Learn To Create a Complete Save System in Unity & C#
Learn To Create a Complete Save System in Unity & C#, available at $64.99, has an average rating of 4.75, with 35 lectures, based on 69 reviews, and has 774 subscribers.
You will learn about Learn C#, a modern versatile programming language Understand the capabilities of development in Unity Develop strong and transferrable problem solving skills Gain an understanding of the game development process Learn how object oriented programming works in practice This course is ideal for individuals who are Anyone who wants to learn about saving in their games or People who want to create and publish their own games or Complete beginners with an interest in learning game development or Developers who want to re-skill across to game development or People interested in working in the game design industry or Competent and confident with using a computer It is particularly useful for Anyone who wants to learn about saving in their games or People who want to create and publish their own games or Complete beginners with an interest in learning game development or Developers who want to re-skill across to game development or People interested in working in the game design industry or Competent and confident with using a computer.
Enroll now: Learn To Create a Complete Save System in Unity & C#
Summary
Title: Learn To Create a Complete Save System in Unity & C#
Price: $64.99
Average Rating: 4.75
Number of Lectures: 35
Number of Published Lectures: 35
Number of Curriculum Items: 35
Number of Published Curriculum Objects: 35
Original Price: $109.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn C#, a modern versatile programming language
- Understand the capabilities of development in Unity
- Develop strong and transferrable problem solving skills
- Gain an understanding of the game development process
- Learn how object oriented programming works in practice
Who Should Attend
- Anyone who wants to learn about saving in their games
- People who want to create and publish their own games
- Complete beginners with an interest in learning game development
- Developers who want to re-skill across to game development
- People interested in working in the game design industry
- Competent and confident with using a computer
Target Audiences
- Anyone who wants to learn about saving in their games
- People who want to create and publish their own games
- Complete beginners with an interest in learning game development
- Developers who want to re-skill across to game development
- People interested in working in the game design industry
- Competent and confident with using a computer
Learn how to create and program your very own saving systems using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.
In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. We will cover different examples & methods of saving data in your game, while also providing practical examples of putting these systems into use. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.
This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.
At the end of this course you will have developed the ability to understand such game elements as:
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Benefits and drawbacks of the Player Prefs saving system
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Saving Data with XML Serialization
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Saving Data through BinaryFormatter
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Building & Implementing Custom Save Data
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Managing Save Files
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Integrating save systems into different game types
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Obscuring Save Data from Players
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and more…
The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!
Start learning today and let me help you become a game developer!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Project Assets
Chapter 2: Getting Started
Lecture 1: Setting Up The Project
Lecture 2: Discussing The Save Systems We Will Cover
Chapter 3: Player Prefs
Lecture 1: What Are Player Prefs?
Lecture 2: Making Player Prefs Work
Lecture 3: Issues With Loading Player Prefs
Lecture 4: Deleting Save Data
Chapter 4: Using Player Prefs In A Game
Lecture 1: Previewing The Platformer
Lecture 2: Saving Coins
Lecture 3: Deleting Our Save
Lecture 4: Unlocking Levels
Lecture 5: Player Prefs Summary
Chapter 5: Building A Custom Save System
Lecture 1: Why Build A Save System?
Lecture 2: Saving Data
Lecture 3: Opening Save Location
Lecture 4: Loading Data
Lecture 5: Allowing For Loading Issues
Lecture 6: Deleting The Save
Lecture 7: Saving More Data Types
Chapter 6: Using The Save System In A Game
Lecture 1: Previewing The Dungeon Battler
Lecture 2: Creating The Save System
Lecture 3: Tracking Player Data Between Scenes
Lecture 4: Saving & Loading Data
Lecture 5: Tracking The Weapon
Lecture 6: Continuing The Game
Lecture 7: Continuing After Completing
Lecture 8: Showing And Hiding The Continue Button
Lecture 9: Resetting Stats For A New Game
Lecture 10: Bringing The Save System To Other Scenes
Lecture 11: Using A Custom Save Name
Chapter 7: Using Binary Formatter
Lecture 1: Hiding And Obscuring Save Data From Players
Lecture 2: Setting Up A Binary Formatter Save System
Chapter 8: Course Complete
Lecture 1: Next Steps
Chapter 9: Complete Project Files
Lecture 1: Complete Project Files
Instructors
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James Doyle
Teaching The Basics of Making Games
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 3 votes
- 4 stars: 16 votes
- 5 stars: 49 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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