Let's Get Interactive with Storyline 3 / 360
Let's Get Interactive with Storyline 3 / 360, available at $74.99, has an average rating of 4.65, with 27 lectures, based on 311 reviews, and has 1824 subscribers.
You will learn about Build eLearning games in Storyline Apply triggers, states, and layer techniques to future development in Storyline Using the Question Master and Feedback Master Approaches to solving real world problems encountered when developing in Storyline This course is ideal for individuals who are Practitioner's of Instructional Design or Working knowledge of Storyline 3 / 360 or Those who want to learn how to build an eLearning game in Storyline It is particularly useful for Practitioner's of Instructional Design or Working knowledge of Storyline 3 / 360 or Those who want to learn how to build an eLearning game in Storyline.
Enroll now: Let's Get Interactive with Storyline 3 / 360
Summary
Title: Let's Get Interactive with Storyline 3 / 360
Price: $74.99
Average Rating: 4.65
Number of Lectures: 27
Number of Published Lectures: 27
Number of Curriculum Items: 27
Number of Published Curriculum Objects: 27
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Build eLearning games in Storyline
- Apply triggers, states, and layer techniques to future development in Storyline
- Using the Question Master and Feedback Master
- Approaches to solving real world problems encountered when developing in Storyline
Who Should Attend
- Practitioner's of Instructional Design
- Working knowledge of Storyline 3 / 360
- Those who want to learn how to build an eLearning game in Storyline
Target Audiences
- Practitioner's of Instructional Design
- Working knowledge of Storyline 3 / 360
- Those who want to learn how to build an eLearning game in Storyline
So, you might be wondering, why create an eLearning game when there are several companies that have already pre-built them for you? A good question, indeed! For one thing, maybe your project doesn’t have the budget to purchase it from a vendor. Perhaps the ones you’ve seen aren’t quite right, but avendor has said you could customize it. You might even besaying to yourself that if you could create it yourself you could apply the techniques to the work you’re doing. I agree! Learning how to create your own eLearning game in Storyline will open many possibilities to you and the techniques learned can be applied to anything you’re doing in Storyline.
To help you on your journey, I’ve broken the process down into three parts:
- Game Board design – This is a quick review to go over basic layout design and introduce you to the Question Master.
- Logic – You’ll learn how to use triggers with conditions along with states to make the game work.
- Getting Fancy – You’ll build upon what you learned in Parts 1 and 2 to take a basic game and make it look and function better.
This course is rated as ‘intermediate’ which simply means that you should have been developing with Storyline for a while. I take a bit of a quicker pace than in my previous course, Let’s Create a Course in Articulate 3 / 360. No worries! In each part I include additional resources, so you can read up on the topic *before* you start the videos. The resources are there if you need them – even if you choose just to dive in. I want you to be successful and I want you to learn at your pace. If you need more help beyond the additional resources, feel free to use the Q&A section that is built in Udemy.
This course is designed to help you accelerate your learning by having you go through mini-challenges. The mini-challenges replicate real world problems that you’ll encounter when designing your own courses. I also realize that when designing you’ll often encounter lots of repetition. I warn you in advance when these sections come up, so you can do the amount of repetition that’s right for you. I’ll also provide some things to think about to help reduce that repetition, so you can work more efficiently on your own projects. At the end of each mini-challenge I provide the way how I decided to handle the problem.
I look forward in joining you on your journey of learning how to make Storyline work for you!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Let's Make a Game
Lecture 1: Rules of the Game
Lecture 2: Creating the Game Board Part 1 – Left Hand Side
Lecture 3: Creating the Game Board Part 2 – Answer Shapes
Lecture 4: Creating the Game Board Part 3 – The Question Master
Lecture 5: Creating the Game Board Part 4 – Right Hand Side
Chapter 3: The Logic for the Game
Lecture 1: Logic Part 1 – Variables and First Triggers with Conditions (1 of 3)
Lecture 2: Logic Part 1 – Variables and First Triggers with Conditions (2 of 3)
Lecture 3: Logic Part 1 – Variables and First Triggers with Conditions (3 of 3)
Lecture 4: Logic Part 2 – Visual Indicator
Lecture 5: Logic Part 3 – Show the Player Where They're At
Lecture 6: Logic Part 4 – Subtracting from the Player's Score
Lecture 7: Logic Part 5 – How Do We End the Game (1 of 2)
Lecture 8: Logic Part 5 – How Do We End the Game (2 of 2)
Chapter 4: Getting Fancy – Game Board
Lecture 1: From Flat to Wow
Lecture 2: Format the Answer Shapes
Lecture 3: Last Part of the Game Board
Chapter 5: Getting Fancy – Animating the Level Indicator
Lecture 1: Make the Level Indicator Move
Lecture 2: Updating an Existing Trigger
Lecture 3: Going Down
Lecture 4: Stopping the Level Indicator at Level 1 (1 of 2)
Lecture 5: Stopping the Level Indicator at Level 1 (2 of 2)
Lecture 6: Finishing Our Triggers for Moving the Level Indicator
Chapter 6: Getting Fancy – Feedback Layers
Lecture 1: Make the Feedback Layers Look Great
Chapter 7: Getting Fancy – Sound
Lecture 1: Add Some Sound
Chapter 8: Getting Fancy – Countdown
Lecture 1: Move the Player Along with a Countdown
Chapter 9: Conclusion
Lecture 1: Conclusion
Instructors
-
Thor Melicher
Sr. Instructional Designer
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 7 votes
- 3 stars: 42 votes
- 4 stars: 111 votes
- 5 stars: 150 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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