Learn To Create Mobile Games, Then Sell Them And Earn Money
Learn To Create Mobile Games, Then Sell Them And Earn Money, available at $19.99, has an average rating of 4.35, with 71 lectures, based on 25 reviews, and has 3846 subscribers.
You will learn about Learn Unity Interface Learn Basic Scripting Learn Intermediate Scripting Sound design Use mecanim to animate menus and sprites Create menus and fade between scenes Implementing ads in games Create Your own games from scratch This course is ideal for individuals who are No prior programming experience is needed for this course, however, You will need to understand OOP(Object Oriented Programming) concepts before this course, other than that if You are a beginner or intermediate unity developer feel free to join. or Complete Beginners or Experienced Developers It is particularly useful for No prior programming experience is needed for this course, however, You will need to understand OOP(Object Oriented Programming) concepts before this course, other than that if You are a beginner or intermediate unity developer feel free to join. or Complete Beginners or Experienced Developers.
Enroll now: Learn To Create Mobile Games, Then Sell Them And Earn Money
Summary
Title: Learn To Create Mobile Games, Then Sell Them And Earn Money
Price: $19.99
Average Rating: 4.35
Number of Lectures: 71
Number of Published Lectures: 71
Number of Curriculum Items: 71
Number of Published Curriculum Objects: 71
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn Unity Interface
- Learn Basic Scripting
- Learn Intermediate Scripting
- Sound design
- Use mecanim to animate menus and sprites
- Create menus and fade between scenes
- Implementing ads in games
- Create Your own games from scratch
Who Should Attend
- No prior programming experience is needed for this course, however, You will need to understand OOP(Object Oriented Programming) concepts before this course, other than that if You are a beginner or intermediate unity developer feel free to join.
- Complete Beginners
- Experienced Developers
Target Audiences
- No prior programming experience is needed for this course, however, You will need to understand OOP(Object Oriented Programming) concepts before this course, other than that if You are a beginner or intermediate unity developer feel free to join.
- Complete Beginners
- Experienced Developers
****** Updated For Unity 5 ******
Over 3800 Enrolled Students Are Learning To Make Games And Earn Money
I present to you a course that is project based, and in this course I will cover all the topics that you need to know how to make your own games.
I’m self taught at programming so I know what problems you are facing and how to overcome them, so I designed this course in that way so that it will help you learn how to make games and earn some cash while you are at it 🙂
We will start with simple things so you will be comfortable if you are using unity for the first time, however I do expect from you that you know the basics of OOP(Object Oriented Programming), you don’t have to be an expert programmer but you should have written a couple of simple programs and understand what are classes, objects, constructors, methods, variables, inheritance and other stuff connect to OOP.
You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you!
All project files will be included and you are free to use them for anything that you like, personal or commercial use!
This Course is not here to teach you all of the features of Unity, but it will teach you enough so that you will be comfortable to use Unity on your own to create games, and you will be comfortable to look anything up if you feel like the subject is not familiar. Oh and I also have other courses that cover Unity game development so you can check them out and improve your Unity and game development knowledge even further.
If you are a beginner then start your game development journey with me, if you already created games you are also welcome to join and learn new techniques that will help you in your further game development career.
What You will learn
- Unity Interface
- Basic C# Programming
- Intermediate C# Programming
- Advanced C# Programming
- Importing And Organizing Assets
- Slicing Sprites
- Animating Sprites
- Learn How To Use Unitys New UI System
- Creating Menus
- Creating Cool Animations
- Understand And Use Unitys Physics System
- Saving Game Data Using Player Preferences
- Play Music In Your Game
- Implement Interstitial Ads
- Learn How To Support Multiple Screen Resolutions
- Learn How To Submit Your Game On Google Play Store
That And Much More Is Awaiting For You In This Course
If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!
Enroll Now!! You Will Not Be Disappointed!!
Course Curriculum
Chapter 1: C# Basics
Lecture 1: 0 – Introduction
Lecture 2: What Is Expected From You
Lecture 3: Downloading Unity And Taking A Look At Its Interface
Lecture 4: How To Study This Course
Lecture 5: Introduction to variables
Lecture 6: Operations With Variables
Lecture 7: Functions
Lecture 8: Conditionals
Lecture 9: Loops
Lecture 10: Arrays
Lecture 11: Classes And Objects
Lecture 12: Coroutines and Delegates
Lecture 13: Getting Components
Lecture 14: Data Encapsulation
Chapter 2: Importing assets, organizing and preparing our project
Lecture 1: Importing assets
Lecture 2: Slicing our sprites
Lecture 3: Animating the player
Lecture 4: Prefabs, colliders, and rigid bodies
Chapter 3: Beginning to create our game
Lecture 1: Scripting player movement for keyboard
Lecture 2: Unity remote and Android sdk
Lecture 3: Controlling the player animation through code
Lecture 4: Screen and World coordinates
Lecture 5: Scripting player movement for mobile devices
Lecture 6: Scripting the camera movement
Lecture 7: Preparing the background
Lecture 8: Scripting BGCollector
Lecture 9: Scripting BGSpawner
Lecture 10: Setting up cloud colliders
Lecture 11: Scripting Cloud spawner 1
Lecture 12: Scripting Cloud spawner 2
Lecture 13: Scripting Cloud spawner 3
Lecture 14: Scripting Cloud spawner 4
Chapter 4: Gameplay Logic
Lecture 1: How to test games on devices
Lecture 2: Black cloud script
Lecture 3: Preparing collectables
Lecture 4: Score system
Lecture 5: Creating UI for life, coins and score
Lecture 6: Displaying score, coins, and lifes with GUIText
Lecture 7: Player boundaries
Lecture 8: Spawning collectables in game
Lecture 9: Scaling camera and background
Chapter 5: A Deeper Look Into New Unity UI
Lecture 1: Note About UI
Lecture 2: New UI Intro
Lecture 3: Common UI Elements
Chapter 6: Creating Menus
Lecture 1: Preparing Main Menu
Lecture 2: Scripting main menu buttons
Lecture 3: Navigating between scenes
Lecture 4: Scripting options menu
Lecture 5: Creating menus with OnGUI
Lecture 6: Creating menus with new UI
Lecture 7: Animating new UI menus
Chapter 7: Working with player preferences
Lecture 1: Introducing player preferences
Lecture 2: Setting up default values for our game preferences
Lecture 3: Background music setup
Lecture 4: Checking if the music is on or off
Lecture 5: MusicOn and MusicOff buttons
Lecture 6: Setting the difficulty
Lecture 7: Setting up highscore menu
Chapter 8: Finishing gameplay logic
Lecture 1: Setting the speed based on difficulty
Lecture 2: Is the game started from main menu or is it restarted after player died
Lecture 3: If the player dies
Lecture 4: Time scale
Lecture 5: Fading our scene
Lecture 6: Creating our pause menu
Lecture 7: Preview the score after player dies
Chapter 9: Adding ads in our game
Lecture 1: Before we add ads
Lecture 2: Implementing ads
Lecture 3: Implementing ads in our game
Chapter 10: Publishing our game
Lecture 1: Creating a Keystore for publishing our app on Google Play
Lecture 2: Summary
Chapter 11: Update
Lecture 1: About Fixed Angle In Rigid Body
Instructors
-
Awesome Tuts
Anyone Can Learn To Make Games
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 1 votes
- 4 stars: 8 votes
- 5 stars: 15 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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