Learn To Create A 2D Endless Runner Game In Unity
Learn To Create A 2D Endless Runner Game In Unity, available at $54.99, has an average rating of 5, with 39 lectures, based on 1 reviews, and has 4 subscribers.
You will learn about Learn C#, a modern powerful programming language, in a detailed way. Get used to using Unity. Learn advanced programming skills such as object oriented programming. Learn advanced data saving and loading with encryption. Learn the steps of developing a fully functioning game. Create 2D games in Unity. Develop strong problem solving skills. Design user interfaces in Unity. Animate characters and game objects. Creating visual effects using particle systems. This course is ideal for individuals who are Anyone who wants to make their own 2D games. or Beginners that are interested game development. or Game developers who want to improve their skills. or People interested in working in the game development industry. or People who are confident with using a computer. or Programmers who want to learn advanced techniques. It is particularly useful for Anyone who wants to make their own 2D games. or Beginners that are interested game development. or Game developers who want to improve their skills. or People interested in working in the game development industry. or People who are confident with using a computer. or Programmers who want to learn advanced techniques.
Enroll now: Learn To Create A 2D Endless Runner Game In Unity
Summary
Title: Learn To Create A 2D Endless Runner Game In Unity
Price: $54.99
Average Rating: 5
Number of Lectures: 39
Number of Published Lectures: 39
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 39
Original Price: $27.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn C#, a modern powerful programming language, in a detailed way.
- Get used to using Unity.
- Learn advanced programming skills such as object oriented programming.
- Learn advanced data saving and loading with encryption.
- Learn the steps of developing a fully functioning game.
- Create 2D games in Unity.
- Develop strong problem solving skills.
- Design user interfaces in Unity.
- Animate characters and game objects.
- Creating visual effects using particle systems.
Who Should Attend
- Anyone who wants to make their own 2D games.
- Beginners that are interested game development.
- Game developers who want to improve their skills.
- People interested in working in the game development industry.
- People who are confident with using a computer.
- Programmers who want to learn advanced techniques.
Target Audiences
- Anyone who wants to make their own 2D games.
- Beginners that are interested game development.
- Game developers who want to improve their skills.
- People interested in working in the game development industry.
- People who are confident with using a computer.
- Programmers who want to learn advanced techniques.
Learn how to develop your own classic endless runner game using Unity, a game development program well-known and used by many large gaming studios and indie developers all around the world.
In this course, you will not just learn the programming concepts, you will learn them by seeing their use in the real game development process. So you will not just learn about them, you will learn how to use them to build your own games.
This course has been designed to be suitable for all levels. Although beginners may struggle in learning some concepts, they will easily learn a lot of the topics and techniques. And they will have a strong understanding of the topics and techniques taught. Also this course is suitable for game developers who want to widen their understanding on game developmentand want to learn new techniques and ideas. So whether you are a complete beginner, or a game developer looking to expand their knowledge in understanding game design, this course will help you to gain a stronger understanding of development.
When you complete this course you will have developed a strong understanding on topics such as:
-
Creating animations
-
Creating looping games
-
Data saving with encryption
-
Designing user interfaces
-
Creating visual effects using particle systems
-
Planning the steps of building complete games
You can start learning now to become a game developer!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Preparation
Lecture 1: Creating Unity Project
Lecture 2: Course Assets 1
Lecture 3: Importing Game Assets Package 1
Chapter 3: Getting Started
Lecture 1: Preparing Character Sprites
Lecture 2: Preparing Game Sprites
Chapter 4: The Player
Lecture 1: Player Movement
Lecture 2: Jumping
Lecture 3: Player Animations
Lecture 4: Player Animator & Skating
Lecture 5: Looping Background
Lecture 6: Hold To Jump Higher
Chapter 5: Platforms
Lecture 1: Platform Generation
Lecture 2: Looping Platform Generation
Lecture 3: Mushrooms
Lecture 4: Rock Obstacles
Lecture 5: Wood Obstacles
Chapter 6: Consumables & Collectables
Lecture 1: Course Assets 2
Lecture 2: Importing Game Assets Package 2
Lecture 3: Game UI (User Interface)
Lecture 4: Player Health
Lecture 5: Coins
Lecture 6: Score & Pace of the Game
Lecture 7: Collectable Bonus Health
Chapter 7: Menu & Market
Lecture 1: Menu UI (User Interface)
Lecture 2: Pausing the Game
Lecture 3: Market UI (User Interface)
Lecture 4: Market Code
Chapter 8: Saving & Loading Game Data
Lecture 1: Save & Load 1
Lecture 2: Save & Load 2
Lecture 3: Encryption & Decryption of Game Data
Chapter 9: VFX (Visual Effects)
Lecture 1: Explosion Effect (Particle System)
Lecture 2: Shatter Effect (Particle System)
Lecture 3: Jump Effect (Particle System)
Lecture 4: Skateboard Trail
Lecture 5: Mushroom Animation
Chapter 10: Saving & Loading Game Data 2
Lecture 1: High Score
Lecture 2: Backing Up Game Data
Chapter 11: FINAL GAME FILES (you can use as a reference)
Lecture 1: Final Game Files (you can use as a reference)
Instructors
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Tibet Ege Demir
Indie Game Developer
Rating Distribution
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- 5 stars: 1 votes
Frequently Asked Questions
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