Game Developers and Smartphone Programmers It is particularly useful for Mobile Game Developers and Smartphone Programmers.
Enroll now: Learn to Build Mobile Games using Corona SDK
Summary
Title: Learn to Build Mobile Games using Corona SDK
Price: Free
Average Rating: 4.2
Number of Lectures: 39
Number of Published Lectures: 39
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 39
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Master Corona SDK for Mobile Game Development
- Master Lua scripting language
- Build a cross platform game
- Learn to build game for both Android and IOS
Who Should Attend
- Mobile Game Developers and Smartphone Programmers
Target Audiences
- Mobile Game Developers and Smartphone Programmers
Corona SDK is powerful game development kit developed by Corana labs. This powerful cross platform engine allows game development for iPhone, iPad and Android mobile devices. It uses Lua as the principal scripting language. It is easy to use and allows quick turnaround time for games. It is one of the preferred gaming engines for Indie mobile developers.
We have designed this course as one comprehensive tutorial for mastering game development using Corona SDK. The course starts with basic introduction to the engine and will help you get use to the editor. The course will then teach you the important lua scripting concepts. You will get to know all the important features and APIs of the SDK before using it to build a real game.
This course is a shortcut to get you up and ready for professional game development for mobility systems.
Course Curriculum
Chapter 1: Introduction to Game Programming using Corona
Lecture 1: Introduction
Lecture 2: Introduction to Corona SDK
Lecture 3: Setting up the SDK
Lecture 4: Corona Applications
Lecture 5: Corona Sample Applications
Lecture 6: Editing and Applications
Lecture 7: Corona Editor
Lecture 8: Hello World
Lecture 9: Corona Resources
Chapter 2: Intro to Lua Programming v2
Lecture 1: Intro to Lua
Lecture 2: Lua Syntax and Conventions
Lecture 3: Variables
Lecture 4: Expressions
Lecture 5: Statements
Lecture 6: Functions
Lecture 7: Lua Data Types & Scope
Lecture 8: Lua API
Chapter 3: Basic Corona
Lecture 1: Display Objects
Lecture 2: Display Groups
Lecture 3: Events And Listeners
Lecture 4: Widgets
Lecture 5: Timers
Lecture 6: Transitions
Chapter 4: Advanced Corona
Lecture 1: Animation
Lecture 2: Audio
Lecture 3: Media
Lecture 4: Physics
Lecture 5: Serialization
Lecture 6: Menu States
Chapter 5: Game In Corona
Lecture 1: Gameplay
Lecture 2: Project Setup
Lecture 3: Game Objects
Lecture 4: Controls
Lecture 5: Timer
Lecture 6: Score
Lecture 7: Game Over
Lecture 8: Final
Chapter 6: Course Summary
Lecture 1: Summary
Lecture 2: Bonus Lecture: More Interesting Stuff, Offers and Discounts
Instructors
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Eduonix Learning Solutions
1+ Million Students Worldwide | 200+ Courses -
Eduonix-Tech .
Rating Distribution
- 1 stars: 15 votes
- 2 stars: 16 votes
- 3 stars: 101 votes
- 4 stars: 125 votes
- 5 stars: 179 votes
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